Mixtape Poster Design Tutorial || Photoshop Tutorial


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How to Add Color to Details in Photoshop

Learn how to add color to details, such as lips, from certified trainer Scott Strong of The Training Farm in this Howcast Photoshop tutorial.

Article publié pour la première fois le 10/03/2016

Photoshop Tutorial Graphic Design Origami Number

Article publié pour la première fois le 19/12/2016

Photoshop Caricature Tutorial

Article publié pour la première fois le 30/03/2016

Photoshop Layers Detailed tutorial in Telugu 1


This is the first class of Photoshop layers, Anther explained in detail what is layer and it its attributes

Design A Modern Verge Company Logo In Photoshop

Article publié pour la première fois le 24/01/2015

Master Adobe Photoshop Elements 12 the Easy Way – 14 Hours

Are you new to Photoshop Elements 12? Do you want to improve your images so they look spectacular? Now you can. That’s because, you don’t have to take ‘the perfect shot’ anymore to get incredible results! In our Learn Photoshop Elements 12 online training course, you’ll discover how to turn your photos into masterpieces.

Watch as your professional trainer shows you how to navigate the Adobe Photoshop Elements 12 interface and gets you introduced to its enhanced features. Learn basic techniques for photo correction in addition to more advanced topics. Discover practical tips and tricks for retouching and enhancing images such as correcting skin blemishes and teeth color, clearing red eyes, using filters, fixing lighting exposure, and much more.

Get ready to make your photos look amazing and to impress your family and all of your friends!

All of our videos are high-definition videos, therefore, they are best viewed with the HD setting on, and the videos enlarged.

Article publié pour la première fois le 10/04/2016

Photoshop tutorials photo Effects Compositing

Article publié pour la première fois le 15/02/2017

Photoshop tutorial | Creative ink splash / Splatter Photo Effect

Article publié pour la première fois le 20/09/2016

Dramatic Effect Photoshop Tutorial


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In this photoshop tutorial, you will learn how to add dramatic color effect into photo in photoshop cs6. Follow this dramatic photoshop tutorial to make any photo dramatic color effects and cinematic dark effect in photoshop. In this photoshop tutorial using simple adjustment tools and color grading to make dramatic photo effect and dark soft light effect in photoshop.
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Dispersion Effect in Photoshop

How to Blur Background in Photoshop

Purple Color Effect in Photoshop

Autumn Effect in Photoshop

Soft Light Effect in Photoshop

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Working With The Quick Selection Tool

Article publié pour la première fois le 04/01/2015

Photoshop Tutorial – 1 – Introduction and Basic Tools

Article publié pour la première fois le 19/03/2017

Photoshop Tutorial | How to Change Background in Photoshop


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In this photoshop tutorial, you will learn how to change background in photoshop cs6 and with dark and soft light effects in photoshop cs6. Follow these easy steps to change background of photo in photoshop. In this photoshop tutorial, I will show you how to change background & remove a background and how to add background in photoshop cs6.
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How to Blur Background in Photoshop

Purple Color Effect in Photoshop

Autumn Effect in Photoshop

Dispersion Effect in Photoshop

Soft Light Effect in Photoshop

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Photoshop CC Tutorial – Fantasy Looks Photo Effect Editing

Article publié pour la première fois le 09/10/2016

COMPOSITING QUICK TIP (Colour) – Photoshop #62

Article publié pour la première fois le 06/04/2017

Create an Abstract Portrait in Photoshop

On this tutorial we will create abstract photo artwork of a girl portrait with disintegration effect on it. We will learn to create disintegration effect in a handy and practical technique, adorn the photo with stunning lighning and then complete it with color adjustment. Throughout the tutorial, we will have fun to learn simple and handy tricks to create photo artwork in photoshop.

What you’ll be creating

On this tutorial we will create an abstract scene of a girl with disintegration effect on face and body. We will use some essential techniques in doing photo manipulation. We will work with paths, brush tool, some filter, color adjustments and textures all through the steps in this tutorial.This tutorial is done with photoshop CS 3. Don’t forget a glass of coffee and optionally a pack of cigarette for your companion. Ready..?

final result

Tutorial Resources

Step 1

Well, start by opening the girl image in photoshop. Grab magic warn tool (W) located in tool panel on the left side of the photoshop. Set the value of tolerance to 32.

step1a

Click the white background of the girl image to make selection on it indicated by blinking small dots around the white background.

step1b

Let’s inverse the selection by hitting Shift+Ctrl+I. Now hit Ctrl+ J to duplicate the girl. Hide the original image by clicking the eye icon beside it.

step1c

step1d

Step 2

We will alter the tone of the girl’s skin by giving it some new layer adjustments. Firstly, while being active on the layer 1 (the extracted girl image), go to layer > new adjustment layers > brightness/contrast. Set this adjustment layer to these values:

step2a

Give more two others adjustment layers: curves and selective color.

step2b

step2c

Given the tree adjustment layers, the look of the image should like the one in the screenshot below. Select the layer 1 and the tree adjustment layers, hit Ctrl+E to merge them into a new single layer. Name this layer, say, girl.

step2d

Step 3

Now let’s start create the main canvas for the scene we are going to create. Hit Ctrl+N to create it. Set the canvas/document to the size given below:

step3a

Next, open the girl image to the main document and convert it into smart object layer by going to layer > smart objects > convert into smart object. Take free transform tool (Ctrl+T) and scale down the size of the image to fit the size of the new canvas. Here is the position and size of the girl for your reference:

step3b

Step 4

From this step on, we will create texture to which we are going to clip the girl image to make disintegration effect on it. We will just create many dot lines as the texture. To create it, we will use pen tool (P) to make random paths and stroke them with brush (B). Well, start by setting the brush stroke first. Grab the brush tool (B), choose hard round brush. Set the tip of the brush in the brush preset (F5) as below:

step4a

Create a new layer (Shift+Ctrl+N). Take the pen tool (P) and create random path. Below are examples of the path:

step4b

On the new layer, stroke the path and choose the brush as the tool of stroking with black color.

step4c

step4d

Duplicate the layer as many as needed to create tangled random dot lines. Vary the size of the dot lines to create desired texture. Select all the duplicate layers and merge them (Ctrl+E) into a new single layer. Name this layer, say, texture. Here is sample of the texture we can create:

step4e

step4f

Here is the position of the given texture when placed above the girl layer in the layer panel.

step4g

step4h

step4i

Step 5

Before creating the disintegration effect, we will create a new layer (Shift+Ctrl+N) below the girl and texture layer. Fill (Shift+F5) this new layer with black color. Name this layer, say, black. Then, go to filter > noise > add noise to give this layer some noise.

step5a

So this is the result so far when the texture layer is positioned above the girl layer.

step5b

Step 6

Now we can simply creating the disintegration effect on the girl by positioning the girl layer above the texture layer in the layer panel. When the girl layer is above the texture layer, give it a clipping mask (Ctrl+Alt+G). It is really handy. Given the texture, the result should like this one:

step6astep6b

step6c

Step 7

Now we will add some color to the girl. Create new layer (Shift+Ctrl+N) with a clipping mask. Set this layer to color blending.

step7aa

Take a very soft round brush (B) with 0% hardness and opacity of about 10-15%. On this layer, paint any soft color we prefer around the eyes and neck of the model. The color used below is cyan and the layer is set in normal blending at 100% opacity.

step7ab

We can duplicate this color layer and play around the opacity to get the desired result. Here is the result.

step7b

Step 8

We need to give the lips reddish tone. To do this, create a new layer with a clipping mask above the color layers. Set this new layer to color dodge. Paint soft orange color around the lips.

step8a

Step 9

Now we will blur some part around the girl image. Select the girl layer and go to filter > blur > Gaussian blur to give it some blur filter. Set the value below:

step9a

Select the filter mask thumbnail to be active on it and with a very soft round brush, mask the blur effect on areas around the face and body as indicated by red highlight.

step9b

Here is the result. Select all the girl layers and hit Ctrl+G to group them into a folder. Name this folder, say, girl.

step9c

Step 10

Create a gain a new layer (Shift+Ctrl+N) below the girl folder. Take the pen tool (P) and create paths as below. Set the brush tip as the ones in the previous step 4.

step10a

On this new layer, stroke the path. Use color #0afbfe. We can reduce the opacity of this layer if we feel the stroke of the dots is too much.

step10b

Step 11

On another new layer, create some new paths like the example below:

step11a

Then stroke the paths. To vary the stroke, we can check Simulate Pressure to get narrow pointed dot lines. We may try any different color we prefer to get desired result.

step11b

Here is the result with red color.

step11c

Step 12

Still with the same ways, we can add more dot lines on areas around the eyes of the model.

step12a

Here is the result so far…..

step12b

Step 13

In this step we will add some highlight around the girl. Create a new layer (Shift+Ctrl+N) above all the other layers. Fill (Shif+F5) this layer with black. Set its blending to color dodge and name it, say, highlight. Take a very soft round brush with opacity of about 4-5%. On this layer, paint soft white color around the shoulder, neck and other parts of the girl where needed. Here is the layer in normal blending.

step13

And here is the result in color dodge blending.

step13b

Step 14

To adorn the scene, we may add some blinks around the girl. Create another new layer above the highlight layer. Fill this layer with black and set to color dodge blending. Name this layer, say, light. With the same way as in the previous step 13, paint combination of white and yellow color on areas around the head and the other parts needed.

step14a

step14b

Step 15

We will do some color adjustment to the scene. Go to layer > new fill layer > solid color.

step15a

Set this color fill layer to exclusion blending at about 47-50% opacity.

step15b

Now go to layer > new adjustment layer > photo filter.

step15c

step15d

Set this photo filter layer to normal at 60% opacity.

step15e

Finally, select all visible layers and hit Shift+Ctrl+Alt+A to merge them into a new single layer. Name this layer, say, final. Go to filter > others > high pass

step15f

Set this layer blending option to overlay at 100%.

step15g

It’s Done !

final result

Final Results

final result

Download the PSD

Download

Face.zip | 32.4 MB

Tutorial by Dek Wid

profileThank you for following this tutorial. Hope this tutorial will be a help for you in learning photo manipulation. Happy photoshopping.

– Dek wid

The post Create an Abstract Portrait in Photoshop appeared first on Photoshop Tutorials.

Leafy Text Effect Photoshop Tutorial

Article publié pour la première fois le 13/10/2016

Light Effects in PhotoShop Ravi Goswami Photo And Video Tutorial


Welcome To Ravi Goswami Photo & Video Tutorial
How To Edit Light Effects In your Photo
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How to Composite a Ruins Landscape

Learn how to create this beautiful ruins landscape with magical shafts of light. This Photoshop tutorial will show you how to add ruined buildings to the peaks of a snowy mountain landscape, add mystical light shafts, and a marching army.

Final Results

image002

Tutorial Resources

Some resources may not be available anymore – this is one of the downsides of free stock photos. If that happens, use the “Alternative” link instead. These tutorials can typically be recreated with lower-res or similar-looking stock photos.

Step 1 – Preparing Background

Create a new document in Photoshop. Set its dimensions on 2337x 1315 pixels and press OK. The aspect ration of this photo manipulation is 16:9 to create more movie like feel. Press OK.

image003

Download the background photo listed in the beginning of the tutorial and drag it into your new file. Name this new layer BACKGROUND.

Tip: It’s a very useful habit to name all your layers. It’s very time effective once you work with many layers and need to find something quickly to adjust it.

image004

Step 2 – Adding the Ruin in the Background

Download the photo of the ruin (Ruin #1) listed in the beginning of the tutorial and drag it into your photo manipulation. Name this the layer RUIN IN BACKGROUND and drag it on the top of all layers. (If you don’t see the layer palette press F7 on your keyboard or go to Window > Layers to activate it).

image005

Press Ctrl + T to activate the Free Transform Tool and resize the ruin on the proper size (see the preview image to get the example). Press Ctrl while doing it to preserve the same proportions. After you’re done press Enter on your keyboard to apply the changes.

Cut out the background of the ruins. There is plenty of ways how you can do it (e.g. with the Lasso Tool (L), the Pen Tool (P), the Brush Tool (B)). Just choose the one you’re the most comfortable with.

image006

Step 3 – Darkening the Ruin

To make it more realistic looking you need to make the ruin bit darker. You can adjust that very easily by adding new adjustment layer Curves on the top of all layers. Click on the button Create a new fill or adjustment layers on the bottom part of your layers palette.

image007

Choose the option Curves and set it same as on the following image.

image008

Create Clipping mask from this adjustment layer to adjust only one layer below (=RUIN IN BACKGROUND) and not the rest of the image. To do that right click on the adjustment layer Curves and simply choose the option Create Clipping Mask.

Step 4 – Adding Ruin on the Left

Download photo of the ruin (Ruin #2) listed in the beginning of the tutorial and drag it into your photo manipulation. Place it on the top of all layers and name it LEFT RUIN. Cut out the unwanted background.

There are couple steps which need to be done to blend the building properly. Let’s start with colors. Make sure the layer LEFT RUIN is active (just click on it in the Layers palette). And then go to Image > Adjustments > Match Color… . Set the dialogue window as on the following picture and press OK.

image009

After this step your photo manipulation should look like the one on the following image.

image010

Step 5 – Blending the Ruin

In this step you’ll add two more adjustments to create the ruin bluer and less saturated. Let’s start with making it bluer.

Add new adjustment layer Color Balance on the top of all layers and set it as on the following image.

image011

Create clipping mask from this adjustment layer. To lower the saturation of LEFT RUIN add new adjustment layer Vibrance on the top of all layers and set the value Vibrance on -10. Create clipping mask from this adjustment layer too.

image012

On the following photo you can compare how the ruins look before and after the adjustments.

image013

Step 8 – Adding Tower

As you can see on the preview picture there is a tower on the left ruin. You’ll add it in this step.

Download the photo of tower listed in the beginning of the tutorial and drag it into your photo manipulation. Place in on the top of all layers and name it TOWER. Press Ctrl + T and resize it on proper size. Cut out the background.

To make it more 3D looking, add new adjustment layer Curves on the top of all layers and set it as on the following image.

image014

Create clipping mask from this adjustment layer to adjust only TOWER.

You want to make only some parts of the tower darker. Not the whole photo. To do that grab the Paint Bucket Tool (G) and fill the layer mask of this adjustment layer with black color.

image015

Grab the Brush Tool (B). Select some soft round brush and set the Diameter on about 20px. Lower the Opacity on 50% and start painting over the areas of the tower which should be on the opposite side from the sun. Take a look at the following image where you should paint. These parts are highlighted with red color.

image016

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The post How to Composite a Ruins Landscape appeared first on Photoshop Tutorials.

Create A Soft Dreamy Effect in Photoshop

How to create a dreamy haze effect to your images. Spice up your image by
adding this really cool effect & for a final touch, we will create orbs.

Article publié pour la première fois le 30/01/2015

Create a Fantasy Photo Manipulation of Valkyrie

Learn how to do this fantasy photo manipulation with mythological goddess – Valkyrie. You will learn, how to create dark themed background by using only two stock photos, how to add dramatic effects with particles and how to make depth of field in your work. Sounds interesting? Check it out!

What you’ll be creating

Valkyrie is one of a host of female figures who choose those who may die in battle and those who may live. To create it you will start from making background. Next, you will add model with all props of goddess. Finally, you will finish it up with nice particles effect and coloring. You’ll need Photoshop CS5 or newer to follow this tutorial.

final-results

Tutorial Resources

Step 1

Start from creating 1400x1400px canvas. Place Autumn coastal hill at the center of the image.

step-001

Step 2

From top menu choose Filter > Blur > Gaussian blur. I used 7,6 px blur.

step-002

Step 3

As you can see, Smart filters can be masked by you. For do that you should just click white canvas in the “Smart Filter” line.

step-003

Pick big, soft round brush and decrease opacity to 60%. Erase bottom of the hill, as is shown. You should leave blur on edges – it will give depth of field on image.

step-003a

By clicking white canvas of Smart Filter with alt holding, you can edit only mask. My results:

step-003b

Step 4

Now you will adjust the hill stock. Click on shortcut for make Brightness/Contrast adjustment layer. Set it as shown:

step-004

Step 5

For creating highlights on background you should add again the same adjustment layer. Set it as shown.

step-005

Then mask adjustment layer as is shown. You can do this by clicking white canvas on this layer. I used big soft brush. Try to leave center and top of the layer.

step-005a

Step 6

Next, add Hue/Saturation layer. With this adjustment, you can better blend hill and sky layer.

step-006

Step 7

Place sky stock. Add mask to this layer and use gradient tool to mask it, or play with big soft brushes. As you wish :).

step-007

Step 8

Add Hue/Saturation layer. Decrease saturation. Make it clip by RMB > Create clipping mask.

step-008

Step 9

At the end of making background add adjustment layer (without clipping mask) with Brightness and Contrast. Set it as shown.

step-009

Step 10

Then on mask of adjustment layer use radial gradient and erase center of the layer.

step-010

Step 11

Now place model stock and mask background. Don’t be afraid of the perspective in this step. You will add gown soon, so keep calm :).

step-011

Step 12

Now is harder part. You should fix straps on the model. Use clone stamp tool on new layer. Hold alt on skin and click when straps appears. In aligned sample choose Current and below. Then make this layer Clippy.

step-012

Step 13

Add adjustment layer with Hue/Saturation. Make it clippy by RMB > Create clipping mask.

step-013

Then mask whole layer, except part of the skirt, above hand.

step-013a

Step 14

Place antique texture. It will be armor! :) Create clipping mask.

step-014

Step 15

Click on layer with RMB and choose blending options. From menu pick Bevel and Emboss. Set it as shown.

step-015

Step 16

Then mask i in shape of your desired armor.

step-016

Step 17

Create new layer with clipping mask. Draw gently of the top edge of armor brown strokes. I used #675544 color.

step-017

Set blending mode of this layer to Screen.

step-017a

Step 18

Create new layer. Yes. Clippy. :) Use big, soft, white brush and draw on arms and armor.

step-018

Decrease opacity to 33%.

step-018a

Step 19

It’s time to create lights. Add new clipping layer. Use soft brush with dynamic opacity and draw some strokes on the edges of armor, hands and body.

