Vibrancy Masking – How to Get Ultra Vibrant Photos in Photoshop

Learn how to do vibrancy masking in Photoshop. You’ll learn how to increase saturation with the Channel Mixer and then use Vibrancy masking to control whether you want it to affect the vibrant or non-vibrant areas. This technique works amazingly well for landscapes and it’s a great when you want to get the most intense and vibrant colors you can from your photo.

The post Vibrancy Masking – How to Get Ultra Vibrant Photos in Photoshop appeared first on Photoshop Tutorials.

Create a Textured Bird with Smoke in Photoshop

Today we’re going to be taking a look at a few basic techniques to get you started using Photoshop’s blending options to give you some very nice looking results fairly quickly!

Here we’ll be giving basic graphic shapes some depth and style with blending options. I chose to use a humming bird as the basic shape however this can be used however you’d like! I’ll be explaining as well as showing my settings for this look but I encourage you to experiment to get comfortable using these methods on your own! I’ll also be going over some techniques I use to get some nice bright colors in an otherwise dull piece rather quickly. You’ll need Photoshop CS3 or newer to follow this tutorial.

Tutorial Resources

  • Humming Bird – Shutterstock – However any stock photo can be used as its only for reference and wont be seen in the final result.
  • Smoke – Shutterstock – Again something you can find for free on sites like Free Stock Photo Exchange or Deviantart.
  • Concrete Texture for Background Shutterstock – However free sites can offer similar results.
  • Metal textures From CGTextures, a great site for high quality tetxures.
  • Bokeh Textures – Feel free to use the one you like best in combination with your color scheme.

Step 1

First up let’s make a document to work on. I like to use a nice big size with plenty of resolution to work with so it makes it easier to scale later on. However your welcome to use any size you see fit or that runs best on your computer.

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Step 2

For the base of our background make a new layer (Shift+Control+N on pc) and used a green gradient. From light (#14dc02) in the center to dark (#008325) on the edges. This might seem subtle now but it will help us later on when we use textures to give focus to the subject without being overwhelming.

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Step 3

Lets go ahead and bring in the first of our background textures, the concrete. I like to keep mine as smart objects so they can scale down and back up without loosing resolution in case you change your mind. For this we can set the blending mode to Soft Light and opacity to 27%. Below you can see that we’ll want to position it in the center so it covers the whole image.

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Step 4

We’re going to do the same for the next two textures, make sure the cover the whole image setting their blending mode and opacity accordingly. Experiment a little here and find what looks good for you by rotating though different options at different opacities. Remember though this is the background, we want it to enhance our image and provide interest without overwhelming the focus of our piece. I also used a black and white filter (Adjustments > Black and White) on Auto to tone it down just a little bit. After your happy with your background its good to group it all together, select the all the layers you want grouped using SHIFT and clicking the ones you want and clicking CONTROL+G or going to Layer > Group Layers. You can even color code a group as you would a layer by right clicking on it and selecting a color at the bottom.

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Step 5

Now that we’ve got our background all grouped up and organized its time to bring in the main subject. Depending on what you chose to use this part will be a little different but the process is the same. We’ll be using the pen tool to define our shapes the filling them with color by closing the shape and right clicking then selecting fill path. That will bring up the menu below where you’ll want to change the contents section to COLOR and select the color you want from the color picker. Remember to make all new shapes on new layers, with something like this you can end up with a lot of layers so its important to stay organized with groups and proper names (I.E. “body” “wings” and so on) and then even further you can group all these groups into one called “Bird” or whatever you’d like to call it. This will play a role later in getting a blending style over the subject as a whole.

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Step 6

So here we find ourselves with the subject all shaped out with with each shape in its own layer. Now we can group all the layers and groups for the subject into one group, I called mine “HummingBird”. Now what we’re going to do is apply an overall style to the subject as a whole by right clicking on your main group and clicking on Blending Options. Any styles we put in here will effect the group as if it was all one object rather than individual layers, very useful for giving the whole thing a drop shadow and the orange around the edge. Below you’ll find all the settings I used, play with them a little bit and see what you can come up with!

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Step 7

Now it may not look like much right now but its getting there! This next step will really pull it together and you’ll get an idea of how its coming together! We’re going to select any of the individual shape layers and apply the following settings in blending options. I usually go with the biggest shape so I can see how my settings look clearly as I apply them. When you’re happy with your results we’re going to apply it to the rest of your shape layers by right clicking on the layer you’ve applyed the style too and clicking COPY STYLE. Then we can right click on our shape layers and PASTE STYLE. Make this quicker by highlighting multipe layers at a time and pasting. (The pattern overlay here is entirely optional if your comfortable making your own patterns and bringing them into photoshop, a quick google search will show you how to do this)

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Step 8

Now that we have the Blending Options all set on each of our shape layers things are starting to look a lot like the final result! But there are still a few things we can do to really make this shine! First we’ll add the metal texture to each layer using clipping masks. There are a few ways to do this, including the Pattern Overlay option in our blending options but I like clipping masks personally because of the level of control. To do this place the texture youd like to use in a layer over the layer or group you’d like it too effect as shown below. Right click on it selecting Create Clipping Mask. This will make it so that it only shows up on the layer below it, clipping masks can be stacked so they all effect the one at the bottom. Position and rotate your texture for each group or layer to give a unique look to each one, this will add a sense of depth and help differentiate one layer from another. Change the Blending Mode to SOFT LIGHT and adjust your Opacity to your liking though I kept mine at 100% so

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Step 9

Getting close to the end! Now we’re going to bring in that smoke texture, I got mine from a stock I purchased for another project but many can be found on sites like Deviantart and Free Stock Exchange. Bring it in on a layer above your background group but below the main subjects group, for smoke on a black background set the blending mode to screen, this will show only the whitest parts and make the blacker areas opaque, a very useful blending mode for things like dust, fire, smoke, even water splashes. If the smoke is too transparent try duplicating the layer on top of itself and using the same blending mode.We’ll also be using a layer mask to mask it out around the edges of the subject or however you’d like to give it a bit of variation from from the stiffness of our main subject (Layer > Layer Mask > Reveal All) Using layer masks can be very usful and is covered in a lot of tutorials but for those that don’t know it allows you to paint layers transparancy on using a black or white paintbrush (Black being fully transparent and white being fully opaque.) without deleting the image like the eraser tool does.

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Step 10

Great Work! Your composition is complete! This final part is optional but could be informative for anyone whos interested in learning about color work and Gradiant Maps to give your work some interesting colors. To explain Gradiant Maps are like a Black and White filter but insead of Black and White you can control the colors involved. Go ahead and play around with it! Gradiant Maps can be a great tool for adding some great and vibrant colors to your picture as a whole, as well as giving it a overall more cohesive look, which is very important in works like photomanipulations, not as important in something like this but still can add to the feel of it! I also added a levels layer for some added contrast. Below are the settings for my adjustment layers, with my gradiant maps I usually reduce the opacity down to below 10% to add subtle changes. I would encourage you to play around with these to get a hang of how they work and how to use them!

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Final Results

HummingBird

Tutorial by Jacob Pryor

profile

Thank you for reading my very first tutorial! Let me know how I did in the comments below and feel free to check out my personal work on my behance page! Hopefully I covered some of the basic aspects of photoshop here so you can feel comfortable venturing out on your own!

– Jacob Pryor

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Last Minute Gifts for Photographers, Designers and Artists

It’s almost the holidays and if you’re looking for a last minute gift, here are some great ideas that will ship before Christmas (assuming you buy it today). We selected items that can be shipped via Amazon Prime or are digital goods that can be bought any time.

Wacom Intuos Tablet

A Wacom pen tablet is still one of the most popular accessories. It makes creating strokes easy and natural. It’s great for digital artists and even photographers are finding it useful for retouching tasks like dodging and burning, masking, etc.

Huion Light Pad

A light pad is immensely useful for drawing and tracing. They use to be expensive but with the advancement in LED manufacturing, prices have dropped significantly making them affordable for everyone. The Huion light pad is one of the slimmest available.

Manfrotto Pixi Mini Tripod

This mini tripod is one of the best we’ve come across. It’s one of the best looking tripods that can actually hold a decent amount of weight for its size. Before ordering, make sure that the style you pick can arrive before Christmas (because some styles don’t). For heavier cameras, look into the Manfrotto Pixi Evo 2.

Sony RX100 V

A gift for someone special? Really special? The Sony RX100 V is expensive… but it’s also the best compact camera. Photographers usually have big DSLR cameras already so if you’re looking for something they don’t already have, this is a great everyday camera that even the pickiest photographer will like. It takes amazing photos even in low-light, has more autofocusing points than anyone needs, shoots at an insane 24 fps, and can record 4k movies with no cropping. Oh and it’s perfect for vlogging.

Nanoblocks

Sometimes the best gifts aren’t tools of the trade. Nanoblocks are great gifts for anyone. The pieces are a fraction of the size of regular Lego bricks giving them more detail in a much smaller size.

Qixels

Another great toy to get are Qixels. These let you create your own 3D pixel art and it’s perfect for anyone who has an interest in 8-bit art, gaming, MS Paint, etc.

Lightroom and Photoshop CC… or you can get them review to learn more about it.

Creative Market Gift Card

Digital assets are huge this year! Creative Market is one of our favorite marketplaces for fonts, graphics, Photoshop add-ons, and more. If you’re looking for a last-last-last minute gift, a gift card is a great choice.

The post Last Minute Gifts for Photographers, Designers and Artists appeared first on Photoshop Tutorials.

How to Composite a Ruins Landscape

Learn how to create this beautiful ruins landscape with magical shafts of light. This Photoshop tutorial will show you how to add ruined buildings to the peaks of a snowy mountain landscape, add mystical light shafts, and a marching army.

Final Results

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Tutorial Resources

Some resources may not be available anymore – this is one of the downsides of free stock photos. If that happens, use the “Alternative” link instead. These tutorials can typically be recreated with lower-res or similar-looking stock photos.

Step 1 – Preparing Background

Create a new document in Photoshop. Set its dimensions on 2337x 1315 pixels and press OK. The aspect ration of this photo manipulation is 16:9 to create more movie like feel. Press OK.

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Download the background photo listed in the beginning of the tutorial and drag it into your new file. Name this new layer BACKGROUND.

Tip: It’s a very useful habit to name all your layers. It’s very time effective once you work with many layers and need to find something quickly to adjust it.

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Step 2 – Adding the Ruin in the Background

Download the photo of the ruin (Ruin #1) listed in the beginning of the tutorial and drag it into your photo manipulation. Name this the layer RUIN IN BACKGROUND and drag it on the top of all layers. (If you don’t see the layer palette press F7 on your keyboard or go to Window > Layers to activate it).

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Press Ctrl + T to activate the Free Transform Tool and resize the ruin on the proper size (see the preview image to get the example). Press Ctrl while doing it to preserve the same proportions. After you’re done press Enter on your keyboard to apply the changes.

Cut out the background of the ruins. There is plenty of ways how you can do it (e.g. with the Lasso Tool (L), the Pen Tool (P), the Brush Tool (B)). Just choose the one you’re the most comfortable with.

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Step 3 – Darkening the Ruin

To make it more realistic looking you need to make the ruin bit darker. You can adjust that very easily by adding new adjustment layer Curves on the top of all layers. Click on the button Create a new fill or adjustment layers on the bottom part of your layers palette.

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Choose the option Curves and set it same as on the following image.

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Create Clipping mask from this adjustment layer to adjust only one layer below (=RUIN IN BACKGROUND) and not the rest of the image. To do that right click on the adjustment layer Curves and simply choose the option Create Clipping Mask.

Step 4 – Adding Ruin on the Left

Download photo of the ruin (Ruin #2) listed in the beginning of the tutorial and drag it into your photo manipulation. Place it on the top of all layers and name it LEFT RUIN. Cut out the unwanted background.

There are couple steps which need to be done to blend the building properly. Let’s start with colors. Make sure the layer LEFT RUIN is active (just click on it in the Layers palette). And then go to Image > Adjustments > Match Color… . Set the dialogue window as on the following picture and press OK.

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After this step your photo manipulation should look like the one on the following image.

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Step 5 – Blending the Ruin

In this step you’ll add two more adjustments to create the ruin bluer and less saturated. Let’s start with making it bluer.

Add new adjustment layer Color Balance on the top of all layers and set it as on the following image.

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Create clipping mask from this adjustment layer. To lower the saturation of LEFT RUIN add new adjustment layer Vibrance on the top of all layers and set the value Vibrance on -10. Create clipping mask from this adjustment layer too.

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On the following photo you can compare how the ruins look before and after the adjustments.

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Step 8 – Adding Tower

As you can see on the preview picture there is a tower on the left ruin. You’ll add it in this step.

Download the photo of tower listed in the beginning of the tutorial and drag it into your photo manipulation. Place in on the top of all layers and name it TOWER. Press Ctrl + T and resize it on proper size. Cut out the background.

To make it more 3D looking, add new adjustment layer Curves on the top of all layers and set it as on the following image.

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Create clipping mask from this adjustment layer to adjust only TOWER.

You want to make only some parts of the tower darker. Not the whole photo. To do that grab the Paint Bucket Tool (G) and fill the layer mask of this adjustment layer with black color.

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Grab the Brush Tool (B). Select some soft round brush and set the Diameter on about 20px. Lower the Opacity on 50% and start painting over the areas of the tower which should be on the opposite side from the sun. Take a look at the following image where you should paint. These parts are highlighted with red color.

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Omega – Create this Abstract Composite Using Only Three Resources

In this tutorial, you’ll learn how to create abstract and fantastic photo manipulation with a immersive, 3-D and Radiation effects! You will learn how to working with Smart filters in Photoshop and use them, create your own brush from lightning’s, quick and simple work techniques and many other! Then complete it with a dark or color tone effects, as you wish. This tutorial directed to improve your skills of work in Photoshop. Read this tutorial and immerse yourself in the wonderful universe of creativity!

What you’ll be creating

We’ll start by adding the image of mine. Then add the spheres. The next step will adding glow and lightning. Create a special brush “exploding lightning”. We will continue to work on the texture to create the effect of radiation. At the end of the work we will work on toning. I will show you two options of coloring and you can make them. You need attentiveness, diligence and good humor as possible, all version of Photoshop.

final-results

Tutorial Resources

Step 1

Create a new document. Go to File > New or the short key Cmd /Ctrl+ N. A blank document with size of 3000 pixels wide and 2000 pixels high, resolution 200 Pixels/Inch. I named the document “Omega”.

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Step 2

Now I have added a background picture. Go to File > Place and select the image “d3wd0057___Altitude_Chamber_by_d3wd”.

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Step 3

Use the Free Transform tool (Ctrl/Cmd+ T or Edit > Free Transform) to resize the layer like shown in the image. Increase the size of the image so that the outside of the working area remained mesh with the foreground.

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Step 4

Duplicate this layer once (use the short key Cmd /Ctrl+ J or Layer > Duplicate Layer). Now make with the help of the duplicated layer, an effect 3-D. Go to Layer Style > Blending Options in a Layer panel.

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Now to get a 3-D effect need to remove the checkbox from red channel. You can experiment with other channels and get unexpected results!

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Step 5

You have already seen the effect? No!? Do not worry! Now it appear. Set a Move Tool (V), using the arrow keys to move picture (My combination: down three times and twice to the left). That’s it! Can try to move image, but do not overdo it :).

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Step 6

Add a Layer mask to this layer. Take a Brush Tool (B) with there settings: Size: 500px, Hardness: 0%, Opacity: 100% (Click D then X on keyboard to set background color to Black). Edge of the brush, remove effect from shaft.