Light goes behind model, in the center of the image.

step-019

Step 20

Add adjustment layer with Hue/Saturation and make it clippy. Remember this step – you can use it for making materials (like clothes) black.

step-020

I just wanted to do skirt black, no whole model. So mask desired fragments.

step-020a

Step 21

For good taste, add Brightness/Contrast layer and make it clippy. Set it as is shown:

step-021

Step 22

Good job! I hope this isn’t too boring for you. Now it’s time to make gown. Every warrior have a gown, isn’t it? :) Place gothic bridal stock and transform it (ctrl +T, then use warp mode from top menu).

step-022

Mask top of the stock. Erase material below skin of hands by soft brush :).

step-022a

Step 23

Create new layer. Use big, white, soft brush to make lights on gown. Remember about light source.

step-023

Decrease opacity to 30%.

step-023a

Step 24

Add new layer. Use smaller brush and create highlights on drapery.

step-024

Change opacity to 65%.

step-024a

Step 25

Now shadows. Create new layer. Use black, soft brush with decreased to 60% opacity. Draw some strokes on the folds and on the armor.

step-025

Step 26

As you can see, armor have floral ornaments. Add new layer. By using small, soft brush and white beige (#eceae5) color draw on the edges of ornaments. Try to avoid shadowed fragments. I also used some brown strokes, for better look.

step-026

With the same settings draw contour on arms. Then, change blending mode to Screen and opacity to 69% (^^).

step-026a

Step 27

On new layer I added also contour of the gown, arms and hair.

step-027

Step 28

It’s time to make hair. You can use brush or whole stock to make it. But! Why no both? I used stock and pen tablet to make hair.

step-028

step-028a

Step 29

Back below layer with the model. Place smoke stock as is shown.

step-029

Step 30

Then add adjustment layer with Hue/Saturation. You will make it brighter. Set it as shown. Make it clippy by RMB > Create clipping mask.

step-030

Step 31

By holding ctrl choose smoke and adjustment layer. Duplicate it. Next, by clicking Ctrl + T flip it horizontally.

step-031

Step 32

Create new layer – above smoke, below model. Choose gradient tool. Set it white – transparent and fill it as is shown:

step-032

Set blending mode to Soft light and opacity to 65%.

step-032a

Step 33

Place to your file particles stock (below model, above gradient layer). Change blending mode to Screen and opacity to 69%.

step-033

Step 34

Repeat this step. I used three particles layers on background (with the same settings).

step-034

Step 35

If everything is clear, it’s time to make a mask. Place stock into the file. Isolate part of it as is shown (by masking).

step-035

Step 36

Add adjustment layer with Curves. Make it clippy. It gives unitary tone for the whole stock.

step-036

Step 37

Next, add clipping adjustment layer with Hue/Saturation. It will give better possibility to adjust everything to background and model.

step-037

Step 38

On this adjustment layer add mask. With gray, soft brush erase some places. Leave only top of the prop.

step-038

Step 39

Add again clipping Hue/Saturation layer.

step-039

Step 40

Create new clipping layer. Pick soft, dark-brown brush and draw on the centre of her mask. Use brush with dynamic opacity for making shadows and lights.

step-040

Step 41

Change blending mode of drawn layer to Multiply and Opacity to 70% – If you used lesser opacity of brush, place will be lighter and vice versa.

step-041

Step 42

Add new clipping layer. With small, soft brush (ex 2px) pick white beige color. Draw contour of the mask and pattern of mask.

step-042

Step 43

Again add clipping layer. You will create light on mask set. Pick soft brush #968979 color and draw on the left and right side of mask, as shown. For better effect, you can use lighter tones of beige on the edges of mask.

step-043

At the end, change blending mode to Screen.

step-043a

Step 44

Back below mask. Create new layer (without clipping). Use small, soft brush, with dark beige color and draw shadows below mask, on the neck and hair. Then change blending mode to multiply.

step-044

Step 45

Below mask place wing. Mask it as is shown. Erase also second wing.

step-045

Step 46

Add Hue/Saturation adjustment layer and make clipping mask (RMB > Create clipping mask). Set it as shown. You should make it brighter, for further transforms of colors.

step-046

Step 47

Next, add adjustment layer with Color/Balance.

step-047

Step 48

Then, add Brightness/Contrast layer – also clippy, because wing is still too dark.

step-048

Step 49

Add new layer and make it clippy (RMB > Create clipping mask). Pick soft, brown brush and draw on the right side of wing.

step-049

Change blending mode to Screen.

step-049a

Step 50

On new clipping layer repeat 49 step, but use lighter brush.

step-050

Step 51

Add clipping layer. You will create shadows on wings. Use smaller brush and draw below the feathers. Then change blending option to Multiply.

step-051

Step 52

At the end of making wings, choose on new (without clipping) layer small (1px) white brush and draw light contour.

step-052

Step 53

Place wing layers to one folder, then duplicate it (as shown). Flip whole folder horizontally and transform (ctrl+T).

step-053

Step 54

Go on the top of the layers. On new layer draw with small brush some particles. Then from top menu choose Filter > Blur > Radial blur. Set amount to 2. Then decrease opacity to 75%.

step-054

Step 55

Now place particles brush PSD to your file. Add Radial blur and set it as shown.

step-055

Then add Gaussian blur:

step-055a

Next, change opacity of this layer to 14%.

step-055b

Step 56

Add new layer. With huge, soft, gray brush draw dots on the bottom of picture. You can also play with opacity. In the corners it’s bigger than above.

step-056

If you want you can change blending mode to Multiply – for darker mood on your work.

step-056a

Step 57

Create new layer. In color picker set black and white colors. From top menu choose Filter > Render > Clouds. Then choose Filter > Blur > Gaussian blur. Set it as shown.

step-057

Step 58

Change blending mode of created layer to Soft light and decrease opacity to 44%. It gives your image more dramatic look.

step-058

Step 59

Create new adjustment layer with black and white radial gradient fill.

step-059

Then change blending mode and opacity to Soft Light, 50%.

step-059a

Step 60

Now you can play with colors. Add Color Balance adjustment layer. In the picture are my settings.

step-060

Other capabilities:

step-060a

step-060b

Final Results

final-results[1]

Download the PSD

Tutorial by msRiotte

profileThank you for following this template! You are amazing! If you like my art, like my facebook page. You can also see my portfolio here: msriotte.tk.

– with love, msRiotte

The post Create a Fantasy Photo Manipulation of Valkyrie appeared first on Photoshop Tutorials.

Photoshop Manipulation Tutorial | Edit like Swappy pawar


In this tutorial you are going to learn about how to Edit like Swappy pawar .Thank You…

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Stock link : City: http://tapash-editz.deviantart.com/art/New-York-by-Tapash-editz-634637891?ga_submit_new=10%253A1473969953

Bird : http://www.deviantart.com/art/Birds-Two-PNG-Stock-300021193

Photoshop Flyer Design Secrets

The idea behind Photoshop Flyer Design Secrets is simple. You will learn how to use Photoshop to create designs that people pay for. The goal is to teach you how to use the tools to create the designs that you want to create.

You will learn how to use Photoshops Tools, Menus, and Layers to create designs for print and web. You’re going to learn the importance of image resolution and how to make designs of all sizes, from business card size up to poster size with ease. You will also learn how to use Photoshop’s powerful selection tools to make accurate selections around complex images, even hair!

This course contains video tutorials on how to use the tools and interface as well as a special section on how to create accurate selections in your images. Students will also learn how to use Photoshops “Color Modes” and how to make sure documents are “Print Ready”.

In addition to the basic tutorials there are also several design walk-throughs in which the student gets to virtually look over the teacher’s shoulder as he creates designs from scratch! You’ll get to take advantage of the instructors 18 years of experience using Photoshop as a design tool.

As a paid student of the course you will receive the Flyer Design Secrets Revealed Industry Guide E-Book that is full of tips, tricks and resources for Photoshop designers, and includes:

Wholesale printing resources,
Tips on finding images and illustrations,
Learning how to use the right fonts,
Understanding printers marks
“The Money Making Flyer Design Formula” that will teach you how to make a profit on every flyer you design for others!

Article publié pour la première fois le 16/12/2015

How CreateYour Name pic in PhotoShop ( Ravi Goswami )


Welcome to Ravi Goswami Photoshop tutorial. In this video I will show you How to Create Name Style in Photoshop.

Resources Link:

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Photoshop Elements best secret feature of Photoshop Elements 13 Photoshop ELements Tutorial

Article publié pour la première fois le 08/01/2017

Dear Adobe, How to Redesign the Tone Curve

The Curves adjustment is a powerful tool that can do a lot – even replacing multiple adjustment layers (ex. Brightness/Contrast, Color Balance, Photo Filter, etc.). But it’s not intuitive at all. Before you can even begin using the curves adjustment, you first have to spend time learning it.

But it doesn’t have to be this way. The curves adjustment can be designed so that even if it’s your first time using it, you’ll be able to get a general feeling of how it works without spending so much time learning how to use it first.

In this video, you’ll see 5 improves that can be made to the curves adjustment and in the process, you’ll also better understand how the tone curves work.

The post Dear Adobe, How to Redesign the Tone Curve appeared first on Photoshop Tutorials.

How to Add Photorealistic Puddles in Photoshop

Learn how to add realistic puddles in Photoshop with this quick and easy tutorial. It’s a great way to make your photos look a bit more interesting. You’ll start off by cutting and pasting parts of your photo to create a fake reflection. Then you’ll paint in the puddle with a layer mask and tweak the settings to make it look realistic. Finally, you’ll finish it by adding a subtle ripple effect to the puddles. And you’re going to do all of this using nondestructive editing techniques with a very minimal set of layers. So if you’re interested, keep watching and you’ll learn how to add your own realistic puddles in Photoshop.

The post How to Add Photorealistic Puddles in Photoshop appeared first on Photoshop Tutorials.

How to Master the Clone Stamp Tool in Photoshop

Article publié pour la première fois le 31/03/2016

Fire Text Effect • Photoshop Tutorial

Article publié pour la première fois le 25/08/2016

PREPOSTEROUS: Down and dirty photoshop!

Learn how to:

lose weight
put muscles on
get rid of acne
change eye color
get a tattoo
… and more

In only 5 minutes

using this practical Photoshop training!

Last summer I went to Montenegro with one of my best friends.

We had a lot of fun wakeboarding, swimming and taking a lot of pictures.

When we got back home, I had 2032 photos on my camera – talk about narcissism!

Like every other guy, I started posting some of them on Facebook. In my mind, I thought “Hey, it’s my summer vacation! Of course I want to brag a little about it…”

5 minutes later, a friend called to tell me to take the pictures off because she hadn’t had time to edit the ones in which she appeared.

I most certainly didn’t intend to offend anyone, so I complied with her demand. Come to think of it, it was a reasonable request. Who doesn’t want to look good?

Next thing, I sent her a total of 37 pictures I was intending to upload on Facebook. After she got them, she asked if I could wait until she had photoshopped the ones she was in. My instant reaction was: “Wait? I wonder how long…”

And I got the answer. 3 hours later, she sent them back, edited.

I was thunderstruck!

The wait was definitely worth it! She looked amazing! In all of them!!

My friend is a pretty girl, for sure, but the editing made her look great!

Next, I called her up to ask her how she did it…

… and she told me it only took her 5 minutes of editing in Photoshop.

Wow!

Not before long, I was telling all my friends about the editing girls do to make themselves look better on Facebook

… and found out some of the guys did it too (put some muscles on, get rid of some fat, etc).

I was impressed that the guys knew how to use Photoshop to their advantage and at the same time, a bit jealous that I wasn’t using the trick.

+ I also started noticing that people actually wanted to know how to use Photoshop to make them look better in photos and were already asking around!!

And so, the penny dropped!

I called my best friend, a graphic designer well known in my town and together, we created “The Everyday Guide to Photoshop”.

In it you will find 20 videos on how to make yourself look better by using Photoshop!

Want a tattoo? Why not get it digitally before you burn it forever onto your skin!
Want a pump that lasts your whole workout? Create a “me with muscles” picture to get you motivated to work those biceps!
Want a motivational picture on your fridge? “How would I look 10 pounds thinner” sounds about right
Do you want a hollywood style picture of yourself and your girlfriend walking hand in hand? Something only professional photographers seem to create? It only takes 5 minutes!
All the lessons in this course are PRACTICAL! In each of them you will get a “before” and “after” picture, you will be told when to zoom, when to drag and when to hold and you will also get an explanation for each step of the way.

My name is Vaida Bogdan and I am the creator of The Secrets of Personality course. It’s Udemy’s top course with 5 star reviews and over 1.000 students.

I’m a trainer and my goal with this course, The Everyday Guide to Photoshop is to teach you how to enhance your pictures beyond belief.

By the end of this course you’ll be able to edit pictures for you and for your friends .. and, why not, make a living out of it! 5$ for 5 minutes of editing sums up to 60$/hour job, right?

Join this course now and get a digital tattoo today!

Article publié pour la première fois le 13/07/2016

Photoshop Tutorials Glow Effects for Mixtape Cover Flyer Party Club Designs


http://www.todaysbeats.com/photoshop/ In this PSD tutorial you learn how to create a glow effect in photoshop. For mixtape cartoon covers. Howard Pinsky shows how to create glowing lines, but in this tutorial we show you how to do soft glows for mixtape cover designs. Most people also use this photoshop effect for party club event flyers as well. Redartmedia1 will continue to produce micro tutorials for the remaining 30 days for your training. A good friend from VvCompHelpvV did a nice tutorial as well called Awesome Magic Looking Effect, I use this idea to add a soft glow to the mixtape tutorial. My Photoshop tutorial glowing text effect is coming soon along with 30 microsession quick tips. Neon glows is a really saught after effect and my next tutorial will cover that aspect of that PSD manipulating style designs as seen on Blue Lighting TV. We also cover a very brief quick tip such as the cartoon effect seen by Noyse Works. We also cover slightly dodge and burn effects as well as levels to add color and saturation the the image so that the colors will pop and add colorful dimension.

The effect that we cover in this tutorial will add a light burst glow around our subject, we add a lens flare and adjust our settings to screen, color dodge and other adobe photoshop layers.

Want to learn more in Photoshop? Other great photoshop tutorial instructors includes DjWilko, Armaganvideos, fineasdesign1, Spoon Graphics, Noyse Works, Howard Pinsky and of course us Redartmedia1. You will to find it in our library of tutorials. Topics include: Text Effects in Photoshop, Photo Composition, Photo Retouching, The Basics of Photoshop, Designing in Photoshop, Special Effects, and more! While new videos will be taught using the latest version of Photoshop, you’ll find videos covering Photoshop CC, Photoshop CS6, CS5, CS4, and CS3.

5 Photoshop Tricks You Don’t Know – Part 2

Article publié pour la première fois le 27/09/2016

PHOTOSHOP TUTORIALS Party Flyer Design Part 1 | Photoshop CS6 | Dispersion Effects

Article publié pour la première fois le 01/02/2017

How to Create Dramatic Light in Your Fantasy Photo Manipulation

In this tutorial you’ll learn how to add interesting light to your photo manipulations. Different ways of blending challenges objects such as semi transparent fabric will be explained. Let’s get started!

Preview of Final Results

preview

Tutorial Resources

Step 1 – Preparing Background

Let’s start with creating new document in Photoshop. Go to File > New… Set its Width on 600px, Height on 900px and Resolution on 72Pixels/Inch. Press OK.

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Grab the Paint Bucket Tool (G) and fill the background layer with dark blue color. I used #2b2b32.

Step 2 – Placing the Library

Download the stock photo of the library listed in the beginning of the tutorial and drag it into your photo manipulation. Place it on the top of all layers and name it LIBRARY.Press Ctrl + T to activate the Free Transform tool and change the photo on size of the document. Hold Shift while doing it to remain constant proportions. Press Enter on your keyboard after you’re done to apply the changes.

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Step 3 – Lowering Saturation

Add new adjustment layer Hue/Saturation on the top of all layers and set the value Saturation on -40. To affect only LIBRARY and not the rest of the image create clipping mask from this adjustment layer by clicking on the square icon on the bottom part of the Hue/Saturation palette (see below).

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Let’s take a look at the layer order so far.

03_2

Step 4 – Adding Floor

In following steps you’ll add photo of the woman to the bottom left corner. Because of that you don’t need to have floor placed there. But there would be some empty space in the bottom right corner. You’ll get rid of it in this step.Click on the layer LIBRARY. Grab the Lasso Tool (L) and select the floor (see picture below).

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Press Ctrl+J to copy and paste the selection. Place this new layer on the top of all layers and name it FLOOR. Activate the Move Tool (V) and move it at the same place as on the following picture.

04_2

Step 5 – Saturation of the Floor

You need to lower the saturation of the floor same as you did it with the LIBRARY. Add new adjustment layer Hue/Saturation on the top of all layers and set the value Saturation on -40. Create clipping mask from this layer to affect only one layer below (= FLOOR).After you’re done your photo manipulation should look like the one shown below.

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Step 6 – Darkening the Room

To make the whole room bit more mystical you’ll make it darker in this step. Add new adjustment layer Curves on the top of all layers and set it as shown below.

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Step 7 – Adding Woman

Download stock photo of a woman listed in the beginning of this tutorial and drag it into your photo manipulation. Place it on the top of all layers and name it WOMAN.Press Ctrl+T to activate the Free Transform tool and resize the photo on proper size. Hold Shift again while doing it to remain constant proportions of the image.

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Step 8 – Blending the Woman

You need to blend the woman better with the rest of the image. You’ll take care of some blending in this step.Add new layer mask to the layer WOMAN. Grab the Brush Tool (B). Set the Hardness of the brush on 50% and the Opacity on 100%. Pick black color and start painting over the grey background to make it disappear. (Be sure the layer mask is active by clicking on it.)You should get something similar to the picture below. You don’t need to be very precise around woman’s hair. It will be covered with another hair in following steps.

08_1

Step 9 – Adding Skirt

Download photo of the skirt listed in the beginning of the tutorial and drag it into your photo manipulation. Place it on the top of all layers and name it SKIRT. Luckily this photo has already the background cut out so you don’t need to worry about it.Press Ctrl+T on you keyboard to activate the Free Transform Tool and rotate the skirt the same direction as shown on the following image.

09_1

Step 10 – Creating the Bun

In this step you’ll build the bun. Download set of hair photos listed in the beginning of this tutorial. Follow the diagram below to place each of the numbered photos to create big surreal bun. You’ll blend each part of hair in next step.Place all layers on the top of current layers.

10_1

Step 11 – Blending the Bun

Now it’s time to blend each part of hair properly with the rest of the bun. Go layer by layer, add layer mask to each and then with black brush paint over the edges of the hair you want to hide. Use the same setting of the brush as before – set its Hardness on 50% and Opacity on 100%.Take a look at the following image to get the idea of what you should blend.

11_1

Step 12 – Blending the Dress

Blending the edges of woman’s dress could be really tricky- It’s semi transparent fabric on quite dark background so you can’t use Levels separation like in most of similar cases. To create really realistic result I have to come up with new, bit unusual technique of blending. Hope it helps you in similar cases of blending as it did me.First you need to hide all layers where woman, dress and her hair are to see only the picture of library.

12_1

Press Ctrl+A on your keyboard to select the whole image. Press Ctrl+Shift+C to copy it merged and then Ctrl+V to paste it. Place this new layer on the top of all layers and name it DRESS RETOUCH.Add layer mask to this new layer and fill it with black color to make it invisible.Grab the Brush Tool (B). Set its Hardness on 0% and Opacity on 10%. Pick white color and carefully paint over the semi transparent parts of the dress. See picture below to get the idea where you should paint. These parts are highlighted with red color.

12_2

Take your time with blending. Try different size of the brush to get the most realistic result.After this step your photo manipulation should be similar to the one shown below.

12_3

Step 13 – Adding Mist

In this step you’ll add some mist behind the woman to create more magical atmosphere.Download the mist brushes listed in the beginning of the tutorial and install them into Photoshop. Add new empty layer under layer WOMAN. Grab the Brush Tool (B), select one of the brushes you’ve just installed, set its Opacity on 30% and pick some light yellow color (for example #e4e1c9). Now paint some very gentle mist.Take a look at the image below to get the idea.

13_1

Step 14 – Light Behind the Bun

To separate the bun from the background you make the area bit lighter in this step.Add new adjustment layer Curves under the layer WOMAN and set it as shown below.

14_1

Grab the Brush Tool (B), select some soft round brush and set its Opacity on 80%. Pick white color and paint two big white dots on the layer mask of this adjustment layer under the bun. On the following image you can see the result of this step.

14_2

Step 15 – Coloring

Add new adjustment layer Gradient Map on the top of all layers and set the gradient as shown below.

15_1

To blend this layer properly with the rest of the image change its Blending Mode on Color and lower its Opacity on 20%.

15_2

Step 16 – Adding Plasticity

It’s time to add more plasticity to your image. It basically means that you want to make highlights lighter and shadows darker. Add new empty layer on the top of all layers and name it PLASTICITY. Change its Blending Mode from Normal to Soft Light.

16_1

Grab the Brush Tool (B), select some soft round brush, pick black color and set the Opacity of the brush on 10%. Paint over the shadows on the picture to make them darker. After you’re done switch to white color and paint over the highlights. To get better idea of where you should paint let’s take a look at the following picture. You should paint with black over the parts highlighted with red color and with white over the blue parts.

16_2

On the following image you can compare how the photo manipulation looks before and after this step.