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Step 7

Time to add the spheres. In the resource that you have downloaded the 15 kinds of spheres. You can choose what you like. I used “tester sphere3” I liked it because of the interesting shape and unusual textures. Resembles a ball of energy or substance that changes its form. Go to File > Place and select the image “tester sphere3” in folder “3D_sphere_renders_by_in_the_skies”. Do not worry about the format “TARGA (.tga)”. Photoshop fully realizes its.

Resize the layer like shown in the image (Ctrl/Cmd+ T or Edit > Free Transform). Place the sphere inside the shaft, (place it in the center, and then lift up a little).

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Step 8

Select a Magic Wand Tool (W) and click on white background of sphere. Then Invert selection (the short keys Cmd /Ctrl+ Shift + I). Selected to become a sphere, and not background. Add a Layer Mask to remove background.

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Step 9

Duplicate sphere layer once (use the short key Cmd /Ctrl+ J or Layer > Duplicate Layer). Change a Blending mode to “Linear Dodge (Add)”. This layer helps to give shiny effect to the sphere and make texture more “live”.

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Step 10

Back to the first sphere to create a small spheres. To make this easier, use a Move Tool (V) + hold Option/Alt. Drag the the sphere to the right place. So you can quickly duplicate the sphere and work with them.

To resize spheres use Free Transform tool (Ctrl/Cmd+ T or Edit > Free Transform). Reduce the size of spheres depending on the close to floor. Rotate the sphere so that the lightest part is directed towards the central sphere.

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So I endeared sphere. You can try to make your own version and arrange them differently. To make the picture a little more interesting, I made a double sphere.

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Step 11

Merge all layers with the spheres (select layers and use Cmd /Ctrl+ E or Layer > Merge Layers…) except a central sphere and its additional layer.

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Add a Layer mask. Use a Brush Tool (B) with there settings: Size: 200px – 100px, Hardness: 100%, Opacity: 100% (Click D then X on keyboard to set background color to Black). and remove part of sphere on beams. Apply the mask to this layer (click right mouse button on Layer mask, in list select “Apply Layer Mask”).

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Step 12

Create effect 3-D to spheres. Duplicate spheres layer once (use the short key Cmd /Ctrl+ J or go to Layer > Duplicate Layer). Go to Layer Style > Blending Options in a Layer panel and remove the checkbox from Red channel. Move it (My combination: down five times and six times to the left).

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Set Opacity to this layer 85%.

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Step 13

Now add a Layer mask to this layer and used Brush Tool (B) (Size: 200px, Hardness: 0%, Opacity: 70%.), remove part of effect on spheres.

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Step 14

Now add some light on them and shadow. Start by adding light. Create New Layer used Cmd /Ctrl+ Shift + N, set Mode: Overlay, set the check-box to: Fill with Overlay-neutral color (50% grey). To fill the new layer of neutral gray. Such a layer, we will only for lighting. In the future, we will use only the usual layers.

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Use a Dodge Tool (O) with settings like shown in the image. Lighten up the spheres where they are turned to main sphere, to make them glow effect. This layer must necessarily apply only to spheres without 3-D effect (Hold Option/Alt and click on lower layer).

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Step 15

Create a new layer without Overlay-neutral color (Cmd /Ctrl+ Shift + N). Take a Brush Tool (B) (Size: 200px to small spheres and 400px to big, Hardness: 0%, Opacity: 70%.). Dot put under spheres a shadow.

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Place the shadow layer under the layer with the spheres without effect and set Opacity of this layer – 51%. Merge all layers with spheres in the one group “Spheres” (select layers and use Ctrl+ G).

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Step 16

After we placed sphere, we can start creating lightning and the main lighting. Create a new layer under group “Spheres”. Take a Brush Tool (B) (Size: 1200px, Hardness: 0%, Opacity: 100%.).

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Make a dot, a little below the main sphere, like shown in the image.

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Duplicate this dot-layer (Cmd /Ctrl+ J or Layer > Duplicate Layer) and resize it (Ctrl/Cmd+T or Edit > Free Transform) that it was a little more than sphere.

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Step 17

Create a new layer (Cmd /Ctrl+ Shift + N). Take a Brush Tool (B) (Size: 1400px, Hardness: 0%, Opacity: 100%, Color: #0d7ad7). Make a dot in the upper part of a sphere.

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Set to this layer Blending Mode: “Color Dodge”, Opacity: 52%.

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Step 18

It’s time to lightning! Load lightning brushes in Photoshop (if you do not know how to do this, use search:)) Create a new layer below previous layer. Take a Brush Tool (B). For each brush size remains the original, Opacity: 100%, Color: #ffffff. I used brushes: 4,13,17,24.

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Change the angle of each brush so that it matches the side of the sphere. On one side these brushes have a light area, try to place a light area under the sphere. Apply the brush dot and in different places.

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Step 19

Add a little glow to this layer. Go to Layer > Layer Style > Outer Glow… Make settings like shown in the image.

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Here is my result. I combined all the layers with the background in one group “Interior”.

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Step 20

Create the main lightning. Create a new layer (Cmd /Ctrl+ Shift + N). This layer must be the uppermost and not in all of the groups.

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Take a Brush Tool (B). Brush size depends on the distance from the central sphere to the lateral spheres. Angle is set in line with a side of sphere. Set Opacity: 100%, Color: #ffffff. Dot draw lightning. To make them more vibrant press in one place several times.

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Try to make dynamic lightning. Do not draw them into one plane. Try to make the visibility of volume, putting lightning further the edge of the sphere. Put a very little lightning at the sphere.

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Step 21

Let’s create exploding lightning bundles (“exploding lightning” brush). Create a new document (File > New or Cmd /Ctrl+ N).

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Create a new layer and delete the background layer. Set the foreground color to black (D). Take a Brush Tool (B). Use a variety of lightning brushes (I used numbers 1, 7, 19, 20, 21), but rotate them so that their ends converge at a single point. Change the brush size to not get the same type. (Size 100-300px, Opacity: 100%). You should get something like this.

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Take a soft brush (Size: 250px, Opacity: 50%, Hardness: 0%) and draw a point in place where center of all the lightning’s.

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Step 22

Now create a brush – spray. It gives the sparks effect of lightning’s. For the base, I take brush “Airbrush Soft Low Density Grainy” in the standard Photoshop brushes. Follow the images and create a brush. Do not forget to save the resulting brush! If you have another brush with a similar effect, you can use it, or add in this brush something else. This is just an example of creating.

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Once you create it, set Size: 10px, Opacity: 10%, Hardness: 0% and draw it to lightning near the center and on the edges of lightning as shown. Draw black only.

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Step 23

Go to Channels panel. Hold Option/Alt and click on RGB channel to select all. Invert this selection to select the entire brush (Cmd /Ctrl+ Shift + I). Now save it as Brush Preset (Edit > Define Brush Preset…). That’s it! Now on the Brushes panel you receive this brush.

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Step 24

Draw, created brush, small explosions from lightning in spheres. Select your brush and on a new layer (this layer must be the uppermost), draw where lightning touch the ground with the spheres. Change the Size and Angle of the brush (Opacity 100%) to make it look realistic. The closer to the viewer, the more I did the size of the brush.

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Step 25

Merge all layers with lightning in one layer (select layers and use Cmd /Ctrl+ E or Layer > Merge Layers…). Now duplicate the glow effect with little lightning in the group “Interior” (Hold Option/Alt and drag effect).

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Step 26

Duplicate this layer twice (Cmd /Ctrl+ J) and change the Blending mode of both layers on “Subtract”. These layers must be below the layer with lightning. Set the Opacity for each layer as shown in Figure.

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Layer with Opacity: 15% need to Flip Horizontal (Edit> Transform> Flip Horizontal) that texture not look to the same type.