16_3

Step 17 – Creating Interesting Light

To make your photo manipulation more interesting you’ll add some light behind the woman in this step.Start by adding new empty layer on the top of all layers and name it LIGHT. Take a look at the following image to see your layer order so far.

17_1

Change the Blending mode of the layer LIGHT from Normal to Color Dodge. Grab the Brush Tool (B), select some soft round brush and set its Opacity on about 10%. Pick some orange color ( I used #b68854) and paint around the edges of woman’s hair, face and dress. Paint also around the light source behind the woman. Take your time with painting and build the light effect slowly to get the most realistic result.Take a look at the photo below to see where you should paint. Those parts are highlighted with red color.

17_2

Step 18 – Retouching

There are still some parts of the image which should be lighter or darker to create more balanced feel. You’ll fix it in this step.Add new empty layer on the top of all layers and name it RETOUCH. Change its Blending Mode from Normal to Soft Light. Grab the Brush Tool (B). Use the same setting as in the previous step, only switch to black color. Paint over the areas highlighted on the following image. As you can see you should make the bottom part of the image and the bottom right corner bit darker to draw the attention to woman. Also there are some too bright parts in her hair which should be bit darker.

18_1

After you’re done pick white color and paint over the highlights in woman’s hair. You’ll make them healthier looking. See the image below for an example.

18_2

On the following photo you can compare how the photo manipulation looks before and after this step.

18_3

Step 19 – More Light

In this step you’ll add even more light behind the woman to create more magical atmosphere.Download Sun Rays Brushes listed in the beginning of the tutorial and install them into Photoshop. Add new empty layer on the top of all layers and name it SUN RAYS. Change its Blending Mode from Normal or Color Dodge. Grab the Brush Tool (B), select some of the sun rays brushes you’ve just installed, set its Opacity on 25% and pick bright orange color (for example #b9a587). You can see where you should paint on the image below.

19_1

You don’t want to see the light on woman’s face and body. To hide that add new layer mask to this layer. Grab the Brush Tool (B), select some soft round brush, pick black color and set the Opacity on 100%. Paint over the face and body to hide the light there.After this step your photo manipulation should be similar to the image shown below.

19_2

Step 20 – Light on Hair

To make the light effect on woman’s hair more realistic you need to brighten the left part bit more. You’ll focus on it in this step.Add new empty layer on the top of all layers and name it LIGHT ON HAIR. Change its Blending Mode from Normal to Color Dodge again. Grab the Brush Tool (B), select soft round brush, set its Opacity on 20% and pick bright orange color. Paint around the edge of left side of woman’s hair and face. On the following image you can see where you should paint.

20_1

Step 21 – Adding Dust

In this step you’ll add more details to your picture by adding dust texture behind the woman. It also helps to create an atmosphere of old, forgotten library.Download the Dust Texture listed in the beginning of this tutorial and drag it into your photo manipulation. Place it on the top of all layers and name it DUST. Press Ctrl+T to activate the Free Transform Tool and rotate the texture on left side (see image below). Press Enter to apply the changes. Right click on the layer DUST and choose the option Duplicate layer. Click on the just duplicated layer, press Ctrl+T on your keyboard and rotate it on the right side.

21_1

 Change Blending Mode of both layers from Normal to Screen to blend it better with the rest of the image. Lower the Opacity of the texture on the left on 40% and Opacity of the texture on the right on 20%.To blend them even better with the rest of the photo manipulation add layer mask to both of them. Grab the Brush Tool (B), pick black color and set the Opacity on 40%. Paint over the woman and her dress to hide the texture there. Paint also over the edges of the texture to create smooth transitions.

21_2

Step 22 – Final Darkening and Lightening

In this step you’ll use one texture to both darken and lighten your image. Download the Light Texture listed in the beginning of the tutorial and drag it into your photo manipulation. Place it on the top of all layers and name it DARKENING. Change its Blending Mode from Normal to Subtract and lower its Opacity on 15%.Right click on the layer and choose the option Duplicate layer. Place this new layer on the top of all layers and name it LIGHTEN. Change its Blending Mode from Subtract to Lighten. Set its Opacity on 5%.

22_1

Final Results

preview

Download the PSD

About the Author

clip_image077

Thank you for following the tutorial. I hope it was useful for you and you get some inspiration for your next work. If you want to see more of my work please visit my website.- Jarka Hrnčárková

The post How to Create Dramatic Light in Your Fantasy Photo Manipulation appeared first on Photoshop Tutorials.

How to Add Patterns to Clothing in Photoshop

Article publié pour la première fois le 27/02/2017

Romantic Movie Poster Design || Photoshop Tutorial by Subh Devil


hello friends..
here is the another exciting and Most Requested Photoshop tutorial.
yes, i agree it’s lil bit faster.. so u have to basic knowledge about the photoshop to understand the process.
Keep supporting me guy..

download Stocks from http://www.mediafire.com/file/zp1403k0a24a4mz/romantic_poster_stocks.zip

also like my facebook page http://www.facebook.com/subhdevilinc
on instagram @subhdevilinc
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Please Subcribe if you like my work and want to learn Photo Editing.

Cinematic Color Grading (Movie Looke Effect) – Photoshop Tutorial

Article publié pour la première fois le 21/03/2016

How to Use Photoshop Layer Masks in Digital Painting: 5 Tips


Learn how to use layer masks on your next digital painting here: https://paintable.cc/layer-masks-5-tips/

Think of layer masks as a ‘non-destructive’ Eraser Tool…

They make it possible to hide, rather than delete, parts of your layer. This gives you a lot of flexibility, allowing you to bring back your hidden values again at any time.

Though many painters understand the basic principles of how layer masks work, Photoshop actually gives us some very powerful tools that make them infinitely more powerful.

We’ve gathered 5 incredibly useful tips, that are guaranteed to improve your digital paintings! Watch this tutorial to learn:

✓ The secret to stacking layer masks within layer masks
✓ How to transform entire texture files or photos into layer masks
✓ How to preserve hard edges of your choosing in your layer masks, no matter what else you paint on them

And much more!

———-

SUBSCRIBE NOW to make sure you don’t miss our latest videos about digital painting.

For more digital painting tips, tutorials, and inspiration, follow our blog: https://paintable.cc/

To learn more about digital painting, join the Digital Painting Academy: https://paintable.cc/academy-launch

———-

Be sure to check out these other videos from Paintable:

How to Use Layers in Digital Painting: A Complete Walkthrough: https://www.youtube.com/watch?v=HemMAfEF2E4
How to Add Contrast to Your Digital Paintings With Adjustment Layers: https://www.youtube.com/watch?v=klNJxt68ExE
How to Fix Blurry Digital Paintings and Paint Crisp Edges with Hard and Soft Brushes: https://www.youtube.com/watch?v=O-LRxXl0Q0I

Photoshop Tutorial : Smashed Text Effect ( Commentary )

Article publié pour la première fois le 13/09/2016

PHOTOSHOP TUTORIALS Party Flyer Design Part 2 | Photoshop CS6 | Dispersion Effects


COOL EASY BASIC Adobe PHOTOSHOP CS6 CS5 CS3 CC TUTORIALS FOR BEGINNERS
Adobe Photoshop Tutorial – Club Event Flyer Design
ADOBE PHOTOSHOP CS6 SECRETS Adobe Photoshop Tutorials – 7 Tricks To Party Flyer Design: Part 2
DJWILKO, Dispersion Effects and much more…

In this Photoshop Tutorial – Club Event Flyer Design, we will be using Adobe Photoshop (Software), for a Graphic Design (Industry) company that wants us to create the flyer for an upcoming event. The photoshop tutorial will get into details about what the flyer, the party flyer and the club flyer consist of. Adobe was the company choice when chosing what tools to use to get the job completed. This adobe flyer design and graphic design helps you to understand what goes into creating these elements and also how advanced you can get. The logo design on our previous videos, Adobe Creative Suite (Software) was used because we needed to use elements of After Effects for the flowing fonts and lens flares.

Adobe photoshop cs6 has secrets, we love showing secrets, tips, top tips, and more, No we are not Howard Pinsky, but we do show 3D photoshop tutorials, typography, and easy photoshop tutorials for beginners. We do dispersion tutorials using a adobe photo shop action thats used all over the web.

Photoshop dispersion tutorial will be posted today. I will be posting the follow style tutorials. We will be uploading Photoshop tutorials for beginners to advanced. [Photoshop CC] [Adobe Photoshop] [Photoshop CS6]. We do awesome and advanced Photoshop tutorials as well as effects, font or fonts, typography, logo, CS2, CS3, CS4, CS5, and CS6 including CC for adobe tutorials. We create simple Photoshop tutorials all the way up to advanced Photoshop tutorials. Our video tutorials are awesome adobe photoshop tutorials.

Photoshop tutorials for beginners, photoshop text tutorials, easy photoshop tutorials, cool photoshop tutorials, amazing photoshop tutorials, photoshop tutorials, free photoshop tutorials, photoshop elements tutorials, best photoshop tutorials, photoshop cs5 tutorials, photoshop background tutorials, photoshop cs3 tutorials, photoshop logo tutorials.

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How To Design A Flyer In Adobe Photoshop | Solopress Tutorial

Article publié pour la première fois le 13/04/2017

Dispersion Effect | Photoshop Tutorial


In this photoshop tutorial you will learn how to create a dispersion effect & disintegration effect in photoshop cs6. These Dispersion effect, Disintegration effect, Pixel explosion effect, Smoke dispersion effect & splatter effect are most usually and very popular in photoshop. Follow these easy steps to easily make dispersion effect in photoshop.

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10 Handy Tips for beginners to Adobe Photoshop Ep8/33 [Adobe Photoshop for Beginners]

Article publié pour la première fois le 31/03/2017

How to Create Highlighted Text in Photoshop

There’s no straightforward way to create highlighted text in Photoshop like you can in Adobe InDesign. However, with this trick you can create highlighted text with great results in less than a minute. There are two ways to create highlighted text in Photoshop. The first is to simply draw rectangles behind your text with the Rectangle tool. Another way is to transform the underline which is what you’ll learn in this tutorial.

The post How to Create Highlighted Text in Photoshop appeared first on Photoshop Tutorials.

3 Must Know Tips and Tricks for using Filters Successfully in Photoshop


3 Must Know Tips and Tricks for using Filters Successfully in Photoshop.

Filters are a great tool in Photoshop for adjusting your images and applying effects such as halftone dots, painting and even glows to your photos. However there are some tips and tricks to know about using Filters which can improve your photo editing experience. In this video you will learn three things about using Filters in Photoshop – including how to control the colors used (and why sometimes the colors look horrible), how to combine and reorder filters and how to add them so you have maximum flexibility when using them. In just a few minutes you will be able to apply Filter effects with more confidence and get the results you want every time.
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25 Photoshop Tips, Tricks & Shortcuts You Probably Didn’t Know

Article publié pour la première fois le 21/11/2016

How to Create an Epic Scene of Alien Invasion in Photoshop

Create a fragment of an epic scene of an alien invasion! In this tutorial, I will show you how to create a realistic landscape with the effects of battle and attacking aliens. You will learn interesting techniques, tricks and much more. So battle breaks out!

We will begin this photomanipulation with a realistic landscape. Add the main image and I will tell you how to make realistic foregrounds and sky. The next step is to add the aliens and work on their realism. The third step is to add the alien wreckage. The final step I worked lighting and add a few effects. You need attention, inspiration, good mood and any version of Photoshop. Have fun!

Tutorial Resources

Step 1

Let’s get started! After opening Photoshop, create a new document. Go to File > New or the short key Cmd /Ctrl+ N. A blank document with size of 3000 pixels wide and 2698 pixels high, resolution 200 Pixels/Inch, Background Contents: Other (color #898989).

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Step 2

Now I added in working document the main scene image to create perspective and atmosphere. Go to File > Place (Place Embedded) and select image “tartarus_at_war_by_cnquistador-d4ewfqq”. Flip horizontal this image (right click on image in Transform mode or Edit > Transform > Flip Horizontal). I use Free Transform tool (Ctrl/Cmd+T or Edit > Free Transform) to resize the image and place it in the top of working area, but not completely, leave a little free space in the upper part working area (for the sky).

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Step 3

While I left this image and proceeded to the foreground. Place (File > Place (Place Embedded)) in working document image “desert_stock_5_by_humblebeez-d32tmun”. As with the previous picture flip it horizontal (right click on image in Transform mode or Edit > Transform > Flip Horizontal) and resize (Ctrl/Cmd+ T or Edit > Free Transform) this picture as shown in image below. Arrange the picture to the mountains overlap (were above the edge) of the main image.

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Step 4

And now a very interesting step. Let’s just say, an exercise in mindfulness. In this step, we need to remove the sky, and most importantly, to make the transition from the first image for a second, but that was not visible seam. So, first select Magic Wand Tool (W) then select all sky (Hold Shift to add other colors to selection). Then Inverse selection (Select > Inverse or Cmd/Ctrl + Shift + I).

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Step 5

When you finish select sky add Layer Mask to remove background, use button in Layers panel or by going to Layer > Layer Mask > Reveal Selection. Once duplicate this layer, because we will need it later. To do this, use Cmd/Ctrl + J or go to Layer > Duplicate Layer.

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Step 6

Use Brush Tool (B) with settings Size: 175px, Opacity: 20-65%, Hardness: 0%, Flow: 100%. On Layer Mask remove some of the mountains and texture from the first image to get a smooth transition of the landscape. Use different values brush Opacity to make the transition a realistic and correct. The most important thing that you could not see edge of the back image and texture of the first image exactly transitions to the second.

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As can be seen from the previous picture, I remained almost invisible places on the seam of images, so I moved a copy of the desert under the previous layer (Cmd/Ctrl + [ ) and reduce the size of the texture (Ctrl/Cmd+T or Edit > Free Transform) to become more shallow ( only very little, it will create the effect of an inhomogeneous soil). Work on the two layer masks to get a smooth and harmonious landscape. Here’s what I got.

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Step 7

I was satisfied with the result and start colored ground to make same color as main image. For this I used two adjustment layers. But first, I have group with the soil layers into one group (Cmd/Ctrl + G or go to Layers > Group Layers) and applied the adjustment layers to it.

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Step 8

We now proceed to adjustment layers. Add first adjustment layer “Brightness/Contrast” (Layer > New Adjustment layer > Brightness/Contrast… or click on icon on a Layer panel). Set Brightness: -150, Contrast: 100. So I did the soil is very dark and you can now begin to color. Be sure to clip adjustment layer to lower group. Set Opacity: 77% to this layer.

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Step 9

And now I worked with ground color and add adjustment layer “Color Balance” (Layer > New Adjustment layer > Color Balance…). Set to Midtones and Shadows settings, like on image below. That ground is suitable shade, I made the shadows and midtones more purple.

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Step 10

Here’s a result I got. You should have about the same. It is very important to achieve the right shade to the picture became united, and all the rest can then be added.

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Step 11

I decided to add lighting to the ground. Use Cmd/Ctrl + Shift + N to create new layer with neutral color. Set Mode: Overlay, check box on “Fill with Overlay-neutral color (50% gray)”. Neutral color – the color that doesn’t change the image in that blending mode (Overlay). So, it will help to make the desired effect without causing damage to the image.

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Step 12

Use the Burn Tool (O) for create shadow and Dodge Tool (O) to create a light and shadow. Set the settings to each tool like shown in the image below.

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Draw light and shadow, based on sunset light from the main picture. Do not do a contrasting shade too, otherwise texture will be strongly emphasized. Blue shows where to draw the shade, and red – the light. On Layer panel set Opacity: 77%.

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Step 13

I painted places where should be the color of a sunset, to hide some place and associate the foreground with the main image. I create a new layer above adjustment layers, set Blending Mode “Color” and Opacity: 48%, then used Brush Tool (B) (Size: 250px, Opacity: 45%, Hardness: 0%) and Eyedropper Tool (I) (or hold Opt/Alt when use Brush Tool) I took the colors of the sky and the ground of the main image and painted over desert texture, but only on the seam line.

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Step 14

When the ground is ready, I started to manipulate with sky. It was important to find the appropriate resource of sky to made realistic artwork and I could mix it with the main image. Go to File > Place (Place Embedded) and select image “Sunset_s4__Stock_Image_by_LemnosExplorer”. Increase the sky, so it was a bit more working area and place it in line with the skyline of the main image. To accurately do this simply associate the sea and the mountains in main image, so that they were roughly on the same line. (you can change the opacity to make it easier to work).

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Step 15

Move the layer with the sky under the main image. To blend the sky add a layer mask to the main image. I will remove part of sky from main image to prevailed realistic pictures, not an artificial landscape. Take a Brush Tool (B) (Size: 450px, Opacity: 20-65%, Hardness: 0%) and carefully on layer mask remove the upper part of the image to get a smooth transition. Then try to leave and will integrate the cloud, which harmonize with the sky. The main thing is a smooth transition. Remove or leave but completely some yellow clouds and use the opacity to make the transition shades.

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Step 16

Remained the final touch is to add the flying missiles and explosions. Place image (File > Place) “shooting_by_mariasemelevich-d826nte”. Set Blending Mode “Screen”, resize it on working area and place this image that smoke corresponded to smoke on main image (it was the basis and continuation) and to skyline. Try to keep the explosions do not touch the ground much, but a little, picture was applied to the distant mountains.

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Step 17

As can be seen from the previous image, I have united the whole landscape into one group (Cmd/Ctrl + G). Working with landscape over and you can start to add aliens. In this part of tutorial, I added an aliens and effects for them. Open image (Cmd/Ctrl + O) “aliens_png_by_mariasemelevich-d826naw”. In this step everything easy, select Lasso Tool (L), select the first group of aliens (where they 4 subjects and doesn’t necessarily add to selection another piece of aliens:)). Hold Cmd/Ctrl (switch on Move Tool (V)) and move it into working document.

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Step 18

In working document resize them (Cmd/Ctrl + T) and put it in the right place. I placed them on the right side of the image, so that they went out from the ruined buildings. Do the same with the rest of aliens, but do not touch the flying ships yet, I added them later. Be sure to place aliens layers over a group with a landscape.

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Step 19

Try to stick to the proportions as the size of the aliens, so they were not too big and stand out from the landscape. Just try to choose for them interesting and appropriate landscape (if you look at the movement of the first aliens, you will see that they are standing on a rock, which is absurd, but I will fix it, using smoke). If you have a situation arises, try to disguise this place, using objects or other aliens. To little hide the legs a alien, I added a layer mask and removed part of the legs on the rock (for aliens from the previous image).

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Step 20

When I am located all the aliens in the right places, I went to work with shadows. It’s a bit tedious process, but believe me, it is very useful. Thus, hold Cmd/Ctrl and click on aliens layer thumbnail, create a new layer and fill selection black color (press D then X and use Cmd/Ctrl + Del or Edit > Fill…).

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Step 21

Use Free Transform tool (Ctrl/Cmd+ T) to Flip Vertical and connect shadow with alien’s legs. Select Distort Tool in transform mode and move the shadow a little closer to the alien (for pulling the mid-point of the upper horizontal frame) so that it was shorter and tilt it to match the light source (basically move the shadow slightly to the right). Change Opacity to 35%. And so it must be repeated for every alien. I understand that it is a bit tedious, but for a realistic picture of the shadows are very important.

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Step 22

If you are satisfied with the position of shadows then combine them in a single layer (Cmd/Ctrl + E or right click on selected layers, from the drop-down list, select “Merge Layers”). Add filter Gaussian Blur (Filter > Blur > Gaussian Blur), set Radius: 15.0px. Shadows are ready! Also merge layers with aliens (Cmd/Ctrl + E) to make it convenient to work with it.