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Step 27

Select both layers. Use the Free Transform tool (Cmd/Ctrl + T or Edit > Free Transform) to resize the layers larger than the size a working area. So we will create a larger texture in the picture. Similar to blood vessels of the eye or energy flows.

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Add a layer mask to one of these layers (when make one layer simply duplicate the layer mask to the second layer) and used Brush tool (B) to remove effect from the center of image. Combine layers with lightning in one group “lightning”.

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Step 28

Begin to create the effect of radiation on the edges of image. Create a new layer under group “lightning”. Fill layer white color ( press D to set the default color. Then Cmd/Ctrl + Del to Fill). Convert this layer for Smart Filters (Filter > Convert for Smart Filters).

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“Convert for Smart Filters” are very useful in work. Especially when you are experimenting with effects. You can edit settings applied effects.

Step 29

First add Fibers to create a texture in the form of strips, so the future texture will look more interesting. Go to Filter > Render > Fibers… Make settings like shown in the image. You can select a different combination by pressing “Randomize” (settings will not change).

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Now noise. I decided that the noise would go well with the outside atmosphere and simulated noise and radiation. Go to Filter > Noise > Add Noise… Make settings like shown in the image.

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Step 30

Do not worry, that everything is covered with texture. Change the blending mode to “Overlay”, set Opacity: 60%.

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Add a layer mask to this layer and used Brush tool (B) to remove effect, leaving it only at the edges of the image.

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Step 31

Duplicate this layer (Cmd /Ctrl+ J) and change Opacity to 62%.

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Repeat steps 4 and 5 for first texture layer to create 3-D effect on texture. So it looks more interesting.

Step 32

I decided to add more noise at the edges of the image to make sealing texture. Create a new layer below the layers with the texture. Use a soft brush with Size: 500px and white paint over the edges of the image.

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Convert this layer for Smart Filters (Filter > Convert for Smart Filters). Add a filter “Add Noise” (Filter > Noise > Add Noise… ). Set the settings as shown in the figure. Be sure to set the checkbox to “Monochromatic” to make noise in black and white.

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Set Opacity: 70% and Blending mode “Darken”. So that the noise appeared and became not so sharp.

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Step 33

I combined all the layers of noise in one group and add a layer mask to clean it up a bit from the edges of the image. Be sure to set Opacity for this group to 80%.

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Step 34

I darkened edge of the image to show the texture of the noise. Create a new layer. It should be the top of all groups. Set Opacity to this layer 30%. Use a soft brush and draw like shown in the image. Use Black color (#000000).

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Step 35

Now I offer you two options for toning images. I like both and I suggest you choose the one you like more. The first option we look color version. This is a small correction and color balance with increased contrast. In a dark version changes the color scheme of the image, its contrast and brightness (to create a darker version, go to Step 39). These layers must be above the all the other layers.

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Now we consider the color version. I add four adjustment layers. The first adjustment layer is “Curves” (Layer > New Adjustment Layer > Curves…). This layer darkens the picture, which gives a little contrast.

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Step 36

Next adjustment layer is “Color Balance” (Layer > New Adjustment Layer > Color Balance…). I decided to add a little blue to highlight lightning. Also, to enhance the illumination from the central sphere.

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Step 37

Next adjustment layer is “Hue/Saturation” (Layer > New Adjustment Layer > Hue/Saturation…). This layer I was a little discolored, image and darkened it. Because our scene happens indoors. So you need to match the event tinting.

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Step 38

Last adjustment layer is “Curves”. This layer I balanced tone to achieve optimal color of image.

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That’s how the layers are arranged and the image looks after applying adjustment layers for Color version.

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Step 39

Now let’s consider the second option toning image. It will be a darker version. Here adjustment layers will be a little more. These layers can not be imposed on the previous version. Start creating tinted from the place where we finished darken the edges of the image (Step 34).

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The first adjustment layer is “Curves”. I replaced the light tone gray to get a darker image, because bright colors will appear and result will be is strongly overexposed.

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Step 40

Next adjustment layer “Hue/Saturation”. This layer I strongly darkened image and add a bit more contrast to get a sharp contrast in the future.

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Step 41

Next adjustment layer “Color Lookup” (Layer > New Adjustment Layer > Color Lookup…), select “3D LUT File”. From the drop-down list, select “Bleach Bypass.look”. For this layer, I changed color. Bright places, we darkened, appeared. General atmosphere became darker, but the basic colors are preserved, as details.

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Step 42

Next adjustment layer “Color Lookup”. Select “3D LUT File”. From the drop-down list, select “Kodak 5205 Fuji 3510 (by Adobe).cube”. Set Opacity to this layer 60%. This layer I strengthened the previous layer and this layer adds a little green tones to create an atmosphere of the old abandoned mine.

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Step 43

Last adjustment layer is “Curves”. Set Opacity to this layer 60%. This layer I balance the light and shadows, the image appears optimally and there was much darker edges and very light center.

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That’s how the layers are arranged and the image looks after applying adjustment layers for Dark version.

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Step 44

It does not matter toning option, that you chose. The principle remains the same. Select all groups, adjustment layers and duplicate them. Combine it in a single layer (Cmd /Ctrl+ E or Layer > Merge Layers…). Convert this layer for Smart Filters (Filter > Convert for Smart Filters).

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I decided to add some dynamics into the picture to get the enhanced effect of the presence and movement of energy. I used the radial blur filter (Filter > Blur > Radial Blur…). Be sure to set the kind of blur on the “Zoom”.

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Step 45

Add a layer mask and remove motion effect from the middle. Do not touch it at the edges. Be careful and try to do little bit of movement on the backs of the sphere. Set Opacity: 85%. That’s it! Picture is fully ready!

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Final Results

final-results[1]

final-results1

Download the PSD

Tutorial by Maria Semelevich.

profileThank you very much for taking the time to study this tutorial! I hope you benefited it! I wish all lucked in your future achievements! I thank the authors of resources for their excellent work and good quality! Thank you very much! I look forward to your feedback and creative works! You can contact me by e-mail – otodex@hotmail.com or Facebook Deviantart Behance. I am open to suggestions and cooperation! With best wishes!

– Maria Semelevich.

The post Omega – Create this Abstract Composite Using Only Three Resources appeared first on Photoshop Tutorials.

How to Airbrush Skin With Frequency Separation

Professional retouchers use a lot of techniques to retouch skin. In this tutorial, you’ll learn one of the most basic retouching techniques called frequency separation.  It’s used as a quick way to airbrush skin without removing too many fine details.

What is Frequency Separation?

Frequency Separation is a jargon used in the retouching world to describe a skin airbrushing technique. The technique involves splitting an image into two “frequencies”:

  1. Low Frequency Layer: smoothed layer where only the colors and tones can be seen
  2. High Frequency Layer: sharpened layer holding the finer skin details

Once the skin is separated into these two layers, you can adjust the layers to create airbrushed skin.

Frequency Separation Layers

How to Airbrush Skin With Frequency Separation

Prepare Your Layers for Nondestructive Editing

Start by converting your layer into a Smart Object. This will let you change the filter settings later on without undoing a bunch of steps. Open an image then right-click on the layer and select “Convert to Smart Object”.

Next, duplicate the layer twice. Name the top layer “High Frequency Layer” and the second layer “Low Frequency Layer”.

Create the High Frequency Layer

Select the High Frequency layer then go to Filter > Other > High Pass. This filter is used to create a gray layer with an embossed effect of the fine details. Set the Radius to 3  then click OK.

Change the blending mode to Linear Light. Once it’s changed, your image will look incredibly sharp. This layer helps restore the fine/high-frequency details in your photo.

Traditional vs Modern Frequency Separation

Traditionally, the frequency separation technique applies a low-pass filter to the Low Frequency layer. In Photoshop, the low pass filter is called the Gaussian Blur filter and it is the opposite of the High Pass filter. Instead of revealing the fine details, it’s used to blur the image so that only the tone and color are visible.