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Step 23

Stay flying ships of aliens. As in the previous steps select all and move flying aliens in the working document. Place them just above the missiles. Add a layer mask and use Brush tool (B) with very small Opacity: 15-30% (Size: 150px, Hardness: 0%), remove some parts to create visibility of the flight in the clouds. Try to remove the part of the ship on which the sun shines and the tentacles, because they are thin and not likely to look much clearer.

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Step 24

Now with the same brush, but at a new layer draw a small haze on ships. Select colors, used Eyedropper Tool (I) from places near the ships to accurately observe the gamut. Do not paint over the ships fully or you’ll lose the realism. Make this layer as Clipping Mask (Cmd/Ctrl + Opt/Alt + G).

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Step 25

It remains to add the haze on the aliens. But first, let me do a brush like smoke. I modified the standard “Per Smoke Brightness Variance” Photoshop brush. Select brush “Per Smoke Brightness Variance” and press F5 to move in Brush settings. Increase the size to 500px, set Spacing to 80% and go to “Shape Dynamics”. There do brush of different sizes (Size Jitter: 100%) and add it to the rotation (Angle Jitter: 40%). It remains to give a little volume to brush, because when use in drawing it was not linear. On tab “Scattering” set Scatter: 75% and Count: 1. Save this brush because it will need us at the end of this tutorial.

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Step 26

Create a new layer, set color #a09081 and brush Opacity: 40%, use created brush to draw fog on the alien’s legs and a little around. With the weather or situational effects can be achieved by masking the unpleasant parts or hiding unwanted elements. With skillful use of surrounding opportunities as possible to achieve realism, but only when you know the limit :).

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Step 27

The resulting color of smoke seemed to me too bright and I added an adjustment layer “Hue/Saturation” to the fog combined with the colors of image. In “Hue/Saturation” set Hue: -9, Saturation: +11, Lightness: -11 and applied this layer to fog layer.

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Here is my result. Layers with aliens, I also combined into one group “Aliens” (Cmd/Ctrl + G). Next all following layers should be higher than the two groups with the scenery and aliens.

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Step 28

Proceed to part with addition of fire and pieces of dead aliens. I decided to add these pieces to convey a sense of the battle. As with the aliens, and their parts move them to a working document (Step 17). Place the parts in the right places. In resource image only two pieces, but experiment with the rotation – connection of both and you will get more (use Transform Tool (Cmd/Ctrl + T)). In this way I made the third part. When you are satisfied with the arrangement of the parts, merge all layers with pieces in one layer (Cmd/Ctrl + E).

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To create a shadow under these parts I used style “Drop Shadow” (Layer > Layer Style > Drop Shadow… or icon on Layer panel). Set Opacity: 100%, Angle: 151 degrees and set checkbox on “Use Global Light”, Distance: 33px, Spread: 0%, Size: 100px. When you are finished, press OK.

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Step 29

Color of aliens items are not combined with the general atmosphere, so I will change this by using adjustment layers. The first layer is “Brightness/Contrast”. Set Brightness: -92, Contrast: 46. So I darkened the parts to prepare them for the imposition of the desired shade.

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Step 30

Now color. Next adjustment layer is “Color Balance”. Set for Midtones: Cyan-Red: +16, Magenta-Green: -16, Yellow-Blue: -26; for Shadows: Cyan-Red: +6, Magenta-Green: +9, Yellow-Blue: -10. Since in the original form of these cases were much brighter, then tab “Highlights” a don’t use. Now all the parts are harmoniously combined with the color gamut.

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Step 31

One last adjustment layer is “Hue/Saturation”. Set Hue: -35, Saturation: -36, Lightness: -31. Now a bit of balancing the color and saturation for realism. I specifically decided to write you this color scheme if you want to add other objects and implement them in this atmosphere.

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Step 32

Now add a fire. Place (File > Place) image “sidestreet-stock (5)” in folder “Package Fire_stock_by_sidestreet_stock”. Change Blending Mode to “Screen”. When you are dealing with a variety of effects (fire, fireworks, lights, etc.), or something on a black background, then most convenient method of applying this it’s change blending mode to “Screen” or “Lighten”. Change the size of the fire (Cmd/Ctrl + T), that it was not a huge fire and was proportionate to the location where you place it.

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I’ll show you how to add fire and the rest fire images you can add yourself. I used fire images “sidestreet-stock (3)”, “sidestreet-stock (5)”, “sidestreet-stock (10)”, “sidestreet-stock (12)”. After end of the work with all fire images, I have merge them into one layer (Cmd/Ctrl + E) and change the Blending Mode to “Screen”. If the fire seems too bright, use the adjustment “Hue/Saturation” (Image > Adjustments > Hue/Saturation…), reduce the brightness and saturation of the layer.

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Step 33

Now add the glow from the fire, so that it was realistic. I know of many techniques, but here is my version of the superposition of light. So, create a new layer and set color #e9b22d. For this layer, we need a light tone (usually I take the color from the flame using Eyedropper Tool (I) to observe the correct tone). Using Brush Tool (B) (Size: 400px, Opacity: 65%, Hardness:0%) draw near fires and debris, as shown in image below. Set for layer Opacity: 30% and Blending Mode “Overlay”.

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Step 34

Now the main glowing color. Repeat previous step, but set brush color to #e6e03d and change layer Opacity to 59%. Duplicate this layer (Cmd/Ctrl + J) and set Blending Mode “Linear Burn” and Opacity: 100%.

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Step 35

I darkened the fires in the foreground. I create a new layer “Fill with Overlay-neutral color (50% gray)”, (Cmd/Ctrl + Shift + N and be sure to set “Overlay” blending mode). Settings for Burn Tool (O) in step 12. A little darkened fire in the foreground, that parts of alien to not stand out.

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Step 36

Add some flying sparks. Place image “sparks_2_by_mariasemelevich-d826onj” (File > Place). Resize that they were a bit larger than fire size, set Blending Mode to “Screen”. Duplicate this texture 2 times (Cmd/Ctrl + J) and place on the remaining two fires. I merge layers with sparks in a single layer (Cmd/Ctrl + E) and remove some extreme sparks using a layer mask. That texture seemed more natural.

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Step 37

So, one last part of this tutorial is to add the final details. At first I thought a little bit to adjust light and shadow to enhance the shadows and light in some places. Create “Fill with Overlay-neutral color (50% gray)” layer, Use Dodge and Burn Tools (O) to add some light on fires and a bit of space around them and strengthen the shadows of aliens. Also highlighted the armor by aliens in accordance with the main light source.

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Step 38

Now it’s time to brush from step 25. Create a new layer, set color #a5a5a5 and brush Opacity: 30%, then draw smoke in foreground of image. If you do not like some parts of it, you can remove it using Eraser Tool (E) but use brush form, which you makes smoke. For layer make Opacity: 86%.

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Step 39

The last step is to add sparks. Place sparks image in working document and make sparks bigger (Cmd/Ctrl + T), place them on the front of the image. Set Blending Mode “Screen”. Add a layer mask and remove some of sparks from the edges and top of the image (you can remove some of the places where the texture seems too dense) and you’re done this image! Congratulations!

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Final Results

final-results

Tutorial by Maria Semelevich

profileThank you very much for taking the time to study this tutorial! I hope you benefited it! I wish all lucked in your future achievements! I thank the authors of resources for their excellent work and good quality! Thank you very much! If you have questions or need help, please contact me. I look forward to your feedback and creative works! You can contact me by e-mail – [email protected] or Facebook Deviantart Behance. I am open to suggestions and cooperation! With best wishes!

– Maria Semelevich.

The post How to Create an Epic Scene of Alien Invasion in Photoshop appeared first on Photoshop Tutorials.

Prepare for the Adobe Certified Expert in Photoshop CC exam

This course will help you to prepare for the Adobe Certified Expert in Photoshop CC Exam. This exam is the highest official certification you can get, proving your skills in Photoshop and it can help further in your career in the creative industry.

Adobe suggests to have at least 2 years solid experience of working with Photoshop before taking the exam. Using this course you will be able to prepare and pass the exam with much less previous knowledge. Every topic and feature is explained in this course with all levels of users in mind.

The exam is made up of 10 big topics, which are all covered in great detail with video tutorials in this course. At the end of each topic you will find a test, which will help you to prepare for the real exam and summarise what you have learnt in each topic. At the end of the course there are 5 main test exams. Each of them has 40 random questions from all 10 topics. Taking these will be very similar to the real exam situation and it will help you to gain confidence.

It is recommended to spend time practicing what you have learnt in Photoshop, so if you wish to prepare thoroughly it will probably take 1-2 weeks to finish this course depending on your Photoshop skills.

Currently this is the only online course available offering a complete preparation guide for the Photoshop CC Expert exam. Watch the videos in the first section to find out more about the exam and you can also cover the whole first exam topic for free. This course will get you up to speed to pass the exam with flying colors.

Article publié pour la première fois le 10/04/2016

Top 5 Photoshop Hacks! (Tips, Tricks & Easter Eggs)


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Best of Photoshop: Tipps und Tricks für die perfekte Bildbearbeitung – Matthias Schwaighofer

Article publié pour la première fois le 08/11/2016

Fixing Bloodshot Eyes

If a lot of red veins are popping up in the eyes, one way to fix that is by selecting the eyes, and then creating a Hue/Saturation Color Adjustment layer.

In the properties panel set the main drop down of what’s getting adjusted to red, and then increase the lightness and possibly decrease the saturation.

Article publié pour la première fois le 04/01/2015

Autumn color effect | Photoshop tutorial | Soft light look

Article publié pour la première fois le 18/03/2016

Create This Charming Magician with Enchanting Effects in Photoshop

In this tutorial, you’ll learn how to create this amazing photo manipulation in Photoshop with plenty of magical details. Also, you will learn how to create a fiery leopard, interesting and useful effects that I created as well as working with the Photoshop tools in getting the desired scene and much more!

First of all we will create background correct perspective and change the floor. Then we will work on the model and the basic details. Let’s create a fiery leopard and add it to the picture. Then start working on small details to harmonize the picture. The final step will be to create and add special effects. I have used Photoshop version CC 2014 to create this work but you can use any version from CS onwards will be fine as well.

Tutorial Resources

Step 1

Before you start, I highly recommend you download all the resources in one easily accessible folder and not to close it, and drag the desired photo in Photoshop. Opening Photoshop and get started! Create a new document at 2000 pixels wide and 3000 pixels height, resolution 150 Pixels/Inch.

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Step 2

Now, we’re going to create the base of our artwork. Go to File > Place (Place Embedded) and add “Castle Beloeil” in working document image “places415_stock_by_pranile-d78qavk”. Use the Free Transform tool (Ctrl/Cmd+T or Edit > Free Transform) and proportionally resize image (Cmd/Ctrl + Shift). At this stage, it is important place image in the correct position. Try to position so that it looks symmetrical. Almost everything will deceive you but guided by rails. It’s almost the only element that will be visible in the picture.

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Step 3

Now a little fix perspective. This is an important step in creating this picture, because I used Perspective Warp tool (Edit > Perspective Warp) but this is available only in Photoshop CC but you can easily substitute it using “Perspective” and “Distort” tools (Edit > Transform > Perspective/ Distort) in transform mode. When aligning perspectives guided to the first flat rung from the bottom.

For Perspective Warp users

Go to Edit > Perspective Warp. In a transform mode, create a rectangle that be a little more than edge of document and image on it. Then switch to Warp mode (button on the property bar) and pull the upper left point slightly upward and to the left so that the left side of the image be a little closer to you. Move upper right point to position slightly to the left to lift the right side of the image. Move bottom right point a little higher and move it to the left that the lower right corner as it drifted away from you. Try to position railings and building blocks and stairs on both sides of image have been aligned.

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For “Perspective” and “Distort” tools users

Go to Edit > Free Transform or Ctrl/Cmd+ T. Right click on document and in list select “Perspective”. Move the upper left point slightly upwards so that the left side leveled to the right. Also, move the lower right point a little down that the lower right corner be a little bit closer. Do not move the point in sides. Otherwise, you will change other parts of the picture and it can spoil. If you need a more accurate correction of use Distort tool. Try to position railings and building blocks and stairs on both sides of image have been aligned.

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Step 4

Image seemed to me is slightly bulging and so I applied a filter “Lens Correction” to fix it. Go to Filter > Lens Correction. In Lens Correction go on tab “Custom” and in “Geometric Distortion” set “Remove Distortion”: +7. it pulls image a little into deeper and you get more aligned image.

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Step 5

Now I removed the uneven part of the stairs. Add a layer mask by clicking on the Add Layer Mask button in the layers panel or by going to Layer > Layer Mask > Reveal All. Use Brush Tool (B) with settings Size: 150px. Opacity: 100%, Hardness: 0%. Set foreground color to black (press on keyboard D then X) and paint on the layer mask.

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Step 6

Duplicate this layer (to do this, use Cmd/Ctrl + J or go to Layer > Duplicate Layer) and convert it to Smart Object (right click on a layer > Convert to Smart Object). Now we can apply a blur and make changes to it. Go to Filter > Blur > Gaussian Blur. Set Radius: 5.0 px then click OK. It is necessary to create a depth of field, as the picture will look whiter realistic and nice if the background is smoother. You also need to take into consideration that the original model and leopard will be in focus and it would be wrong if there is no separation between the background and the main characters. Audience should be directed to the main object while the background used as a platform for unexpected solutions and harmony.

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Step 7

On effect layer mask remove blur from half of the stairs and railings with Brush Tool (B) (Size: 350px. Opacity: 100%, Hardness: 0%) Toward the middle of the stairs, change Opacity to 50%. Try not to remove the blur from the edges of the image to keep the depth of field.

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Step 8

Let’s start with floor. I believe that the checkerboard floor gives gothic and antiquities to the picture, so I chose “dingedcheckeredfloor_by_ocd1c_stock” texture. Add this image on working document (File > Place (Place Embedded)) And then the fun begins, is to combine the perspectives of both images (make texture floor). Use Free Transform tool (Ctrl/Cmd+ T) to make image bigger and rotate on 60 degrees.

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The use Distort tool (right click in transform mode) to lower the upper point to the level of the stairs, then lower side points and move to the bottom point to get the figure like in image below. It is very important that the floor did not look inclined; otherwise, the image will lose realism. I also want to note that floor will be more interesting if it be rhombuses, not a cell, but it is a matter of taste :)

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Duplicate smart filter “Gaussian Blur” from the top layer with a staircase (hold Opt/Alt and drag the filter icon to the desired layer), make double click on filter name and set Radius: 1.8px. All three layers I merged into one group “Interior” (Select all layers > Cmd/Ctrl + G).

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Step 9

The next steps I turned day into night. All the subsequent layers must be above group “Interior”. In this technique, I combine adjustment layers and fill. Let’s get start! Begin to darken from dark areas of the image. Go to Layer > New Adjustment Layer > Selective Color… Use image below to set the settings for Yellows and Blue colors.

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Now add some blue tones to the light. Go to Layer > New Adjustment Layer > Curves… On Green channel set Input: 126, Output: 130 and on Blue channel be 3 points: Input: 59, Output: 63; Input: 124, Output: 132; Input: 182, Output: 197. You should see that the bright areas of the image acquired a blue tint. Through this we can make a smooth night scene over the entire image.

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Next add a new layer filled with color #495cbf. Go to Layer > New Fill Layer > Solid Color. Set Mode “Soft Light” and Opacity: 30%. Specify color #495cbf and press OK. This layer, I added a bit of color to even out the color scheme. These layers are preparing colors and image for the correct application of the night effect

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Step 10

Now we have to highlight the center of our image with color spot. Create a new layer with gradient fill (Layer > New Fill Layer > Gradient…), Set Mode “Soft Light” and Opacity: 50%. In window that appears click on gradient and make as in image below from color #ffffff to #0e1406 (to duplicate gradient slider hold Opt/Alt and move it). After you are done with a gradient, click Ok and in window “Gradient Fill” set Style: Radial, Angle: 55, 3 degrees, Scale: 150% and click OK.

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At night, anything not be blue. Just a hint of color, therefore, for the balance, I added a new adjustment layer “Curves”, but this time I worked on a Red channel (one point: Input: 134, Output: 123;) to add a little green color and on blue channel (3 points: Input: 56, Output: 45; Input: 136, Output: 120; Input: 205, Output: 196) make yellow tint on image.

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Go to Layer > New Fill Layer > Solid Color. Set Mode “Overlay” and Opacity: 30%. Set color #28337a and press OK.

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Step 11

Go to Layer > New Adjustment Layer > Brightness/Contrast… Set Brightness: 3, Contrast: 1. I added a bit of a glow, and the following layers will help me to darken the image and add basic tone.

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Create a new layer with gradient fill (Layer > New Fill Layer > Gradient…) Set Mode “Soft Light” and Opacity: 50%. In Gradient Editor, make gradient #b0d7ff – #183099 – #0a1026. In “Gradient Fill” set Style: Radial, Angle: 67, 62 degrees, Scale: 150% and click OK.

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Add an adjustment layer “Curves”. On RGB channel, I use two points Input: 146, Output: 113 in center and move upper right point to Input: 255, Output: 224.

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Last adjustment layer be again “Curves”. Move upper right point to Input: 146, Output: 113. That is, we darkened the picture and you can proceed to selective correction. On the adjustment layer mask, using Brush Tool (B) (Size: 400px, Opacity: 50%, Hardness: 0%) remove effect from the central part of the image, as shown in the image below.

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Step 12

Create a new layer by using Cmd/Ctrl + Shift + N or go to Layer > New > Layer. In the dialog box, specify the following settings for the layer: Mode: Overlay, set checkbox on “Fill with Overlay-neutral color (50% gray)”. Use the Burn Tool (O) for create shadow and Dodge Tool (O) to create a light and shadow. Set the settings to each tool like shown in the image below. On this layer draw shadow along the edges of the image and on the back wall and light on stairs.

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At this stage, everything is done and you can move on. That’s about is you should get. All layers with adjustment layers, I will integrate into one group “night FX”.

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Step 13

And now we get down to the image of our magician. I had to use a few photos of a girl to create a correct posture. Start by adding the first model photo (File > Place (Place Embedded)) “stock___vampiria_by_mahafsoun-d7faxvr” (Model 1). Resize the image I did not, but there is one very important point and I do not advise you to use it often. To model seemed a little bit higher than I did reduce the width of the photo, and increased in height (if you use this only in very extreme cases, and so that all parts of the body remained normal).

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Step 14

Use Pen Tool (P) to create a contour of model. Be sure to leave a little background in the field of hair. Make selection from path (Feather Radius: 0px) and use Refine Edge (Cmd/Ctrl + Opt/Alt + R or Select > Refine Edge) to remove the remnants of the background and make selection more smooth. In Refine Edge Set View “On Black”, checkbox on “Smart Radius”, Radius: 4.0px, Shift Edge: -12%. Use brush in this window to remove pieces of background from hair and remove gray shadow from dress. Click Ok when you finish it.

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Add a layer mask to remove background (Layer > Layer Mask > Reveal Selection to use button on Layer Panel). On the layer mask, I remove her hand to replace it with another photo. Use Hard Round brush to not to damage a model.

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Step 15

Repeat the previous two steps (Steps 13-14) for a photo with the second model (Model 2). Only this time, on a layer mask, remove all except model’s hand. Try to position the hand so that it look natural. In the second picture you can see my result, After all, I combined the two models into one group (Cmd/Ctrl + G) “Model”.

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Step 16

I instantly make light and shadow for model that she perfectly fit into the interior. Create a new nondestructive layer (Overlay-neutral color) (Cmd/Ctrl + Shift + N) and use Dodge and Burn tools (O) from Step 12 (but change: Size: 100- 250px) to create shadow on both sides of the model and light on hairs, eyes, arms. Note that the light will come from the leopard, books, magic ball in her hands. Make this layer as Clipping Mask (Cmd/Ctrl + Opt/Alt + G or right click on layer > Create Clipping Mask).