However, the traditional frequency separation technique doesn’t produce the best results. It creates a diffused-glow effect on the skin which looks artificial. Instead, we’ll be using a newer variant of the frequency separation technique which uses Photoshop’s Surface Blur filter instead of the Gaussian Blur filter. This produces much better results and it helps preserve the edges in your image. Below is a comparison between the two techniques.

Frequency separation with a low-pass/gaussian-blur filter
Frequency separation with Photoshop’s surface blur filter

Create the Low Frequency Layer

Select the Low Frequency Layer then go to Filter > Blur > Surface Blur. Adjust the settings but don’t spend too much time on it because we’ll be fine-tuning this later.

Adjust the High Frequency Layer

Right now we have an overly-sharp image. Reduce the opacity of the High Frequency layer until you get something that looks more natural. Generally setting this to around 50% is a good start.

Adjust the Low Frequency Layer

Now that we’re done with the High Frequency layer, we can go back into the Surface Blur filter and fine-tune the effect. In your Layers panel, doubleclick on the Surface Blur filter to edit it.

Start off by setting the Threshold setting to 255 levels. Adjust the Radius setting so that the skin tones look smooth but set it so high that your entire image becomes blurry.

Reduce the Threshold setting until the details start to reappear. You might need to go back and forth between the two settings to fine tune it.

Group the Layers

Select the two frequency layers then press Ctrl+G (Cmd+G on Macs) to group the layers. Rename the layer to “Frequency Separation”.

Add a Layer Group Mask

On the bottom of the layers panel, hold the Alt/Option key then click on the Add Layer Mask button. Holding the Alt/Option key will create an inverted layer mask.

Select the brush tool and paint over the skin to reveal the airbrushed look. Make sure that your foreground color is white and that your brush opacity is not 0%. You can check the brush opacity in the option bar located below the menus.

[td_smart_list_end]

Need to Use the Healing Brush?

Good thing we used nondestructive editing techniques! Because if you didn’t, you would have had to start again from scratch.

To make direct edits to the image, doubleclick on the Smart Object layer. Photoshop will open the layer in a new document. You can make the adjustments here. When you’re done, just save and close the document and your main document will be updated with the adjustments you just made. Also, your frequency layers will be updated too so you don’t need to redo everything.

Tip: If you need to use the Healing Brush tool, do it on a separate layer. Create the layer then select the Healing Brush tool. In the option bar located below the menus, enable the “Sample All Layers” option. Now you can use the Healing Brush on a separate layer.

Final Results

Here’s a before and after comparison of the skin airbrushed with this tutorial. This was a simple tutorial on how to airbrush skin. If you’d like to learn more about skin retouching, check out our Skin Retouching Video Tutorial

Original Image
Airbrushed with frequency separation

Download the PSD

Download

Frequency Separation.zip | 129 MB

The post How to Airbrush Skin With Frequency Separation appeared first on Photoshop Tutorials.

Scatter 3D Text By Letter in Photoshop

In this video I take the techniques from the last two videos and then ‘scatter’ the text, individually. Just for fun I also make the ground plane reflective too! Creating a 3D Ground Plane to Match an Image in Photoshop Create 3D Glass Text in Photoshop

The post Scatter 3D Text By Letter in Photoshop appeared first on TipSquirrel.

How to Create a Gothic Photo Manipulation of a Brave Warrior in Photoshop

Learn how to make this gothic photo manipulation. You will know, how to play with colors on every image, how to draw lights and shadows here and how to manage glows in this work. I will show, how to make dynamic effect with some stock images and how to turn model into ghostly-like character! :). You will learn basics of matte painting and will be making better works in the future.

With this tutorial, you can create full of symbols photomanipulation. You can see here brave warrior and dark, ghost-like onk behind him. Can you see the meaning of it? You’ll need Photoshop CS5 or newer and pen tablet (optional) to follow this tutorial.

Tutorial Resources

Step 1

Let’s start! Create new file (File > New…). Set size 1828x1332px.

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Step 2

Place “Forest” stock to your file. Drag it from the folder and drop it in the middle of the picture.

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Step 3

Now, you will change time from day to night. Add new adjustment layer (Layer > New Adjustment layer > … or marked shortcut) with Brightness/Contrast.

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Step 4

Place “Smoke stock 20”. Transform it as is shown.

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Step 5

Add new Adjustment layer with “Invert” (Layer > New Adjustment layer > … or marked shortcut). Click on created layer with right mouse button, then choose “Create clipping mask”.

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Step 6

Back to “Smoke stock 20”. Change blending mode of this layer to Multiply. Darker parts will be visable, lighter will be removed.

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Step 7

With big, soft round brush, mask top of the smoke (which will be connected with dark monk).

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Step 8

Place “The Grim Weedwhacker” and mask it with hard round brush. Use soft round bigger brush on the bottom of his clothes.

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Step 9

Add new layer (Shift + Ctrl + N or shortcut), click on it with right mouse button and choose, then choose “Create clipping mask”. Pick soft round brush and draw some strokes on mans face.

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Step 10

If photo is overexposed, try to fix that. Add new adjustment layer (Layer > New Adjustment layer > … or marked shortcut). Click on created layer with right mouse button, then choose “Create clipping mask”. Set it as is shown.

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Step 11

Let’s fix Brightness/Contrast settings. Add new adjustment layer (Layer > New Adjustment layer > … or marked shortcut). Click on created layer with right mouse button, then choose “Create clipping mask”. Set it as is shown.

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Step 12

I’m recommending to align colors and lights on monk. Add new adjustment layer (Layer > New Adjustment layer > … or marked shortcut). Click on created layer with right mouse button, then choose “Create clipping mask”. Set it as is shown. Then, click on white canvas next to this layer and mask with big soft brush middle part of character – see thumbnail.

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Step 13

Now, try to add more light on the hood. Add new adjustment layer (Layer > New Adjustment layer > … or marked shortcut). Click on created layer with right mouse button, then choose “Create clipping mask”. Set it as is shown. Then, click on white canvas next to this layer and mask with big soft brush whole character, beside hood – see thumbnail.

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Step 14

Let’s color it! Add new adjustment layer (Layer > New Adjustment layer > … or marked shortcut). Click on created layer with right mouse button, then choose “Create clipping mask”. Set it as is shown. Then, click on white canvas next to this layer and mask with big soft brush whole character, beside hood and bottom – see thumbnail.

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Step 15

Drag, drop and place “Smoke stock 25”. Transform it as is shown. Then, click on white canvas next to this layer and mask with big soft brush remove sharpen edges.

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Step 16

Add new Adjustment layer with “Invert” (Layer > New Adjustment layer > … or marked shortcut). Click on created layer with right mouse button, then choose “Create clipping mask”.

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Step 17

Back to “Smoke stock 25”. Change blending mode of this layer to Multiply. Darker parts will be visable, lighter will be removed.

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Step 18

Back to layer with “Smoke stock 20”. Hold ctrl and click on layer with “Smoke stock 20” and on clipping layer with Invert. Drag it and drop to “New layer symbol”.

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Step 19

Drag duplicated content on the top of layers. If you need, you can mask parts of smoke by clicking on white canvas next to this layer and using big soft brush.

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Step 20

Place and mask “Nordic warrior” stock. Character have to be bigger, because he is standing closer to viewer than monk. See the red guides. For masking character, use small brush. Why not Magic wand tool? Shape will be really rough and edgy. For bigger precision use brush on mask.

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Step 21

Try to fit character to background (just a little). Add new Brightness/Contrast adjustment layer (Layer > New Adjustment layer > … or marked shortcut). Click on created layer with right mouse button, then choose “Create clipping mask”. Set it as is shown.

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Repeat this step, but use Hue/Saturation adjustment layer. You will gently change tint of stock.

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Step 22

Add new Hue/Saturation adjustment layer (Layer > New Adjustment layer > … or marked shortcut). Click on created layer with right mouse button, then choose “Create clipping mask”. Set it as is shown.

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Click on white canvas next to this layer and mask with big soft brush middle part of character – see thumbnail. Leave only edges on top of stock – see thumbnail. By doing this you can make glowing lights on the character.

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Step 23

Add new Brightness/Contrast adjustment layer (Layer > New Adjustment layer > … or marked shortcut). Click on created layer with right mouse button, then choose “Create clipping mask”. Set it as is shown.

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Mask center of the character. Click on white canvas next to this layer and mask it with big soft brush. You can easly make lights on model. See thumbnail.

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Step 24

It’s time to make highlights. Add new layer (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut). Click on created layer with right mouse button, then choose “Create clipping mask”. Pick soft round brush, around 30 px. Set its opacity to 50%. Pick light-blue color (92b2cf) and draw highlights on model.

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When you are done, just change blending mode of this layer to Linear dodge (Add) and decrease its opacity to around 33%.

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Step 25

Now you are done with models. You should take care of whole background. Add new layer (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut). Choose big soft round brush and set its opacity to around 25% and color to navy blue – #171c25 (for lighter shadows use #596571 color). I’ll show you, how I’ve done that at normal (100%) opacity, for easier effect. Draw shadows on each of the trees, shadows below characters (remember about perspective). Don’t be afraid to make strong shadows – if it’s your vision, do it! :)

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See the result of shadow painting (as yours should looks like this).step-025a

Change blending mode of this layer to Multiply.

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Step 26

Add new layer (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut). Choose big soft round brush and set its opacity to around 25% and color to light blue – #829ab6. Draw some light strokes on trees. At first, take care of trees which are far away. Light source will be in the centre of image, remember :).

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For more gently effect, decrease opacity of this layer to around 50% and change its blending mode to Screen.

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Step 27

Add new layer (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut). Choose big soft round brush and set its opacity to around 25% and color to light blue – #829ab6. Draw light stroke on tree in the left side of picture (the one which is close to viewer).

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Step 28

Duplicate this layer – drag it and drop to “New layer symbol”. Then transform it (ctrl + T – or go to Edit > Transform > Free) and fit it to tree on the right side – at first, flip it horizontally (by free transform or Edit > Transform > Flip Horizontal), then drag it and drop where is shown.

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Step 29

Add new adjustment layer (Layer > New Adjustment layer > … or marked shortcut). Decrease saturation, by adding Hue/Saturation layer.

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Step 30

Let’s cooler atmosphere. Add new adjustment layer (Layer > New Adjustment layer > … or marked shortcut) with color fill. Then, change blending mode of this layer to Hard Light.

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Step 31

Make just more lights from magical epic swirl, which we’ll place. Add new layer (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut). Choose soft round brush, around 50px. Set its opacity to around 50%. Use #06a999 color and draw strokes of light on characters and trees.

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Now, change blending mode of this layer to Soft light. It will be looking like diffused light.

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Step 32

Prepare your picture to magical swirl – make frame of particles. Drag and drop “background_61” to your file. Choose big, soft round brush and mask everything, beside right bottom corner of picture. Trust me :).

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Click on layer thumbnail, then go to top menu. Pick Filter > Blur > Gaussian blur.

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Step 33

Make great shadows. Add new adjustment layer (Layer > New Adjustment layer > … or marked shortcut) with Brightness/Contrast. Set it as is shown. It will provide you foggy look.

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For stronger light effect, mask this layer (click on white canvas next to layer icon) with soft round brush (around 50px) parts which should be brighter.

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Step 34

Let’s place magical swirl in your file. Drag and drop from folder “stock 01” and change blending mode of this layer to Screen.

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With big, soft round brush, remove unnecessary parts. Click on white canvas and mask it.

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Click on layer thumbnail, then go to top menu. Pick Filter > Blur > Gaussian blur.

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Click on white canvas on the left side of “Smart filters”. Mask filter as is shown.

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Add new adjustment layer with Hue/Saturation (Layer > New Adjustment layer > … or marked shortcut). Click on created layer with right mouse button, then choose “Create clipping mask”.

 

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Step 35

Click with ctrl on created layers – stock 01 and Hue/Saturation. Then, drag and drop it on new layer symbol. Click with Right mouse button on “Smart Filters” on copied “Stock 01”, choose “Clear Smart Filters”.

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Step 36

Let’s enchance lights on dark monk. Add new layer r (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut). Choose soft round brush, 1px size, #92e8e6 color. Draw light strokes on his clothes and on smoke. Use Blur tool if you need more gently effect.

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Decrease opacity of this layer to 50%.

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Step 37

Place to your file “Background_61”. Transform it as is shown. Change its blending mode to Screen.

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Step 38

Mask “Background_61” with soft round brush as is shown. Click on white canvas next to layer thumbnail and use big, soft round brush.

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Step 39

Add new adjustment layer with Hue/Saturation (Layer > New Adjustment layer > … or marked shortcut). Click on created layer with right mouse button, then choose “Create clipping mask”. It will change colors of this stock image to colors like are on magical swirl.

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Step 40

Add new adjustment layer with Brightness/Contrast (Layer > New Adjustment layer > … or marked shortcut). Click on created layer with right mouse button, then choose “Create clipping mask”.

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Step 41

Let’s light up swirl. Add new layer (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut). Use soft round brush, around 150px. Set #06aa99 color. Draw rounded stroke.

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Use blur on this layer – go to Filter > Blur > Gaussian blur. Set it as shown. It will make effect more diffused.

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Then, change blending mode and opacity of this layer to Vivid light, 55%.

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Step 42

Now you’ll create more lights :). Add new layer (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut). Use soft round brush, around 150px. Set #0ab8a4 color. Decrease opacity of brush to around 50%. Draw rounded, smaller stroke.

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Change blending mode of this layer to Soft light.

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Step 43

Now you’ll draw glow around. Add new layer (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut). Use soft round brush, around 150px. Set #91f5ef color. Decrease opacity of brush to around 70%. Draw rounded, smaller stroke.

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Change blending mode of this layer to Soft light.

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Step 44

It’s not necessary, but it will stylish your image to more cartoonish look. Add new layer (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut) and choose soft round brush. Set its size to 1px. Use #1ac7b6 color and draw outlines of image. You can use tip from step 36.

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Step 45

I would like to do more visable shadows on characters on our image. Add new layer (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut). Use soft round, dark-gray (#3c3c3c) brush, around 20px, with 45% opacity. Draw shadows behind shield, next to the sword (on the clothes), below hair strands and on robe of monk. Just follow light source and everyghing will be okay.

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Now change blending mode to Multiply – this is the best mode to make shadows. Decrease opacity of this layer to around 55%.

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Step 46

Now you should add more color to swirl. Add new layer (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut). Pick soft round brush, around 200 px. Draw with #6be0d2 (light blue) color on swirly thing.

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Change blending mode and opacity – Overlay, opacity around 50% (here I used 47%).

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Step 47

Mark light from monk’s wand. Add new layer. Choose big, soft round brush (around 400px). Use light-blue (#6adfd1) color and draw big dot on wand’s edge.

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Change blending mode of this layer to Soft light, decrease opacity to 50%.

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Step 48

If colors are too flat – let’s fix it. Add new adjustment layer (Layer > New Adjustment layer > … or marked shortcut) with Color/Balance settings. Set it as is shown.

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Step 49

Let’s put “background_59” stock. Change blending mode to Screen.

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By using big soft round brush, mask unnecessary parts of stock (see thumbnail). Click on white canvas next to layer thumbnail and draw where you want to remove things.

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Click on layer thumbnail. Next, go to Filter > Blur > Gaussian blur. Set it as is shown.

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Step 50

Great! Now you should strengthen shadows on swirl. Add new layer (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut). Pick soft round brush, around 300 px. Draw with #00040d (dark blue) color on swirly thing’s shadow.

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Change blending mode of this layer to Soft light.