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Create a normal new layer (Cmd/Ctrl + Shift + N) below “model” group. Select Brush Tool (B) (Size: 500px, Opacity: 100%, Hardness: 0%, Roundness: 40% (F5)) and draw shadow under model also paint the hem of her dress.

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Once add the book. Place image “book_png_by_mariasemelevich-d87y7zn” above model’s group. Resize (Cmd/Ctrl + T) book down that size be proportional to model. Place the book little over a hand to strengthen the ability of magic :).

Step 17

It’s time to fire a leopard! On the main picture is all well and we begin to details. We will do a leopard in a new document, and then add it to the main picture. So Open image “snow_leopard_stock_20_by_hotnstock-d4zeh7v” in Photoshop (Cmd/Ctrl + O or File> Open) and duplicate it (Cmd/Ctrl + J). Make contour and then selection of leopard using Pen Tool (P) (Feather Radius: 0px). Try to do not get in selection particles of background and hair not cut. This does not mean you have to cut each hairs by hand. Just try to draw the contour with minimal background presence.

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Step 18

Go to Refine Edge (Cmd/Ctrl + Opt/Alt + R), set checkbox “Smart Radius” and Radius: 4.2px, Shift Edge: -10%. Use brush in this window and draw on the inner side of the contour (on leopard, and not on the background). Add a layer mask to this layer and again duplicate it (Cmd/Ctrl + J) (This copy is in case you have something goes wrong with the next step).

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Hide all the layers below by clicking on the eye icon to the left of the desired layer. Select Brush Tool (B), press F5 and set form: “Dune Grass” (from a standard brush set of Photoshop) Size: 40px, Opacity: 100%, Spacing: 10%, Angle – change depending on the slope on a leopard fur. In Shape Dynamics set Size Jitter: 55%, Angle Jitter: 10%. Go to next tab “Scattering” and set Scatter: 66%, Count: 1. Uncheck “Color Dynamics” and “Transfer”.

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On a leopard layer mask (draw black color – D then X) very carefully, in accordance with the direction of wool draw blades of grass on the edge of leopard contour. Try to draw the wool so as not to appear pieces of background (you have to draw between the hair and the background). Also, if you need something to remove, just set brush color to white (X).

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Now that you know how to make a realistic fur. And if you do photo manipulation with animals, you can achieve even more realistic.

Step 19

Desaturation (Cmd/Ctrl + Shift + U or go to Image > Adjustments > Desaturate) resulting image of leopard and there adjust contrast of leopard by using “Levels” (Cmd/Ctrl + L or Image > Adjustments > Levels or use adjustment layer “Levels”). Set for blacks: 35, gray: 2.18, white: 213. If you do other fire animals, these values are not appropriate. You will need to achieve a contrasting black and white image. In addition, remember, the darkest parts will be the brightest. Delete unnecessary layers (select + Del).

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Invert image by adding adjustment layer “Invert” (or you can use Cmd/Ctrl + I) and Merge leopard layer with adjustment layers (Cmd/Ctrl + E) and go to Channels panel. In Channels panel hold Cmd/Ctrl and click on RGB thumbnail to select all white color and duplicate selection (Cmd/Ctrl + J). Create a new layer (Cmd/Ctrl +Shift + N or use icon on Layer panel), set Background color to black (D then X on keyboard) and fill layer (Cmd/Ctrl + Del) and the leopard appeared!

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Step 20

Now make coloring for leopard. On layer panel lock transparent pixels (icon in the form of a chess cells in the upper part of the Layers panel) and Use Soft Round brush with Size: 150px, Opacity: 100%, color #fff568 as main color and #faae5d to create a darker the contour. Unlock transparent pixels on this layer.

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Now add a little outer glow. Make a double click on leopard layer and in Layer Style window choice “Outer Glow” Mode: Screen, Opacity: 52%, Color: #ff0000, Size: 7px and click OK.

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Increase the contrast of colors to enhance the glow. Add adjustment layer “Levels” and set for whites value 222.

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Step 21

Create a fire basis on a leopard. First, open (Cmd/Ctrl + O) desired image of fire (in my case “sidestreet-stock (3)”) from pack “Package Fire_stock_by_sidestreet_stock”. On Channels panel hold Cmd/Ctrl and click on RGB thumbnail select Move Tool (V) and drag the fire in the document with the leopard.

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Slightly reduce the size of the flame (Cmd/Ctrl + T) and use Move Tool (V) + hold down Opt/Alt to quickly duplicate the flame. Rotate and duplicate flames to close the entire path of leopard. After all done, merge flame layers (Cmd/Ctrl + E). Use Eraser Tool (E) to remove unnecessary flames from leopard body and do a little more smooth outer flame.

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Now add flame larger sizes using the method in the first paragraph of the previous step. Not necessarily completely cover the leopard. Just add a few desired flames slightly larger. Use Eraser Tool (E) if you need to remove unnecessary parts to make the fire more dynamic.46

Step 22

If you have a desire to make leopard more interesting, add flying sparks beside. Place image “sparks_2_by_mariasemelevich-d826onj”, change Blending Mode to “Screen” reduce their size to match the scale of the leopard and duplicate them in several different places. Use layer mask and painting on it to remove some sparks and make realistic texture. That’s it! Burning leopard ready. You can use adjustment layers “Hue/Saturation”, “Color Balance” and etc. to change color, just like my second version of leopard.

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Hide the black background (do not worry if sparks will be on a black background, all is well and just later it will be fixed) and will Merge all layers with the leopard into one (Cmd/Ctrl + Shift + E). Hold Cmd/Ctrl and click on thumbnail to select a leopard. Use Move Tool (V) to move it to a working document with photomanip.

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Increase slightly its size and position it near the feet of the model. Set Blending Mode “Screen”. Place the layer with the leopard between the group with the model and shadow. Our leopard is ready and we can start working on lighting and visual effects.

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Step 23

In this part of tutorial I will teach you how to make glow and reflected light. With a few layers, we create realistic lighting and effects. First, add a little color and smoke to the overall atmosphere. Create a new layer below leopard, take soft round brush (Size: 600px, Opacity: 35%) with color #ad5b3d and draw a light around a leopard and a little on the stairs. Set “Color” Blending Mode to this layer.

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Load brush pack “ryky___all_my_photoshop_brushes_by_ryky-d6lsedy” in Photoshop. Select brush “Aufgenommener Pinsel 2 10” (Size: 600px, Opacity: 20%) and on a new layer above leopard, using white color draw a smoke around model and leopard

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Step 24

We proceed to a model. I think it necessary to make lighting now, then to make it easier to add other effects. All of the following, I will write on its own layer and with different blending modes. Be careful and accurate to achieve good results. So create a new layer and make it as Clipping Mask (Cmd/Ctrl + Opt/Alt + G), that layer contents acted to the group with the model) to model’s group. Use soft round brush (B) (Size: 250px, Opacity: 100%, Color: #e16640) and draw a light spot on model’s leg and hand, that are closer to the leopard. Layer Blending Mode “Soft Light”, Opacity: 80%.

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Do the same with the next layer of light but using color #ffff84 and drawing closer to the edge of the contour to amplify light. Layer Blending Mode “Soft Light”, Opacity: 57%. In this part of the tutorial we will draw a lot :)

Step 25

Now do the bright glow of the fire. Select Brush Tool (B) (Size: 35px, Opacity: 100%, Color: #f1a73c) and very carefully, on a new layer make a more detailed edges of folds and on dress, on the leg the model make a small reflection of the fire. Layer Blending Mode “Overlay”, Opacity: 36%.

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Create glow from the book on hand and hair model. I understand that it is a little early, but be much better to create one it is now, that then you do not get confused. The scheme remains the same: New layer – Brush Tool (B) (Size: 100px, Opacity: 100%, Color: #64ccf4) – Layer Blending Mode “Normal”, Opacity: 68%. Gently apply the basic tone of the face, hair and hand model. The second layer is the same, but now I stepped distribution of color on hair and face with the other side and changed layer Blending Mode to “Color”, Opacity: 100%.

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Step 26

Now add effects to a book. First, you need to make the right lighting for a book. Create a new Overlay-neutral color layer (Cmd/Ctrl + Shift + N and set Mode: “Overlay” and checkbox on “Fill with Overlay-neutral color), set it as Clipping Mask (Cmd/Ctrl + Opt/Alt + G) to book layer. Dodge pages and darken the lower part of the book (settings for Burn Tool (O) Dodge Tool (O) in Step 12 and Size: 150px). Set Opacity: 70% to this layer.

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Create normal new layer and make a big spot on a book with Brush Tool (B) (Size: 700px, Opacity: 100%, Color #4ccafe). Set for this layer Blending Mode “Color”. Therefore, the next new layer is the flight to your imagination and desires. I added to the niche flying particles. You can use whatever you like. There are no restrictions. I made a small list of the used brushes if you want to repeat my result. Use different values of Opacity (30% -100%), change the brush size, form (I use brushes “NagelSeries37-Spots01”, “NagelSeries37-Spots02”, “The Fairy Dust Brush”, “Sampled Brush 1 6”, “splatter 2”) and use different combinations of colors (I use #4ccafe and 97dffe). All you want. In this brush set a very different brushes.

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Mandatory condition is create a new layer after every one or two strokes, it will allow you to change the Opacity of every stroke and merge there layers (Cmd/Ctrl + E).

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Step 27

Now freeze a book :). For this purpose on two new layers (there layers as Clipping Masks and above the layer with book shadow) I use brush “Sampled Brush 2 40” (Size: 80px) with color #95a2a8 I drew on the cover of book the frost. Change Opacity (40% -70%) to achieve better results.

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Add the final layer for outside snowflakes. This layer is located under a layer with a blue glow and not like Clipping Mask. Brush form “Snowflakes”, Size: 30-40px, color #95a2a8. Layer Blending mode – “Soft Light”. That’s it! With a book on this, we finish. A little later, when we will add basic lighting effects, we will add a few details, and now add the flying pages.

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Step 28

So, the flying sheets. For the beginning we were a little scattered them on the floor to further understand how placing flying sheets. Place image “burnt_music_sheets_png_by_frozenstocks-d5prud7” into working document and that return to Step 8 (where you make a floor), place sheets, but in this case, I recommend a little to reduce its size. Layer with notes is located under a layer of shadow on the model. Create a group “sheets” and work with it there (Cmd/Ctrl + G). So you do not get stuck in layers.

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Duplicate sheets several times and change their position, to make the texture more diverse. I will integrate layers with sheets on the floor and add a layer mask to remove the duplicated fragments.

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Step 29

We now make flying sheets in the background. Again, Place image “burnt_music_sheets_png_by_frozenstocks-d5prud7” and simply duplicate them three times and is located at the middle and bottom of the image. Resize multiple copies to make realistic flight (pages cannot all fly in the same plane).

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As with previous sheets, I merge the layers into one and added a layer mask and remove some pages to reduce their density and set the direction of flight.

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Step 30

Convert resulting layer to Smart Object (right click on a layer > Convert to Smart Object). Now we can apply a motion and make changes to it. Go to Filter > Blur > Motion Blur. Set Angle: 35 degrees and Distance: 30px and click OK.

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On effect layer mask remove blur from edges of the sheets which are closest to model with Brush Tool (B) (Size: 150px. Opacity: 40%, Hardness: 0%).

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Create a new layer above flying sheets and fill it with black color. Set layer Opacity: 56%. At now sheets, look realistic. Because the light in this picture is not uniform and it is important to preserve the unity of the atmosphere.

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Step 31

Similarly, to Steps 29-30 made a bigger sheets on foreground. All the effects and action have remained the same, only now to make a big page (do not do too many of them), and on a new layer (as Clipping Mask), apply shadow (use soft round brush with black color) on the edges of the pages where they are closer to the edge of the document. Set to Shadow layer Opacity: 62%.

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Step 32

Now enhance the color in the picture detail and elaborate lighting. I am writing this now because the main objects properly in place and we can do the right lighting. Create a new group “FX” (on Layer panel click on appropriate icon) under group “Book”. Create a new layer there. Use a soft round brush with Opacity: 100% and color #e8702d to paint the first stages and part of the floor on the left side of the image. Same for the right side but use color #efec43. Set for layer Opacity: 23%, Blending Mode “Hard Light”.

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Now do the same thing but on Leopard. Layer Blending Mode “Overlay”, Opacity: 57%.

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Are you see how colors converted? Now the final touch. Use color # ce835b and paint a leopard and a little around it and a bit of flying pages to create a strong glow. Blending Mode “Overlay”. Now everything has become realistic and vivid. Fire was natural, and the surrounding interior mysterious.

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Step 33

Now back to the book. In “FX” group, create a new layer and use brush “Gras – kort” with Size: 175px and white color, in a few places dotted draw near a book. Add a filter “Motion Blur” (Filter > Blur > Motion Blur) with the settings: Angle: 90 degrees, Distance 40px. Here is a bit of magic or icicles. On your taste. Remove excess using Eraser Tool (E).

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Step 33

Now back to the book. In “FX” group, create a new layer and use brush “Gras – kort” with Size: 175px and white color, in a few places dotted draw near a book. Add a filter “Motion Blur” (Filter > Blur > Motion Blur) with the settings: Angle: 90 degrees, Distance 40px. Here is a bit of magic or icicles. On your taste. Remove excess using Eraser Tool (E).

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With the effects of the work is completed. In my opinion, the result is good, because we have eliminated the drawbacks of lighting and make the picture more intense. It is very well showed mystery and intimidating atmosphere of the old castle. Now the atmosphere formed and you can add a little small genre pieces. Can begin to create a magical powers.

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Step 34

Create a new group “Magic ball” under a layer with sheets and a new layer into it. Use Elliptical Marquee Tool (O) to make a ball the size of a little more than hand model (to draw a circle flat, hold Cmd/Ctrl + Opt/Alt). Set Background color #8d8987 and fill selection (Cmd/Ctrl + Del). Deselect (Cmd/Ctrl + D) and on a new layer (as Clipping Mask) draw white points, using a brush “Sampled Brush 1 6”.

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Now the magic structure. Create a new layer and clip it. Fill layer a black color (D, then X and Cmd/Ctrl + Del). Go to Filter > Render > Clouds and add another filter “Difference Clouds” (Filter > Render > Difference Clouds). Press Cmd/Ctrl + F as the structure of clouds becomes shallower and like a cut stone, (I repeated imposition filter about 20 – 30 times). Change layer Blending Mode to “Linear Dodge (Add)”. Duplicate this layer, add a layer mask (Layer > Layer Mask > Hide All) and draw with white color on the mask, make energy prominences.

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Step 35

Add some color. Select Gradient Tool (G), set gradient form “Radial” and go to “Gradient Editor”. There set preset “Foreground to Transparent” and edit it. Create four sliders (just do not touch the transparent. To duplicate slider, hold Cmd/Ctrl and move it) and make two pairs with color #9941c2 and #691b8d. Click OK and on a new layer draw gradient from center of ball to the point as shown in the image below. Set layer Blending Mode “Color Burn”.

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Duplicate gradient layer (Cmd/Ctrl + J) and change Blending Mode to “Pin Light”. This will allow the paint little white dots and make a smoother color. Use soft brush with Size: 500px and color #be5efa to create a glow on a new layer. Blending Mode “Soft Light”, Opacity: 54%.

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Duplicate gradient layer (Cmd/Ctrl + J) and change Blending Mode to “Pin Light”. This will allow the paint little white dots and make a smoother color. Use soft brush with Size: 500px and color #be5efa to create a glow on a new layer. Blending Mode “Soft Light”, Opacity: 54%.

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Step 36

It remains only to add to our picture of ghosts and all! Open image “ghosts_png_by_mariasemelevich-d87y8cm” (Cmd/Ctrl + O). Take Lasso Tool (L), select ghost, hold Cmd/Ctrl or use Move Tool (V) and move selection in working document.

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Now you can arrange them as you like. Change the size and position. I made in this picture just 4 ghost. Place all of them in the desired positions, and merge it in a single layer (Cmd/Ctrl + E) and add a filter “Gaussian Blur” (Filter > Blur > Gaussian Blur) and set Radius: 5px. That will be quite enough to make ghosts “out of focus”. Little hint :) Try changing on ghost layer Blend Mode to “Screen”. Maybe you will like this more.

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Create a two new layers. First over ghosts and the second in the group “night FX”. Again, loved, but bothersome Brush Tool (B) (Brush: “Aufgenommener Pinsel 2 10”, Size: 1000px, Opacity: 45%, color: black) use it for the last time to make smoke on ghosts and darken the top of the back wall. For second layer set Opacity: 35%.

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Final Results

Well, that’s all! The picture is ready and you can rest and enjoy your results. In this lesson, we will have time to do everything and I hope that you are never bored :) and you learned a lot. A little advice: take a few minutes break, if you feel that something goes wrong or everything became too difficult. Just do not forget that you should not afraid to experiment! Thank you very much for your attention and good luck!

final-results

Tutorial by Maria Semelevich

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Thank you very much for taking the time to study this tutorial! I hope you benefited it! I wish all lucked in your future achievements! I thank the authors of resources for their excellent work and good quality! Thank you very much! If you have questions or need help, please contact me. I look forward to your feedback and creative works! You can contact me by e-mail – [email protected] or Facebook Deviantart Behance. I am open to suggestions and cooperation! With best wishes!

– Maria Semelevich.

The post Create This Charming Magician with Enchanting Effects in Photoshop appeared first on Photoshop Tutorials.

Mirror Effect | Photoshop Tutorial | Photo Effects

Article publié pour la première fois le 05/12/2016

How To Add Fantastic Light Leaks In Photoshop

Light-leaks-in-Photoshop

In this quick tutorial we will learn how to add super easy,
yet very effective light leaks to your image.

Article publié pour la première fois le 30/01/2015

Photoshop Tutorial | 3D Text | Transparency Effect


This tutorial is all about 3d text in Photoshop CS6 and CC, with transparency effect. Moreover a very nice reflection and lighting effect. This can be an excellent background design.
As always tutorial has been recorded in a very simple and easy to follow way, I hope this Photoshop tutorial can enhance your designing skills.
Happy Watching. . . |’◡’|
If you have any further query please do contact Me on following links.

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Tutorial Photoshop CC Face Explosion Effect – Best Photoshop Tutorial Photo Effects

Article publié pour la première fois le 01/11/2016

How to Create a Realistic Water Cube in Photoshop

In this tutorial we will use basic and advanced techniques in order to create a realistic water cube. Intermediate Photoshop users should feel right at home but the beginners can also follow it. Let’s begin!

You will create a realistic water cube with various fantastic elements scattered here and there. You will need Photoshop CS3 or newer in order to follow this tutorial.

Tutorial Resources

Step 1

Create a new file 1500×1581 pixels. Set the foreground color to a light blue (#4eaeeb) and the background color to white. Select the Gradient Tool (G) and hold shift while dragging from the upper side of the document to the lower side.

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Step 2

Create a new layer (Ctrl + Shift + Alt + N) and choose the brush tool (B). Increase the size to 300px and lower the opacity to 20%. Select white as foreground color and click once or twice in the middle the document to create a backlight.

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Step 3

Select the Pen Tool and create a form like shown below. Press Ctrl + Enter to convert the path into a selection and select a dark brown color as foreground (#484222). Create a new layer (Ctrl + Shift + Alt + N) and fill the selection with the foreground color by pressing Alt + Backspace.

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Step 4

Duplicate the layer we create at step 3 (Ctrl + J) and press Ctrl + T to enter Free Transform. Right click on the layer and from the drop down menu choose Flip Horizontally. Move the duplicated layer to the left until you have the two sides of a cube as shown below.

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Step 5

Select both the layers we created at steps 3 and 4 and press Ctrl + G to group them.  Add a layer mask to the group (Layer > Layer Mask > Hide All). Now you’ll see that the two layers have disappeared. Hold the Ctrl and Shift key and click on each of the two layers thumbnails. By doing this you will make a selection of the two layers.  Release Ctrl and Shift key and press D to set default colors. Click once on the group’s layer mask and press Alt + Backspace to fill the selection with white. Name the group “Texture”.