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Step 51

Add new layer (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut). Choose soft round brush, around 30px size, #00060f color and set its opacity to 50%. Draw some strokes on smaller shadowed parts of swirl.

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Change blending mode of this layer to Soft light. It will enhance shadows and lights.

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Step 52

Now we’ll make more darker things. Add new layer (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut). Pick soft round brush, around 300 px. Draw with #00040d (dark blue) color aside from swirl.

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Decrease opacity to 10%. Change blending mode to Soft light.

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Step 53

We’ll play with colors. Set in your color picker: #4ab4a8 and #01040d colors. Add new adjustment layer with Gradient map and set it as is shown. Change blending mode of this layer to Color dodge. Decrease its opacity to around 25%.

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Step 54

Duplicate created layer. Drag it and drop on “New layer” symbol. Change blending mode of duplicated layer to Soft light.

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Step 55

Add new adjustment layer with Hue/Saturation (Layer > New Adjustment layer > … or marked shortcut). Set it as is shown.

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Step 56

Now you’ll make blurred particles. Add new layer (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut). Choose brush tool. Set soft round brush and use around 8 px size. Go to brush presets (right side, three brushes icon). Click on “Brush Tip Size” and set Spacing around 1000%.

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Then, set “Shape dynamics” as shown.

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Next, set “Scattering” as shown.

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Set also “Color dynamics”.

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With prepared brushes, you can draw some particles, as is shown. Play with brush size and colors. I used colors from #fff to #1cc3b9 and sizes from 8px to even 20px.

 

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Then, use blur tool (Filter > Blur > Gaussian blur) and set it to around 3-4px.

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Step 57

You can repeat step 56 on new layer for deeper effect. Use wider spectrum of colors.

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Step 58

Next, You will take care of light source. Our eyes are focusing on light source – so show it. Add new layer (Layer > New > Layer …, Shift + Ctrl + N or marked shortcut). Pick sharpen tool. Set its size to around 300 px and strenght around 61%. Use tool on light source.

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For better effect, use on this layer another soft round brush (set its size to 30 px and its opacity to 50%). Draw lights on trees and characters.

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Step 59

Add new adjustment layer with Selective color (Layer > New Adjustment layer > … or marked shortcut). Set it as is shown (neutrals and black).

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Step 60

Add new adjustment layer with Photo Filter (Layer > New Adjustment layer > … or marked shortcut). Set it as is shown (neutrals and black).

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Step 61

If you want, you can also add some more particles to your work. Follow step 56, beside step 56e. You can also use any particle-like brush, you want with #10c9c8 color.

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Final Results

final-results

Download the PSD

Tutorial by msRiotte

profileThank you for following this tutorial! Hope everything was clear – if not, contact me! If you want to know me, I’m geek, goth, graphic designer from Poland. Go here and see my other works. Watch me if you want to see new works – here and here.

– msRiotte

The post How to Create a Gothic Photo Manipulation of a Brave Warrior in Photoshop appeared first on Photoshop Tutorials.

Create a Captivating Street Dance Competition Poster with Photoshop

Learn how to create a captivating street dance competition poster with Photoshop. You’ll start with some quick and dirty tricks about selection, playing with layer blend modes, changing object color the easy way, import and place some 3d render, adding lens flare (which is so fun to do!) and many more. Throughout the tutorial, (hopefully) you can make another captivating poster design with Photoshop fast and professionally.

What you’ll be creating

This image was created while playing with some stock images and resource i just found from the internet. I try to picture the spirit of freedom of Street Dancer by using symbols like wings and flying birds. The challenge is creating a captivating design by using restricted color palette like red, black and white to bring a powerful contrast. The lens flare was added in the last step, because i think it can make the composition look more sleek and cool. To follow this tutorial, you need Photoshop CS4 or newer.

final-results

Tutorial Resources

Step 1

First of all, we need to extract the dancer model from this stock. Because I’m a lazy guy, I’ll just do it the easy way. Using Magic Wand tool, select the background color (turn on the add selection button and reduce the Tolerance value, and make sure to check the Contiguous option on ~ follow this setting, and you’ll finish the selection in no time, just a couple of clicks here and there)

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Step 2

Click the Quick mask button to activate the Quick mask edit mode. In this mode, red indicates isolated areas. As you can see below, some isolated selection areas need some fix.

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Step 3

The solution is simple, create a new selection on those areas with Polygonal Lasso tool. When you done creating selection, fill it with black. Remove the selection by pressing [CTRL] [D].

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Step 4

Continue using Polygonal lasso tool to fix another parts of the isolated areas.

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Step 5

Exit from the Quick mask mode by clicking back the Quick mask button. Right now the selection is active but if you remember, the selected areas are the background ~ not the dancing model. Fix this by inversing the selection from menu Select> Inverse.

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Step 6

You may notice some selection edge was still look rough and jagged. To smoothen the selection’s edge, click the Refine Edge button and follow the settings shown below. Play with Adjust Edge option until you satisfied with the result. Click OK to apply Refine Edge setting.

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Step 7

Press [CTRL] [N] to Create a new document with 800×1200 px size. As for the resolution, set it to 300 ppi and click OK.

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Step 8

Copy and paste the dancing model inside the new document we just created. Press [CTRL] [T] to transform its size and position.

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Step 9

Desaturate the dancer’s color by hitting the [CTRL] [SHIFT] [U] on the keyboard (another way to do this by going to menu Image> Adjustment> Desaturate).

Duplicate the dancer’s layer easily by pressing [CTRL] [J] and then set the blend mode to Overlay. That’s how we get the high contrast look.

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Step 10

Using the Ellipse tool, draw a red colored circle below the dancer. Set the stroke color to white and size to 5px. To get the double stroke effect, add layer style Stroke to the ellipse layer and follow the stroke setting shown below.

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Step 11

Okay next step is easy, just adding text inside the red circle using the Type tool. In case you wondering, the font used here is “Bebas” and “Century Gothic”. If you feel lazy about typing, ask you friend to do the work (that’s a joke, don’t be too serious! *LOL* )

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Step 12

To make the double lines below the “Street Dance” text, just type an “equal symbol” using the Type tool. Any font will work, but i choose “Bebas” in hope it will blend smoothly with other texts.

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Step 13

Go to Type> Convert to Shape menu to convert the type to shape (d’oh!). With the text now working as shape, use the free transform command to adjust its width.

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Step 14

Now go to Edit> Transform path> Perspective and grab one of the corner control point’s to skew the shape perceptively.

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Step 15

Add another red circle by copying the first one we created before (click on the ellipse layer, then press [CTRL] [J] will do the work). Make this second circle smaller, and reduce the stroke width to 1px from both the option bar and layer style’s dialog.

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Step 16

Until this step, i assume you already download all the stock images, including the 3d render pack from here.

Use the File> Place… menu to import 3d render “bumble” into the canvas. Adjust the size and position, press Enter when you’re done. This way, the 3d render stock will be treated as a Smart Object (meaning: whatever you do to the image, the quality will always be good because it is protected).

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Step 17

Add layer style “Color Overlay” to the “bumble” layer. Pick red as color and set the blend mode to Multiply. Click OK, the bumble color now changes to red.

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Step 18

Place another 3d render pack above the first one. See screenshot below to take a look of the image competition.

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Step 19

Repeat the same process in step 17 for both the “Reef2” and “Octave” layer, in order to change their color to red.

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Step 20

Open up the pigeon stock we got from here. We just need the left wing, so grab the Pen tool and draw paths following the wing’s shape. Make sure you select the option: Path from the option bar before start creating those paths. This is the right time to practicing your skill with Pen tool, am I right?

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Step 21

When you done creating path, right click on it and choose Make Selection from the pop-up menu. Inside the Make Selection dialog, you can adjust the selection the way you need it, but i will skip it by straightly clicking OK button.

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Step 22

Copy and paste the wing into our work, place it under the dancer’s layer. Use free transform command again to adjust its size and position.