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Step 6

Open the file “Sand Texture”. Select all (Ctrl + A) and copy (Ctrl + C). Go back to our document and paste (Ctrl + V). Convert the pasted layer into a Smart Object (right click on the layer in the layer palette and from the  drop down menu choose Convert To Smart Object) and put the layer inside the group we created at step 5. Resize the texture layer as shown below.

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Step 7

Duplicate the texture layer (Ctrl + J) and move it to the right side.

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Step 8

Open the file “Sand Texture2” and copy/paste into our scene. Desaturate the layer (Image > Adjustments > Desaturate) and convert the layer into a smart object and position it as shown below. Change the blending mode to Soft Light. This will give our ground texture a bit more variation.

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Step 9

Create a new layer and choose the standard round soft brush. Lower the opacity to 10% and paint with black on the margins of the ground. Create another layer and paste some more shadow on the left side of the ground.

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Step 10

Create a Hue/Saturation Adjustment Layer (you can find all the adjustment layers in Layer > New Adjustment Layer > …..) with the settings shown below and place it inside the “Texture” group.

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Step 11

Create a Photo Filter Adjustment layer and use a Warming Filter preset to warm up the ground and place it inside the “Texture” group.

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Step 12

Create a new layer and select the standard chalk brush. Lower the size to 2px and the opacity to 50%. Paint some straight white lines on the corners as shown below. In order to paint straight lines click where you want the line to begin and then Shift-click where you want the line to end.

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Step 13

Create a new layer and choose the standard chalk brush. Lower the opacity to 50% and the size to 10px and with a dark muddy brown (#73634e) paint some dirt on the corner indicated below.

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Step 14

Create a new layer and change the blending mode to Overlay. Lower the opacity to 56%. Choose the standard round soft brush and lower the opacity of the brush to 10%. Paint with white over the corner to give it a bit more volume.

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Step 15

Create a Curves Adjustment layer and use the settings shown below to increase the contrast. Place the curves layer in the “Texture” group.

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Step 16

The intensity of the ground is a bit too much so let’s tone it down. Create a Hue/Saturation Adjustment Layer  and lower the saturation to -19.

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Step 17

Open the file “Cracks”. Select the black cracks ( Select > Color Range and click anywhere on the white area. Press Ok to exit the color range window and press Ctrl + Shift + I to invert the selection) and copy/paste them into our scene. Place the cracks layer on the right side of the ground. Duplicate the cracks layer (Ctrl + J) and move it to cover the left side too.

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Step 18

Group the two cracks layer together (Shift-click on each and press Ctrl + G) and add a layer mask to the group (Layer > Layer Mask > Reveal All). Now paint with a black brush in the layer mask to hide the unwanted cracks – you should have something like the image below after you’re done.

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Step 19

Open the file “Skeleton”. Select all and copy paste in our document. Place the skeleton as shown below and don’t forget to convert it into a smart object.

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Step 20

Right click the skeleton layer and choose Blending Options from the drop down menu. Use the settings shown below to make the skeleton look like he’s belonging to the ground.

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Step 21

With the standard Chalk brush paint some crumbs around the ground as shown below.

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Step 22

Double click the crumbs layer and use the settings shown below to give the crumbs more volume and a 3D look.

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Step 23

With the same chalk brush paint with black some subtle details on a new layer over the crumbs.

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Step 24

Group all the layers related to the ground together and name the layer “Ground”. Add a layer mask to the group (Layer > Layer Mask > Reveal All) and use the standard chalk brush to nip here and there (paint with black in the layer mask) in order to break the boring straight lines of the ground.

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Step 25

Create a new layer and choose the standard round soft brush. Increase the size to 200px and lower the opacity to 50%. Move this layer below the “Ground” layer in the layer palette and paint some shadow as shown below.

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Step 26

Open the file “Underwater1”. Select all and copy/paste in our document. Convert the layer into a smart object and place the underwater as shown below.

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Step 27

Click on the underwater layer in the layer palette and press Ctrl + G to add it to a group. Add a layer mask to the group (Layer > Layer Mask > Hide All) and use the Pen Tool to create a path as indicated in the layer below. Press Ctrl + Enter to convert the path into a selection.

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Step 28

Press D to set the colors to default and while in the layer mask of the group press Alt + Backspace to fill the selection with white and thus reveal the underwater inside the selection. Press Ctrl + D to deselect.

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Step 29

Open the file “Underwater2”. Select all and copy paste into our underwater group. Change the blending mode to Soft Light.

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Step 30

Open the file “Bubbles”. Select all and copy/paste in our underwater group.  Change the blending mode to Overlay.

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Step 31

Create a new Hue/Saturation Adjustment Layer and place it inside the underwater group. Change the Hue to -22 to change the hue of the water to a more pleasant one.

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Step 32

Open the file “Water Surface”. Select all and copy paste in our scene. Desaturate the layer (Image > Adjustments > Desaturate) and convert it to a smart object. Place the water surface as shown below.

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Step 33

Click on the surface layer in the layer palette and press Ctrl + G to add it to a group. Add a layer mask to the group and using the same techniques we used at steps 27 and 28 to reveal the surface only where it should be as shown below. Name the group Surface.

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Step 34

Create a new layer and place it inside the Surface group. Set a nice blue as foreground color (#468ff2) and press Alt + Backspace to fill the layer with that color. Change the blending mode of the layer to Color.

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Step 35

Create a Hue/Saturation Adjustment Layer and place it inside the Surface layer. Change the hue to -14.

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Step 36

Create a new layer and change the blending mode to Overlay. With the standard round soft brush at 10% Opacity paint some white shading in the middle of the surface.

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Step 37

Use the Pen Tool to create a selection as shown below. Create a new layer (or more) and change their blending modes to Overlay for lighten effects and Multiply for darkening effects. Paint with the round soft brush very subtly with white in the center of the selection and with black on the margins of the selection.

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Step 38

Do the same thing for the left side of the water. As you can see I am using multiple layers for flexibility.

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Step 39

Create a new layer and draw a vertical line right over the corner of the water with the standard chalk brush (2px size). Lower the opacity to 49%. As you remember from previous steps you can either click on the start point with chalk brush and Shift-click on the end point of the desired line.

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Step 40

Create a new layer and with the round soft brush paint with a dark blue some squiggly lines  where the water waves meet the underwater texture to create some dynamism.  After that paint other squiggly lines over the blue ones but this time use white.

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Step 41

Now it’s time to populate the underwater with some objects. Open the “Plant” file and copy all. Go back to our document and paste. Convert the layer into a smart object and place it somewhere on the bottom of the water. Lower the opacity to 5%.  Do the same for all the following objects by opening these various files: Fish, Diver, Shark. Vary the opacities between 10% and 20%.

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Step 42

Open the file “Boat”. Select all and copy/paste in our scene. Place the boat on the surface of the water and use a layer mask to hide a little portion of the bottom.

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Step 43

Create a new Hue/Saturation Adjustment Layer and lower the saturation to -46. Hold the Alt key and click between the hue and the boat layer. This will clip the hue layer to the boat layer – what it means in layman terms is that that the hue layer effects will be applied only to the boat.

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Step 44

Create a Curves Adjustment Layer and drag the black slider to the right to increase the contrast. Clip this layer to the boat layer (Alt-click between the curves and the hue saturation layer).

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Step 45

Create a new layer and clip it to the curves layer below. Change the blending mode to Overlay and lower the opacity to 73%. Use the standard round soft brush at 10% Opacity to paint some highlights on the boat as indicated below.

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Step 46

Create a new layer and select the standard chalk brush. Lower the size to 2px and the opacity to 30%. Paint some squiggly lines where the boat meets the surface of the water to simulate waves crushing into the boat.

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Step 47

Open the file “Fisherman”. Use the Pen Tool to make a selection of the fisherman and his fishing road. Copy/paste the fisherman in our scene and place him in the boat near the front. Use a layer mask if you need to hide his legs and don’t forget to convert the fisherman before resizing to a smart object.

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Step 48

Create a Hue/Saturation Adjustment Layer and lower the Saturation to -84. Clip this layer to the fisherman layer (Alt-click between the two).

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Step 49

Create a new layer and clip it to the fisherman layer. Use the round soft brush tool to paint with black on his back areas and with white on his front areas. Clip this layer to the fisherman layer.

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Step 50

Create a new Hue/Saturation Adjustment Layer and clip it to the fisherman. Use the settings shown below to change the hue of the fisherman to a warm red.

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Step 51

Create a new layer and use the chalk brush to create a straight vertical black line from the tip of the fishing road going all the way underwater. You can hold shift while dragging the brush vertically to restrict it’s movement. Add a layer mask to this layer and with a black brush at 50% opacity paint in the layer mask to partially hide the underwater portion of the rod line.

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Step 52

Group all the water related layers and name the group Water. Add a layer mask to this group and hide randomly the bottom area to make it look more natural.

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Step 53

Create a couple of new layers and change their blending modes to Overlay and Color Dodge. Paint on each with a very thin round  white soft brush (2px) where the ground meets the underwater.

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Step 54

Open the file “Birds”. Select all and copy paste in our scene. Place the birds as indicated below.  As you can see this simple addition already makes the scene look more believable.

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Step 55

Create a new layer and import the cloud brushes (Edit > Presets > Preset Manager or double click the .abr file). Use one of the cloud brushes to create  a white cloud above the fisherman.

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Step 56

Create a new layer and paint an island with a nice red brown color. Also paint the waves crushing into the island and if it is too desaturated you can add some Curves or Hue/Saturation Adjustment layers.

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Step 57

Open the file “Palm”. Select all and copy/paste in our scene. Place the palm on the island and paint some shadow on an underneath layer. Clip a Curves Adjustment Layer to the palm in order to make it look greener.

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Step 58

Create a new layer and paint some rope connecting the boat to the palm with the standard black chalk brush.

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Step 59

Press Ctrl + Shift + Alt + E to make  a new layer from all the visible layers and apply a 20px Gaussian Blur (Filter > Blur > Gaussian Blur). Change the blending mode of the layer to Soft Light and lower the Opacity to 39%. This will slightly increase the contrast and give our scene a dreamy look.

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Step 60

Open the file “Nebula”. Select all and copy paste in our scene. Change the blending mode of the nebula to Soft Light and lower the Opacity to 39%. Add a layer mask and hide some of the middle nebula effect.

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Final Results

final-results

Download the PSD

Tutorial by Johan Sandu

profileThank you for following this tutorial! I hope you learned some useful Photoshop tips and tricks and had fun. You can find me on deviantart here.

– Johan Sandu

The post How to Create a Realistic Water Cube in Photoshop appeared first on Photoshop Tutorials.

How to Create a Double Exposure in Adobe Photoshop


Learn how to create a double exposure effect in Photoshop, using two images, selection methods, layer masks, Adjustment Layers, and more!

Learn all your want with 10 days FREE at Lynda.com: http://www.lynda.com/howard

Support my content: http://www.patreon.com/howardpinsky

Tools used in this tutorial:

Quick Selection Tool: This selection method works very similar to a brush, allowing you to brush over the areas you wish to turn into a selection. By default, every stroke adds to your selection. If you wish to deselect some areas, hold down your Alt (Windows) or Option (Mac) key and brush.

Refine Edge: When you initially create a selection, it’s likely to be very sharp around the edges, and likely won’t contain hair or fur. Refine Edge will allow you to not only soften out those edges, but you’ll be able to use Smart Radius to grab hair and fur which may not have been selected.

Color Range: If you’re looking to select all or most of a single color in your image, Color Range will help you do that. It lets you automatically target pure colors, or sample specific colors using the eye dropper. To add to your sample, hold down shift. To subtract, hold down Alt (Windows) or Option (Mac). Pressing OK will create the selection.

Layer Masks: If there’s an area of your layer that you wish to hide (or bring back), Layer Masks will help you do that. Painting using a black brush will hide portions of the layer, and painting with a white brush will reveal them.

Adjustment Layers: By using an Adjustment Layers, you’re able to change targeted areas of your photo without damaging the original layer. These can either be applied to the full image, or specific areas using selections or Layer Masks. At any point in the future, you can either make changes to the adjustment, hide it, or delete it completely.

Make sure to check out my other Photoshop tutorials. Links below!

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IceflowStudios is run by Howard Pinsky, providing FREE Adobe Photoshop and Adobe Photoshop Lightroom video tutorials to the graphic design and photographer community. As an Adobe Community Professional, Howard’s Photoshop tutorials have been recognized by schools around the country, design blogs, and by Adobe. To date, the videos uploaded to the IceflowStudios YouTube channel and website have been viewed over 80 million times.

No matter what you’re looking to learn in Photoshop, you’re bound to find it in our library of over 350 tutorials. Topics include: Text Effects in Photoshop, Photo Composition, Photo Retouching, The Basics of Photoshop, Designing in Photoshop, Special Effects, and more! While new videos will be taught using the latest version of Photoshop, you’ll find videos covering Photoshop CC, Photoshop CS6, CS5, CS4, and CS3.

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Shape Cluster Effect In Photoshop

In this tutorial we will learn how to
create a unique shape cluster effect.

Article publié pour la première fois le 30/01/2015

Photoshop Graphic Design Tutorial – Smooth Background

Article publié pour la première fois le 30/08/2016

A Wizard and His Pupil – Create a Fairy Tale Manipulation in 75 Steps

Create floating island in a twilight atmosphere with plenty of magical details. Read this tutorial and learn how to combine all those elements to create this fairy tale composite.

What you’ll be creating

Photo manipulation tutorial with simple and advanced techniques. You will need Photoshop CS5 or newer to follow this tutorial.

final-results

Tutorial Resources

Step 1

Open file “Sky”. This will be our background on which we will create our scene.

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Step 2

Import the moon brushes. Choose a half moon brush and on a new layer (to create a new layer press Ctrl + Shift + Alt + N) click once to create a half moon like shown below.

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Step 3

Now let’s create the castles floating in the sky. First open the file “Floating Island”. Select all by pressing Ctrl + A, copy by pressing Ctrl + C. Go back to our scene and press Ctrl + V to paste. Now we could resize the island as it is but it is good practice to convert most of our imported layers to Smart Objects in order to preserve their original pixel information no matter how much we resize them or apply filters on them. Smart objects and adjustment layers are very important for lossless image editing and manipulation – we will soon use adjustment layers. For now let’s convert the imported layer (our floating island) into a smart object. There are multiple ways to do that but the simplest way is to right click the layer and from the drop down menu choose Convert To Smart Object. After you do that you can safely resize the island (Ctrl + T) as shown below.

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Step 4

Our island is orange but our sky is blue. The island looks like it doesn’t belong here. That is because objects tend to have a hue close to that of the sky. This is generally true for most photo manipulations scenes. Now how should we go about color correcting the island so that it blends nicely with the sky? There are multiple ways of doing that: we could use a hue/saturation adjustment layer, a Curves adjustment layer or a solid color layer. We will use the latter since it is the easiest way. First select a brush tool and Alt-click somewhere in the sky to sample a blue color. Create a new layer and press Alt-Backspace to fill the layer with the sampled color. It looks all blue but we want to limit the blue only to the island. We will do that in the next step.

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Step 5

It’s time you get familiar with another very important concept regarding photoshop layers: clipped layers. A clipped layer shows only through the pixels of the layers it clips. It sounds complicated but it’s not. Let me give you an example. Let’s say you created a new layer and on this new layer you draw a horse. Now let’s say you want to apply a texture to the horse. Well, you could copy and paste a texture from somewhere, place it above the horse and painstakingly delete every pixel that falls outside the horse.

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Step 6

Of course there is an easier way to do it and that is by clipping the texture layer to the horse layer. The easiest way is just to do it and see it in action. Hold the Alt key and click once between two layers. The upper layer will be visible only through the pixels of the lower layer – in other words the upper texture layer will only be visible through the lower horse layer. This is how you clip layers. You can have more than one clipped layers – for example you can have a four texture layers clipped to the horse layer and they will all show through the visible pixels of the clipped layer. So from now on you should at least know (and hopefully understand) how to clip layers: simply Alt-click between two layers in order to clip the upper layer to the lower layer in the layer pallet.

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Step 7

Now back to our scene. Clip the color layer to the island layer and change the blending mode of the color layer to Color. Notice how the island suddenly looks very well blended into the scene. If you wanted to retain some of the original color you could simply lower the opacity of the color layer but in our case this is just what we need.

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Step 8

Another very important thing in creating photo manipulations is light direction and shading. Before apply any light and shade to our object it is important to establish the light direction. In our case the light is coming from the middle/lower right portion of the scene. Now it’s time to apply some shading to our island to make it look less flat. Create a new layer and set the blending mode to overlay (a good blending mode for altering the lightness of an object without affecting the colors very much). Clip the layer to the island layer and with a soft round white brush at 30-40% Opacity paint a little on the lower right part of the island. Change the color of the brush to black and paint a little in the upper left part of the island. If you have a tablet this will be even easier but you can also do it fairly well with a mouse. You should have something like the image below.

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Step 9

Open file “Castle”. Using the pen tool or the quick selection tool select the castle. Copy it and paste it into our scene. Convert the castle layer to smart object and resize it like shown below.

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Step 10

Add a layer mask to the Castle layer (Layer > Layer Mask> Reveal All). In the layer mask use a round soft black brush to mask the lower portions of the castle so that it integrates nicely with the island.

Layer Mask quick explanation. Layer mask are one of the most important concepts to understand in order to use Photoshop efficiently. There are plenty of tutorials on internet regarding layer masks but here’s the quick version. Let’s say you have a photo and you set it on a table. This is the layer. Now over the picture you put a transparent paper or foil. This is the layer mask. If you draw with a black marker over the transparent paper you will not see the picture under the black paint. If you erase the black paint you will see the picture. This is painting with black and white in the layer mask.
All this time the photo is unharmed – if you remove the transparent paper the photo is intact below. This allows for a great flexibility when doing any image editing in Photoshop.

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Step 11

For organizational purposes it is a good habit to group your layers. Select all the castle related layers (you can select multiple layers by holding Ctrl and clicking on each layer) and press Ctrl + G to group them. Name the group Castle.

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Step 12

Now it’s time to create our floating road. Open file “Desert”. Using the rectangular marquee tool select the desert, copy it and paste it into our scene. Transform it to smart object and position it as shown below. Also, position the desert layer below the Castle group in the layer palate.

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Step 13

Add a layer mask to the desert layer (Layer > Layer Mask> Hide All). Now the desert will disappear from the scene because the layer mask is all black. With the standard chalk brush and a white color at 100% Opacity draw something resembling a road in the layer mask. Name this layer “Base Dirt”.

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Step 14

Create a new Curve adjustment layer and clip it to the Base Dirt layer. Drag the curve down to darken.

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Step 15

Duplicate the “Base Dirt” layer (Layer > Duplicate Layer) and rename it Base Volume. Drag it above the Base Dirt layer in the layer palate. Press Ctrl + T to Free transform and position it as shown in the image below. With this little trick you have created a very convincing road which we will improve in the next steps.

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Step 16

Create a new layer and fill it with a blue color sampled from the sky (#77889c). Clip it to the Base Volume layer.

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Step 17

Select all the road related layers and group them (Ctrl + G). Name the group Road.

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Step 18

Now I am going to teach you another useful trick. We want to apply some Adjustments layer to the our road group but we don’t want them to affect other layers. How do we do that? Well, we could clip all the adjustments layer we create to the road layer but that will look messy and there is a better way. We simply change the blending mode of the group road from Pass Through to Normal. Now any adjustment layers inside the group will only affect layers inside the group. We could create a curves layer and drag the curve all the way up to brighten the scene – only the road will be affected. Alright, let’s change the blending mode to Normal.

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Step 19

Create a new Curves Adjustment layer and fill the layer mask with black. Drag the curve down to darken and in the layer mask paint with a white round soft brush over the indicated parts.

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Step 20

Create a new Curves Adjustment layer and fill the mask with black. Drag the curve up to lighten and in the layer mask paint with a white round soft brush over the indicated parts.

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Step 21

Create a new Hue/Saturation Adjustment layer and drag the saturation slider to the left.

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Step 22

Create a Curves Adjustment layer and use the settings shown below in order to change the color of our road in order to match the sky.

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Step 23

And that’s it, this will be our floating road. But since we will need to make multiple copies of it and we will not modify it further it would be wise to duplicate the group and convert it to smart object. Click on the group to select it, duplicate the group (Layer > Duplicate Group), right click the duplicated group and choose Convert To Smart Object. Rename this “ConvertedRoad”. Turn off the visibility of the original road group.

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Step 24

Move the converted road layer below the Castle group in the layer palette. Press Ctrl + T to resize and position it as shown below.

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Step 25

Duplicate the Castle group and press Ctrl + T to resize and position it as shown below. Move this group below the “ConvertedRoad” layer. Name this group Castle Copy.

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Step 26

Duplicate the “ConvertedRoad” layer and move it below the Castle Copy group. Resize and position it as shown below. Name this “ConvertedRoadCopy”.

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Step 27

Finally, duplicate the Castle group again and move it below the “ConvertedRoadCopy” layer. Resize and position it as shown below.

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Step 28

Select all the castle groups and the roads and group them together. Name this group “Castles”. Remember the trick I taught you at step 18? We are going to use it here too. Change the blending mode of the “Castles” group from Pass Through to Normal.

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Step 29

In the Castles group create a Curves Adjustment layer and drag the curve down to darken. In the layer mask paint with a round soft black brush over the top of the castles to prevent the darkening effect from happening there.

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Step 30

Create a new layer and with a round soft white brush paint at 2-5px paint the top left parts of the castles. This will create the illusion of specular highlight.

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Step 31

Create a new layer and with a round soft white brush paint at 2-5px paint the top left parts of the castles. This will create the illusion of specular highlight.

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Step 32

Open file Tree. Copy and paste the tree into our image. Convert it into a smart object and resize and position the tree as shown below.

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Step 33

Duplicate the tree layer a couple of times and move and resize the duplicated layers to create the illusion of some vegetation on the castle rocks. Group all the tree layers together. Name the group “Trees”.

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Step 34

Open the file “Rider”. Using the pen tool or the quick selection tool select the rider. Copy and paste it into our scene. Name the layer “Rider” and convert it to a smart object. Resize and position the layer as shown below.

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Step 35

Create a new layer and move below the “Rider” layer in the layer palate. With a round black soft brush paint some shadow below the rider. Change the blending mode to Multiply and name it “Shadow”. If the effect is too strong lower the opacity of the “Shadow” layer.

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Step 36

Open file “Wall Lamp” and select the lamp. Copy and paste the lamp into our scene. Convert it to a smart object. Resize and position the lamp as shown below.

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Step 37

Create a new layer. Sample a green color (#103d2d)from the lamppost and with the chalk brush paint something resembling a pole coming down from the lamp.

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Step 38

Create yet another new layer and with a round soft black brush paint a shadow coming down from the lamp post. Change the blending mode of the shadow to Multiply. Finally, group all the lamp layers together and name the group “Base Lamp Post”.

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Step 39

Duplicate the “Base Lamp Post” group and convert it to a smart object (right click the layer and choose Convert to Smart Object from the drop down menu). Name the new layer “Converted Lamp”. Resize and position it as shown below.

We do this because this graphic element is very small and not prone to change. Also having too much smart objects will increase the size of our document and by converting a group to a smart object we reduce the layer clutter.

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Step 40

Make some more duplicates of the “Converted Lamp” layer. Resize them and place them along the road as shown below. The further a lamp it is from us the smaller it should be to create the illusion of perspective.

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Step 41

Create a new layer and change the blending mode to Soft Light. Choose a yellow color (#ffee32) and with a round soft brush at 20% Opacity paint some light around the lamps. If the effect is too strong lower the Opacity. Name this layer “Lamp Light”. Group all the lamp related layers (including the light) and name the group “Lamp Posts”.

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Step 42

Open the file “Walking” and make a selection of the walking man. Copy and paste it into our image. Convert it to smart object. Resize and position the layer as shown below.

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Step 43

Phew. That was some work but we also have some pleasing results. Group all the layers except the Background and the Moon layer and name the group Castles. Press Ctrl + 0 to bring all the scene into view and enjoy your work.

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Step 44

Now let’s make a horse fly. Open the file “Horse” and make a selection of the horse. Copy and paste it into our scene. Convert it to a smart object. Resize and position the horse as shown below.

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Step 45

Right-click the horse layer and choose Blending Options from the drop down menu. Apply some Inner and Outer glow in order to create a magic looking effect.

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Step 46

Create a new Curves Adjustment layer. Drag the curve up to lighten and clip the curves layer to the horse layer.

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Step 47

Import the Fantasy Lighting brushes. Choose a glitter brush (if the Brush Presets window is not opened choose Window > Brush Presets) and with white as foreground color draw some glitter behind the horse to make it look like a trail of stars behind him.

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Step 48

Open the file “Wings”. Copy and paste the wings into our document. Convert the imported layer to a smart object. Resize and position as shown below. Apply Inner and Outer glow to the wings like we did at step 45. Group all the horse related layers and name the group “Flying Horse”.

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Step 49

Open the file “Wizard Duo”. Make a selection of the wizard and his pupil. Copy and paste it into our scene. Convert it to a smart object. Resize and position as shown below.

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Step 50

Create a new layer and change the blending mode to Color Dodge. Clip this layer to the wizard layer. Paint some outlines around the wizard and his pupil with a round soft white brush.

I am going to share with you a little secret. In order to have beautiful compositions perform this step for all your imported objects in most of your scenes. There are some objects for which this effect doesn’t work but for most of them outlining with white (or a light color) will make them stand out and give them a special glow.

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Step 51

Create a new layer and change the blending mode to Overlay. Clip this layer to the wizard layer and paint with white and black some shadows and highlights on the wizard and his pupil.

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Step 52

Open the file “Grass” and make a lower selection of the grass. Copy, paste into our scene, convert to smart object and add a layer mask. Import the Fern Brush and in the layer mask paint with black in order to randomly hide portions of the grass and making it look natural.

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Step 53

Open the file “Daisy”. Copy and paste the flower into our scene. Convert it to a smart object. Resize and position it as shown below.

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Step 54

Let’s make our daisy a little bit warmer. Create a new Curves Adjustment layer and clip it to the daisy layer. Use the settings shown below for the curves layer.

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54c

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Step 55

Open the file “Fern”. Copy and paste the fern into our scene. Convert it to a smart object. Position and resize it as shown below.

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Step 56

Let’s color correct the fern. Create a new Curves Adjustment layer and clip it to the fern layer. Use the settings shown below for the curves layer.

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Step 57

Open file “Bush”. Copy and paste the bush into our scene. Convert it to a smart object. Place the brush all the way to the left so only a little of the bush will be visible.

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Step 58

Open file “Apple”. Copy and paste the apple into our scene. Convert it to a smart object. Resize and position the apple as shown below. Duplicate the apple layer again and move it behind the tree.

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Step 59

Group all the grass related layers together (including the fern, daisy, tree and apples). Name the new group “Vegetation” and change the blending mode to Normal. Inside the “Vegetation” group create a Color Balance Adjustment layer and use the settings shown below.

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Step 60

Create a Hue/Saturation Adjustment layer inside the “Vegetation” group and drag the saturation slider to the left in order to desaturate the vegetation a bit.

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Step 61

A fantasy scene wouldn’t be complete without some waterfalls. Import the waterfall brushes and create a new layer. Choose a waterfall you like and with white as a foreground color create a waterfall. Lower the opacity of the layer to 60-70%. Repeat the step again to create a secondary waterfall.

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Step 62

Create a new layer and choose a foam brush from the imported waterfall brushes. Create some foam around the waterfalls.

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Step 63

Let’s create a magic mood. Open the file “Nebula”. Select all (Ctrl + A), copy and paste into our scene. Apply some Gaussian Blur (10-15px) and change the blending mode to Color Dodge. Lower the Fill to 75%.

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Step 64

Go to the “Nebula” file again, select all, copy and paste into our scene. Change the blending mode to Color Dodge and add a layer mask to the nebula layer. In the layer mask paint with black the indicated areas.

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Step 65

Import the Cloud brushes. On a new layer (or more new layers) paint white clouds over each castle. Group the cloud layers together and name the group “Clouds”.

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Step 66

Create a Color Balance Adjustment layer and use the settings shown below. By doing this we will subtly unify our scene and change the hue towards blue.

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Step 67

For further unification create a Photo Filter Adjustment layer and use a cooling filter.

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Step 68

Open the file “Rainbow”. Copy and paste the rainbow into our scene. Change the blending mode to Linear Dodge and lower the Opacity to 27%. Resize and position the rainbow over the first castle. Add a layer mask and with a black brush mask the ends of the rainbow.

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Step 69

Import the birds brush. Create a couple of new layers and on each paint some white birds.

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Step 70

Create a new layer and fill it with black. Go to Filter > Render > Lens Flare. Lower the Opacity of the layer to 69%.

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Step 71

Change the lens flayer layer blending mode to Screen. Add a layer mask and paint with a black brush in the indicated areas.

71

Step 72

Open the “Lens Flare” file. Make a selection of the top left sun with the rectangular marquee tool. Copy and paste into our image. Convert it into a smart object. Resize and position as shown below. Name the layer “Sun”.

72

Step 73

Change the blending mode of the “Sun” layer to Screen.

73

Step 74

Duplicate the “Sun” layer and move it in the tower of the bigger castle.

74

Step 75

Create a new layer and change the blending mode to Overlay. With a white brush paint some highlights as indicated below.

75

Download the PSD

Final Results

final-results[1]

Tutorial by Johan Sandu

profileThanks for following this tutorial. I hope that despite the hard work involved in finishing this tutorial you  had some fun and learned some Photoshop tricks. You are welcome to visit my deviantart account.

– Johan Sandu

The post A Wizard and His Pupil – Create a Fairy Tale Manipulation in 75 Steps appeared first on Photoshop Tutorials.

Create a Chilling Abstract Using Photos and Textures

Want to create something creepy in Photoshop? Then try out this tutorial by Jenny Le. In this tutorial, you’ll learn how to create an abstract scene that features a creepy flaming tree-woman. You will learn various manipulation techniques such as creating lighting effects and applying textures.

Preview of Final Results

creepy38-final

Tutorial Resources

Step 1

Create a new document with size of 1000×1050 px and fill it with white (feel free to use your own size and color). Open texture image. Use Move Tool to drag it into our white canvas, take Free Transform tool (Cmd/Ctrl+T) to lower the size to 40%:

creepy1

Step 2

I don’t like some details on the texture so I make a new layer (Cmd/Ctrl+Shift+N), active Clone Tool (S) and remove them:

creepy2

Step 3

Place forest stock onto the texture and change the mode to Soft Light 100%:

creepy3

Click the second button at the bottom of Layer Panel to add mask to this forest layer. Use soft black brush with opacity from 30-70% to blur some parts on it. You can see how I did it on layer mask and result on picture:

creepy3a

Step 4

Duplicate this layer and flip it horizontally (Edit-Transform-Flip Horizontal). Move it to the right then use layer mask to remove hard edges:

creepy4

Step 5

To edit all forest layers together, make them selected then hit cmd/Ctrl+G to create group for them. Change the mode of this group from Pass Through (default group mode) to Soft Light 100% (it’s very important to keep the same effect as before grouping). I name these layers “1” and “2”.

creepy5

On 2 layer, go to Layer-New Adjustment Layer-Curves:

creepy5a

On Curves layer mask use soft black brush with varied opacity to erase or blur some parts:

creepy5b

Because the mode of this group changed to Soft Light 100% (no Pass Through) so this Curves layer only affects the layers inside this group (forest ones).

Step 6

To change the lightness of the background (texture, forest) I make a Curves layer on the top:

creepy6

Use black brush to clear selected part shown in the screenshot:

creepy6a

Make another Curves layer to continue darkening the background. Try brushing on the layer mask to get similar result below:

creepy6b

creepy6c

Step 7

Extract model and place her at the top center (I didn’t take the legs as we don’t need them):

creepy7

Step 8

Add layer mask to model one. Use brush to remove white parts of the hair remained after extracting:

creepy8

Step 9

To make shadow of the model on background, create a new layer under model one. Hold Cmd/Ctrl while clicking model thumbnail layer to load her selection:

creepy9

Go to Edit-Fill (Shift+F5) and pick the black and drag it to the right, convert it to Smart Object:

creepy9a

Lower opacity to 50%. Choose Filter-Blur-Gaussian Blur and fill radius as 6 px:

creepy9b

Use layer mask to blur the two sides of this shadow:

creepy9c

Step 10

To change color and brightness of the model, I use some adjustment layers with Clipping Mask. On model layer, go to Layer-New Adjustment Layer-Hue/Saturation:

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The post Create a Chilling Abstract Using Photos and Textures appeared first on Photoshop Tutorials.

Dispersion Effect: Photoshop Tutorial


In this Photoshop Tutorial, I will teach you how to create a dispersion effect. This effect has become very popular. It looks fairly complicated, but it’s actually quite simple. I believe the hardest part was finding the perfect free brush set for the effect. Which I have provided below. A few things we’ll be doing is creating the effect using brushes and masks. We’ll also be using a broken glass texture. I will then add a nice gradient for the image, then for the final step, I will sharpen the image and effect to make it stand out much more. I hope you like this tutorial.

Stock Downloads

Photoshop Dispersion Effect: Tutorial

Particle brushes
https://www.brusheezy.com/brushes/17364-free-explosion-brushes

Buy 40 Premium Photoshop actions for less than a coffee
https://sellfy.com/p/3U02/

Audio Provided By:
https://www.youtube.com/audiolibrary

Huawei P9 First Look

In this Mobile Monday video I take a look at a mobile phone designed with photography in mind. The Huawei P9 has a mass of great features including Dual 12 MP, f/2.2, 27 mm, Leica optics, phase detection autofocus. Thanks to Three.co.uk for letting me borrow this beauty for a couple of weeks!  

The post Huawei P9 First Look appeared first on TipSquirrel.

Photoshop Tutorial | Fire Portrait Manipulation | Photo Effects

Article publié pour la première fois le 20/01/2017

Create an Ice Cream Text Effect in Photoshop

Today I will show you how to create an awesome ice cream text effect! The process is simple enough for any level Photoshop lover. We will use the basic tools and effects along to achieve the final outcome in short time. So let’s begin!

Tutorial Details

  • Program: Adobe Photoshop CS6
  • Estimated Completion Time: 45 minutes
  • Difficulty: Beginner-Intermediate

Step 1

Open a new file (File > New) in Adobe Photoshop with the following settings.

1

Step 2

Fill background with the color #aff8fd.

2

Step 3

Using soft brush with white color #ffffff and draw a dot light in the center of background, then lower Opacity = 72% .

3

Step 4

Pick the Rectangle tool and set the values like this

4

Step 5

And you’ll get a vertical stripe. Fill it with white color #ffffff. Then we duplicate (Cmd + J) the stripe and place them as this image below.

5

Step 6

We place all of vertical stripes to a new folder. I named this folder as ” vertical stripe ” then lower Opacity = 40%

6

Step 7

Duplicate the (Cmd + J) the ” vertical stripe ” older , then we rename it as ” horizontal stripe “, and rotate this folder to 90 degree then we set lower Opacity = 30%

7

Step 8

We’re done with the background. Now we use Arial Black font and create this text. Right – click and rasterize the text. Place this text to a new folder and name it as ” Cone ” . Place a copy of the text shape off to the side of the artboard, which we will use later.

8

Step 9

Double – click on text layer, from menu choose Blending mode . Add ” Bevel & Emboss “.

9

Add ” Inner Shadow ”

10

Add ” Inner Glow ”

11

Add ” Inner Glow ”

12

And we got result like this

13

Step 10

Add layer mask for the ICE text, then we use hard brush to erase some parts like this image below.

14

Step 11

Duplicate the (Cmd + J) the ICE text, place the ICE copy under and move it down a little bit, keep the layer style as the way it is, but the ” Gradient Overlay “.

15

And we got result like this.

16

Duplicate the (Cmd + J) the ICE copy text, place the ICE copy under and move it down a little bit.

17

Step 12

Next, we will create stripes for the cone biscuit. Grab the Rectangle Tool and draw some lines like this image below.

18

Step 13

Collect all of the stripe layers into a single group. Merge all of the shapes together. You can do this by selecting the groups by holding the Shift key, then right-click to open the options window and choose Merge layers. Now the shapes turn into image. Double-click on this layer and from menu choose Blending mode . Add ” Bevel & Emboss “.

19

Add “Inner Shadow ”

20

Add ” Inner Glow ”

21

Add ” Gradient Overlay ”

22

Add ” Drop Shadow ”

23

Then we lower Opacity = 70% and we got a result like this.

24

Step 14

Now we add layer mask and use hard brush to erase some parts like this image below.

25

Step 15

Duplicate this group, and go to Edit > Transform > Flip horizontal and we got a result like this.

26

Step 16

Repeat the previous steps for the rest of the text. And you should get result like this.

27

Step 17

Now we will create ice cream. Back in Step 8, I mentioned placing a copy of the text shape outside the Artboard. Go ahead and grab a copy to work with. Place the text shape as shown in the image below.

28

Step 18

In this step, we will create pink ice cream for the text shape ” I “. Double-click on this layer and from menu choose Blending mode . Add ” Bevel & Emboss “.

29

30

Add ” Inner Shadow “.

31

Add ” Gradient Overlay “.

32

And we will get a result like this.

33

Step 19

As you know , the ice cream is never perfect. Now we add layer mask on this layer and use hard brush to erase some outside part of the ice cream.

34

Step 20

Duplicate the ice cream part that we had created. In this step, we will create yellow ice cream for the text shape ” C ” . You should delete the layer mask for the text shape copy. Double-click on this layer and change the setting.

35

30

We change ” Inner Shadow ” setting.

36

We change ” Gradient Overlay ” setting.

37

And you should get result like this.

38

Step 21

Now we add layer mask on this layer and use hard brush to erase some outside part of the ice cream.

39

Step 22

Repeat the previous step to create green ice cream for the text shape ” E “. Double-click on this layer and change the setting.

40

30

We change ” Inner Shadow ” setting.

41

We change ” Gradient Overlay ” setting.

42

And you should get result like this.

43

Step 23

Now we add layer mask on this layer and use hard brush to erase some outside part of the ice cream.

44

Step 24

Create a new layer and place it below, now we add shadow for the ice cream. We use soft brush with color #a25229 and draw the shadow then lower Opacity = 81%. You can use the layer mask to erase unwanted shadow area.

45

Step 25

Now, we will create chocolate syrup over the ice cream. First, we grab a copy of ICE text shape and place it on top of layers. Double – click on text layer, from menu choose Blending mode . Add ” Bevel & Emboss “.

46

30

Add ” Inner Shadow “.

47

Add ” Gradient Overlay “.

48

Here is my outcome.

49

Step 26

Next, we add layer mask on chocolate layer and use hard brush and erase some parts to get the proper imperfections for ice cream. I used large hard brush to erase most of the chocolate parts, and small hard brush to create the chocolate drops.

50

Step 27

For additional toppings, we will create sprinkles over the chocolate. We use small hard brush to create some circle like this image.

51

Step 28

Double-click on this white sprinkles layer and use the settings below.

52

53

And you should get result like this.

54

Step 29

Create a new layer and add more small brush. Repeat the previous step for blue sprinkles.