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Step 23

Use the same technique to change wing color to red. Add layer style “Color Overlay“, but this time pick a darker red color and change the blend mode to Vivid Light.

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Step 24

Press [CTRL] [J] to duplicate the wing layer. Create new empty layer below it by [CTRL] clicking the new layer button.

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Step 25

Right click the wing copy layer, choose Merge Down command form the pop up menu. This will merge the wing and empty layer below it, deleting the layer style “Color Overlay” in the process but keep the color effect intact.

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Step 26

Drag the merged wing layer above all layers available, then change the blend mode to Overlay. nice!

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Step 27

Repeat the same process from step 24 to step 26 for the Octave layer, but change the blend mode to Multiply in the end. If done correctly, you’ll get result as shown in the screenshot below.

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Step 28

Open another stock image we got from here, the new york cityscape. Copy and paste the cityscape into our work, place it under all layers.This is also the time to pick the right part from the cityscape to show, maybe rotate it a bit to get a better look.

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Step 29

Go to Image> Adjustment> Desaturate to desaturate the cityscape image. Next, reduce the layer opacity around 40%.

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Step 30

Create new layer above the cityscape layer, you can rename the layer as you like, mine is “black vintage” (i know that’s lame, please deal with it). Now grab the Brush tool, pick the soft brush (the one with Hardness 0%) and lower the brush Opacity to 30%.

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Step 31

With the brush tool, paint the canvas edge with black. More opacity on each corner as shown in the screenshot below.

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Step 32

Now create a new layer above the “black vintage” layer, i call it “white exposure” (feel free to give it another name, i won’t mad! :). Still using the brush tool, this time paint the middle areas with white. See image example below.

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Step 33

Open up the dove image we got from here. The fastest and easy way to extract the bird was using the Quick Selection tool. Grab the tool and start creating selection by click and drag around the bird.

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Step 34

Sure that’s a quick selection we’ve done there, but anything that was done quickly, often sacrificing quality. Go to Select> Refine Edge menu to show the Refine Edge dialog. Here, activate the Smart radius checklist and play around with the Adjust Edge settings to smoothen the selection’s edge. Click OK to apply.

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Step 35

Copy and paste the bird above the red circle layer. Use the transform command to adjust the bird’s size and position as shown in the example below.

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Step 36

You may notice the subtle black colored edges around the bird, we can remove that easily by going to the Layer> Matting> Remove Black Matte. Be gone!

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Step 37

Duplicate the bird by pressing [CTRL] [J], flip it horizontally by going to menu Edit> Transform> Flip Horizontal. Now place it on the left side of the red circle. Make it smaller by using the transform menu.

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Step 38

Get the feather stock photo from here. Open the feather photo and then go to Select> Color Range menu. This way we can select the feather by taking its color sample. Click the brightest white color of the feather with the eyedropper, then maximize the Fuzziness value to 200.

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Step 39

You should get the whole feather shape by now. Click OK to apply Color Range command, there you go! the selection was done.

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Step 40

Insert the feather above the bird layer. Use the transform command to rotate, adjust its size and position as shown in the example below.

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Step 41

To make the feather blend with the background, change the blend mode to Screen.

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Step 42

To get the “depth of field” illusion, we need to use Filter> Blur> Gaussian Blur menu. Adjust the Radius value around 1,5 px then click OK.

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Step 43

Next, we add another feather with the same technique as the previous one. Place it on top left corner, and apply the Gaussian blur filter again, but this time use Radius 1px.

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Step 44

Add the third feather on the right side of the red circle, above the bird. Use radius value 0,5 for the Gaussian blur filter.

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Step 45

Make sure you already got the lens flare pack from here. Go to File> Place and select the lens flare image you like to insert, mine is “optical-7”. Hit Enter to apply the image as a smart object. Oh, and don’t forget to place it above all layers.

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Step 46

Using Polygonal lasso tool, create a selection like shown in the example below.

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Step 47

Click the add layer mask button to convert the selection into layer mask.

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Step 48

The most important things, change the blend mode to Screen to hide those black color. Now you can easily transform the lens flare as you wish.

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Step 49

Duplicate the lens flare, place it between the bird and dancer as shown in the example below. Congratulations! you’ve done creating the poster :)

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Final Results

final-results[1]

Download the PSD

Tutorial by Jayan Saputra

profileThank you for following this tutorial! i hope you can find something useful after practicing every steps in it. If you get inspired by this, that is some good news because I love to see your work, so feel free to post it here. Anyway, you can find me on jayicesight.deviantart.com or contact me at jay.ice.sight@gmail.com

– Jayan Saputra

The post Create a Captivating Street Dance Competition Poster with Photoshop appeared first on Photoshop Tutorials.

4 Useful Ways to Use Perspective Warp

The Perspective Warp tool is almost like magic. It lets you change the perspective in your image and can be used to rotate buildings and objects, make telephoto shots look like wide angle shots, and quickly straighten multiple objects in less than a minute. Read this tutorial and find out four useful ways to use the Perspective Warp tool in Photoshop CC.

Video Tutorial

Rotate a Building

The primary reason the Perspective Warp tool was created was to allow you to change the perspective of an object. In this case, we’ll use a building since it’s the simplest example. As you can see in this image, the building was photographed at an awkward angle. In hindsight, I should have took it from another angle. But thanks to the Perspective Warp tool, we can now fix this without going back there.

Here’s how to do it. First duplicate your layer by pressing Ctrl/Cmd+J then convert it to a Smart Object by right-clicking on the layer and choosing “Convert to Smart Object”. By converting the layer to a Smart Object, we can apply the Perspective Warp nondestructively and go back to edit the settings at any time.

Next, go to Edit > Perspective Warp. If you don’t see this, make sure that you have the latest version of Photoshop CC installed. If it’s grayed out, then go to Edit > Preferences > Performance. Make sure that the “Use Graphics Processor” option is enabled. Note that your graphics processor must have at least 512 MB of video RAM to use this feature.

Once you have the Perspective Warp tool activated, click anywhere to create a grid. Drag the points on the grid to create a grid that covers the perspective of the building. You can also click on a point and use the arrow keys on your keyboard to move them around. Pay attention to the grid lines and make sure that they are parallel with any lines on your building.

Click anywhere on the image to create another grid. This time, drag one of the points towards the corner of the grid you created earlier. Release your mouse when you see two lines highlighted in blue. This will merge the points together.

Continue dragging the rest of the points towards the other corners of the building.

Next, switch to the Warp mode by clicking on the button in the options bar.

You can move the points around but it’ll usually skew your image which isn’t what we want.

Instead, hold the shift key and click on the middle line. This will straighten the line and make the two points link to each other. Now when you drag one point, the other will follow it horizontally.

Hold the shift key and click on the other two vertical lines.

Drag the points so that it fits your image.

You can complete the image by trimming off the edges with the Crop tool. If you get any

If you get any transparent spots, you can use the Healing brush tool to fill it in. You can’t use it directly on the Smart Object, but here’s how to get around it. Create a new layer then select the Healing Brush tool. In the options bar, checkmark the Sample All Layers option. Now you can click on a transparent spot and it’ll heal the area using the data from all your layers.

Here’s a before and after shot of the Perspective Warp tool.

Before

After

Match Perspective

Another useful purpose for the Perspective Warp tool is to match the perspective of two images. For example, we found two images on ShutterStock.com – one of a truck and one of a road. The perspective is similar but not close enough for us to simply place the truck on the road. To fix this, we can use the Perspective Warp tool to change the perspective of the truck.

Using the Perspective Warp tool, draw two boxes around the sides of the truck. Hold the shift key and click on a vertical line that you want to move.

That’s all! This feature is great for photo manipulators who spend countless hours finding the right stock photo with matching perspective. There’s still some fixing required especially around the wheels.

To fix this, we can use the Puppet Warp tool by going to Edit > Puppet Warp. Click to create four points on the edge of the wheel then drag the middle two points upwards to align the wheels.

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