55 56 57

Step 30

Repeat the previous step for pink sprinkles.

58

59

53

And you should get result like this.

60

Step 31

Here is my outcome for yellow sprinkles.

61

62

53

63

Step 32

Repeat the previous step for green sprinkles.

64

65 53

Here is my outcome.

66

Step 33

And we’re done with the sprinkles. In this step, we will create shadow for ICE text shape. Use the soft brush with color #77a6a9, then draw a shadow like this image below, then lower Opacity = 40%.

67

Step 34

Click on the appropriate icon to ” Create new fill or adjustment layer ” found at the bottom of the layers panel, and select ” Curves “. Use these settings to adjust the tone.

68

Then we use soft brush to erase some parts like this image below.

69

Step 35

Click on the appropriate icon to ” Create new fill or adjustment layer ” found at the bottom of the layers panel, and select ” Brightness/Contrast “.

70

Then we use soft brush to erase some parts like this image below.

71

Final Results

Final

Download the PSD

Tutorial by Kim Chen

profileThank you for following my tutorial. I hope you’ve enjoyed this tutorial and can apply these techniques in your future projects.

– Kim Chen

The post Create an Ice Cream Text Effect in Photoshop appeared first on Photoshop Tutorials.

How to Paint in Photoshop

Learn how to paint in Photoshop from certified trainer Scott Strong of The Training Farm in NYC in this Howcast Photoshop tutorial.

Article publié pour la première fois le 10/03/2016

Photoshop Tutorial | Mixtape Cover Design [#DopeHouse] – Slam Graphics

Article publié pour la première fois le 21/02/2017

Fantasy Photoshop Manipulation Tutorial | Photo Effects


In this Photoshop Tutorial you will learnt to create a fantasy movie poster having nice light effect on both sides and applying filters on final photo to create dramatic feel. Love you all

Want PSD File?………Condition Put comment under video with mail id, hit like in youtube Video and share Video on Facebook. Grab this tutorial link

Model Credits
Mr Tejpal Singh
https://www.facebook.com/tejpal.singh.3958914?fref=ts

Instagram : arunzcreation

Support for our new channel for Logo Designing
https://goo.gl/YUsRS3

Follow
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Blog
http://www.arunzdigitalphotography.blogspot.com

Music Credits
Daily Beetle by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1500025
Artist: http://incompetech.com/

How to Create an Infernal Scene in Photoshop

Learn how to create this dark photo manipulation with a burning figure in a mirror. This Photoshop tutorial will show you how stage a scene with multiple photos, add smoke and fire to a witch, and coloring techniques that you can use in other photo manipulations.

Preview of Final Results

final result

Tutorial Resources

Step 1

First off create a new blank document (Ctrl+N) with size of 2000 pixels wide and 2424 pixels high.

step1a

Take gradient tool in the tool panel and choose linear gradient. We will fill the blank document with gradient color. Make sure to set the foreground color to #151723 and the background to #423e43. Fill the document by hold-clicking and dragging the tool from the top to bottom of the document.

step1b

Step 2

Next place the fenestra image in the document.

step2a

Activate the free transform tool (Ctrl+T) to scale the image up. Position it in such way that the window of it becomes the main part of the background.

step2b

step2c

Step 3

Proceed to alter the color of the wall. We will do this by just simply duplicating the original image four times. Set the original image to multiply blending at 100% opacity, the first duplicate to screen blending at 20% opacity and the other three duplicates to soft light blending at 100% opacity. Finally select all the layers and hit Ctrl+G to put them in a folder. I named this folder wall.

step3a

Here is what we will have:

step3b

Select the original layer within the folder and give it a layer mask. Take a very soft round brush to mask the upper part of this image as indicated by the red color in the screenshot.

step3c

Proceed to select the first duplicate layer and give it a layer mask as well. With soft round brush, mask area around the lower part of the window.

step3d

Here is the result should be:

step3e

Step 4

Open the raven image and extract it from its background.

step4a

Add the raven to the main document. Scale its size and place it on the chair.

step4b

With the raven layer still selected, go to layer > new adjustment layers > hue/saturation. Make sure to give this hue/saturation layer a clipping mask by checking ‘Use The Previous Layer To Create A Clipping Mask’ in the new layer option box.

step4c

Here is the value of the hue/saturation should be set. Select the raven and hue/saturation layer and put them in a folder. I named this folder raven.

step4d

Step 5

Now we will set the color of the window background by giving color adjustment layer above the raven folder. Go to layer > new adjustment layer > vibrance. Set the value of this layer as below:

step5a

step5b

Step 6

Next extract the model image and add it to the main document above the vibrance layer. With free transform tool, scale its size and position it in the middle of the window. Put this model layer in a folder. I named this folder model.

step6a

Select the model layer and then go to layer > new adjustment layers > exposure. Give this exposure layer a clipping mask. Set the value as the one given in the screenshot.

step6b

Give another adjustment layer with a clipping mask: color balance.

step6c

Step 7

Proceed to give the model some highlight and shadow. To do this purpose, create a new layer (Shift+Ctrl+N) above the color balance layer within the folder. Make sure to give this new layer a clipping mask and fill it with color of 50% gray and set its blending to overlay.

step7a

Take a very soft round brush set to 10-20% opacity. Stroke white color on the areas around the lower part of the model’s outfit to give some highlight. On contrary, stroke black color to areas where needed to give some shadow. In the screenshot shows us the normal and overlay blending of this layer I created.

step7b

Create another new layer with a clipping mask above the highlight and shadow layer within the model folder. On this new layer we will add some dusk particles on the model. Take the particle brush and paint some white particles around the model as indicated by red arrows.

step7c

Next, give this model folder a layer mask. Mask the lower part of the model.

step7d

Step 8

In this step we will add color to the scene. Create a new layer below the model folder in the layer panel. Take a very soft round brush. Set the color of the foreground to #feef08. Paint the color behind the model. Set this layer to overlay at 100%. I named this layer yellow.

step8a

Create two other layers above the yellow layer. With the same color (#feef08), paint more soft yellow color behind the model and on areas above the model head. Set this layer to overlay. Finally, to give more vivid color, paint more yellow on areas behind the model’s waist. Set this layer to pin light. Make sure to adjust the opacity of this layer to get desired glow.

step8b

Proceed to paint some smoke around the model. I painted the smoke on a new layer. Select all the yellow layers and the smoke layer. Hit Ctrl+G to group them in a folder. I named this folder yellow.

step8c

Step 9

I decided to hide the effect of the vibrance adjustment layer (created in step 5) by masking on area around the window.

step9a

Step 10

Next, we will give another color to the scene is that red. Set the foreground color to #ff0607. Create a new layer below the wall folder. Take a very soft round brush set to size of about 1900 pixels. On this new layer, click the brush on the area circled in red as shown in the screenshot. Set this layer to overlay blending at 100% opacity. I named this layer red.

step10a

Create a new layer in which we will paint more red (#ff0607) on the lower part of the model. Set this layer to overlay at 100% opacity.

step10b

Here is the result I created after adding more soft red on areas behind the shoulder and window. I created it in a new layer set to overlay blending.

step10c

Step 11

In this step we will add burning effect to the model. Firstly create a new layer above the model folder. Take one of particle brushes and paint some particles on the shoulder of the model. Use color #fc6703 for the particle. I named this layer right shoulder.

step11a

Next open the fire image above the right shoulder layer. Scale the size of the fire and give this image a clipping mask.

step11b

step11c

Do the same to the left shoulder to give burning effect on it.

step11d

Create another new layer and paint more particles on areas around both shoulder. Use color #fc6703 for the color of the particles. Set this layer to screen at about 77% opacity. Select all the layers and group them in a folder. I named this folder fire on shoulder.

step11e

Step 12

Proceed to add fire to the head of the model. Create a new layer above the fire on shoulder folder. On this new layer, paint white particles and fire around the model’s head.

step12a

Duplicate (Ctrl+J) the fire and place it above the new layer. Scale its size and give it a clipping mask:

step12b

step12c

Finally, duplicate the BG layer and place the duplicate above the fire layer. I named this layer gradient. Give this layer a clipping mask and set this layer to overlay at 40% opacity. Select all the layers and group them in a folder. I named this folder fire on head.

step12d

Step 13

Add the fireflies image above the fire on head folder. Scale its size and take warp to alter its shape a bit. Set this fireflies layer to color dodge blending at 100% opacity.

step13a

step13b

Step 14

Create a new layer above the fireflies layer. Fill this layer with black. Set its blending to color dodge. Take a very soft round brush set to opacity of about 5%. On this new layer, paint some color which is white, orange and yellow to give some highlight on the model.

step14a

Here is the result so far…..

step14b

Step 15

Next add the particles image to the scene. Place it around the model. Set the particles image to normal at 25% opacity.

step15a

Step 16

Create a new layer on which we will paint some highlight on the model’s face. Take red color (#fc6703) and a soft round brush. Stroke the brush on areas around the face as indicated by selection in the screenshot. Then, set this layer to soft light:

step16a

step16b

Create another new layer to paint soft yellow on areas around the face as indicated by selection in the screenshot. Set this layer to soft light at 100% opacity. This will give more vivid highlight on the face. Finally, group all these layers in a folder. I named this folder highlight on face.

step16c

step16d

Step 17

Proceed to create light on the fingertip of the model. We will apply almost similar ways as we did in previous step when creating or adding color to the scene. Go to layer > new > group to create a folder for the light layers. I named this folder light. Open the folder and create a new layer within this folder. Take a very soft round brush set to about 40 pixels size. On this new layer, create soft yellow light on the fingertip by clicking the brush on it. Then, set this layer to overlay at 100% opacity. I named this layer yellow.

step17a

step17b

Create another new layer above the yellow layer within the folder. Create soft white light on this new layer. Use smaller brush than the one used in creating the yellow light.

step17c

Step 18

Duplicate the light folder several times as needed. We will use the duplicates to add light on the candles. Move the duplicates to every candle. This will give more light to them. To determine the brightness of the light on the candles, we can place two duplicates on them. Select all the duplicated folders and regroup them in one folder. I named this new folder light on the candles.

step18a

step18b

Step 19

Next, we will make darker mood for the overall scene and let the reddish tone be more vivid. To do this, we will just simply duplicate the gradient layer (step 12) two times and place the duplicates on the topmost position in the layer panel. Set the first duplicate to overlay blending at 100% opacity and the second duplicate to overlay blending at 25% opacity. Mask on certain parts to the duplicates. Select the two duplicates and group them in one folder. I named this folder gradient.

step19a

Step 20

Now we will give color adjustment layer for the entire scene. Go to layer > new adjustment layers > photo filter. Set this layer to normal at 100% opacity. Make sure this layer is above all the other layers or folders in the layer panel. Here is the value and result of the image so far:

step20a

step20b

Then, duplicate the photo filter layer one time. Set the duplicate to color blending at 100%. Finally, group these photo filter layers in one folder. I named this folder photo filter. Give this folder a layer mask and mask on areas around the model and window to reveal the reddish tone on them.

step20c

Step 21

Go again to layer > new adjustment layers to give another color adjustment layer above all the other layers or folders. This time we will give channel mixer layer. Here is the value of the channel mixer and the result:

step21a

step21b

Finally, mask on areas around the model, lower part of window and light on the candles.

step21c

Step 22

From this step on, we will do some overall adjustment for the scene. Firstly, we will add highlight on the wall around the candles and lampposts. Create a new folder below the light folder previously made (step 17). I named this folder highlight on the wall and lamppost. Create a new layer within this folder. Take a very soft round brush and, on this new layer, paint soft yellow (#fecb04) on the wall around the candles. Set this layer to soft light at 100% opacity.

step22a

Create a new layer above the previous layer within this folder. Fill (shift+F5) this layer with black. Set this layer to color dodge at 100% opacity. On this new layer, paint some more soft yellow. This will give brighter highlight on the wall.

step22b

Finally, create another new layer above the two previous layers within the folder. Take a very soft round brush set to 20-25% opacity and paint red highlight on the lampposts.

step22c

Step 23

Proceed to repair the look of the chair. The wood of the chair still looks very dark. We will repair it. To do this, we will just simply duplicate the fenestra image and place the duplicate above the wall folder (step 2-3). Set this duplicate to normal at 100% opacity. Give it a layer mask and all parts of the image except the wood of the chair.

step23a

Step 24

Next we will give highlight on the raven. Go to select the raven folder (step 4). Open the folder and create a new layer with a clipping mask above the hue/saturation layer within the folder. Set this new layer to overlay. Take a very soft round brush set to 20-25% opacity. On this new layer, paint soft red color around the raven to give it some highlight. We can adjust the opacity of this layer to determine the brightness of the highlight. For the amount of red color I painted as the one seen in normal mode in the screenshot, I set the opacity for this layer to about 65%.

step24a

Create another new layer with a clipping above the previous layer within this folder. On this new layer paint some more soft red color on the raven. Set this layer to soft light. For the amount of red color I painted as the one seen in normal mode in the screenshot, I set the opacity for this layer to about 70%.

step24b

Step 25

Finally, we will do some adjustment to the window by giving it more highlight. Basically we will still use the same technique done in previous steps. Go to select the wall folder again. Open the folder. Within this folder, create a new layer with a clipping mask above the topmost fenestra. Fill this new layer with black and set its blending to color dodge. On his new layer, paint soft red and yellow color to the areas around the upper and left part of the window. For the amount of colors I painted as the one seen in normal mode in the screenshot, I set the opacity for this layer to about 70%.

step25a

step25b

Create another new layer with a clipping mask above the previous layer within this folder. Set this new layer to overlay. Take a very soft round brush set to about 20%. Paint more soft red around the window as indicated by the red arrows. To give more vivid highlight, I duplicate the layer.

step25c

Here is the order of the layers will look in the layer panel.

step25d

And here is the result:

step25e

Step 26

Here is the final steps we should make: make sure we are active on the topmost layer (layer channel mixer). Hit Shift+Ctrl+Alt+E to merge all the visible layers into a single new layer. When we are active on this new layer, go to layer > Smart Object > convert to smart object. This will change the new layer into a smart object. Now go to filter > others > high pass. This will give the smart object layer filter high pass. Set the value as following:

step26a

Change the smart filter blending option to multiply at about 60% opacity

step26b

Here is the result:

step26c

Now be active on the filter mask thumbnail. Take a very soft round brush to mask areas on the scene. The areas highlighted in red are where we should mask.

step26d

That’s the end of this tutorial:

step26e

Final Results

final result[1]

Download the PSD

Tutorial by Dek Wid

profileThank you for following this tutorial! Hope that you learn something today and happy photoshopping. Wid’s side – My personal blog

– Dek Wid

The post How to Create an Infernal Scene in Photoshop appeared first on Photoshop Tutorials.

Create an Underwater Dreamscape in Photoshop

Learn how to emotional photo manipulation of an underwater dreamscape with Photoshop. In this tutorial, you’ll learn how to create a fantasy underwater scene, place a girl in the dreamscape, then complete it with some bubbles. Throughout the tutorial, you’ll learn techniques that will help you create better matte paintings and photo manipulations.

What you’ll be creating

On this tutorial we will create an emotional scene of a girl in an emotional underwater dreamscape. We will use some essential techniques in doing photo manipulation. We will use masking, brush tool, some filter, color adjustments and textures all through the steps in this tutorial. Use Adobe Photoshop CC to fully follow this tutorial. Some filter used in this tutorial will not be available in photoshop CS. Don’t forget a glass of coffee and optionally a pack of cigarette for your companion. Ready..?

final result

Tutorial Resources

Step 1

Let’s start by creating a document by opening the underwater image in photoshop (Ctrl+O). This image will be background layer in the document on which we will create the scene.

step1a

Change this background layer into a new layer by double clicking the background thumbnail to show the new layer pop up window. Name this layer, say, underwater.

step1b

We need to alter the direction of the image by positioning the light rays on the left side. To do this, hit Ctrl+T to activate the free transform tool. Right click on the image to show free transform option box. Choose flip horizontal.

step1c

Finally, go to image > image size. Alter its size to 1800 pixels wide and 1200 pixels high.

step1d

Step 2

Add the cathedral image into the document by hold-clicking and dragging the image from the folder in our PC where we have saved it to the open document in photoshop.

step2a

Change this cathedral layer to overlay blending mode. Scale its size to the size needed and move it to the position where the ceiling is on the light rays.

step2b

Finally, set the opacity of this layer to about 20%.

step2c

We need to hide some parts of the cathedral image. We will give this layer a layer mask. Go to layer > layer mask > reveal all to give it a layer mask. Take brush tool (B) and choose a very soft round brush (0% hardness) set to about 15-20% opacity. With black color, stroke the brush on areas around the window, lower parts and left side of the building, and the ceiling a bit as well to mask them. The red highlighted parts are area covered with mask.

step2d

Here is the result after being masked:

step2e

Step 3

Now we will alter the color of the underwater by giving it a bit blue tone. Create a new layer above the cathedral layer (Shift+Ctrl+N). Name this new layer, say, gradient. Set the foreground layer to #abd9f1 and background color to #3d87cb. Activate gradient tool (G) and choose foreground to background linier gradient. On this new layer, hold-click and drag the tool from the middle top point downward to the bottom to create gradient.

step3a

Set this gradient layer to soft light blending at 75% opacity.

step3b

Step 4

Next we will add water texture to the scene. Create a new layer above the gradient layer. Name this layer, say, texture. Set the foreground color to blue #155ea5 and background color to #a0d2ec. Go to filter > render > cloud to fill this layer with cloud.

step4a

Go again to filter > other > minimum to give this layer minimum filter.

step4b

step4c

Set this layer to soft light blending at low opacity 0f 20%.

step4d

Step 5

Proceed to add a model to the scene. Open the model image. Take the pen tool (P). With the tool, cut out the model from the image.

step5a

Step 6

Add the cut out to the main scene. Scale its size to the size as much as it is proper. Position the model in the middle of the scene under the light rays.

step6a

Step 7

In the next several steps we will create hair to the model. Firstly, take pen tool (P) and create paths. The paths given in the screenshot is just example, so we might not exactly create the same paths as given example.

step7a

After creating paths, be active in path panel (window > path). Open the path menu, and choose save path.

step7b

Now we have path saved as path 1. We need to save this path to re-use it in the next steps.

step7c

Create a new layer (Shift+Ctrl+N) above the model layer on which we will paint the hair. Name this layer, say, hair 1. Make sure to set the brush tool (B) to round brush with size of about 7 pxls at 0% hardness and 100% opacity. Set the shape dynamics of the brush to Pen Pressure control in the brush panel (F5). Set the foreground color to #1e1210. Now open the path menu and choose stroke path. Use brush tool to stroke the paths and check simulate pressure.

step7d

step7e

step7f

Duplicate the hair 1 layer. Move the duplicate to the lower position at the model’s back. Take free transform tool (CtrlT) and warp the duplicate layer to alter its shape.

step7g

Select the original hair 1 layer and give it a layer mask (layer > Layer mask > reveal all). Mask some hair in red highlight.

step7h

step7i

Mask the duplicate layer as well to hide the hair on the left arm.

step7j

Step 8

Create another new layer (Shift+Ctrl+N) between the original hair1 and duplicate layer. Name this layer, say, hair 2. Using given paths, paint highlight of the hair by stroking the paths. Use the color of #8e2c10.

step8a

step8b

Set this layer to normal at about 8-10% opacity. This will give reddish brown highlight to the hair.

step8c

Step 9

Now create again a new layer above all the other hair layers. Name this layer, say, hair 3. With smaller brush with size of 3-4 pxls and color #662f16, stroke the path to paint more highlight.

step9a

Given this amount of color, set this layer to normal at 5-7% opacity. This will give more highlight to the hair.

step9b

Step 10

Finally, create another new layer above the hair 3 layer. On this layer, stroke the same paths with smaller brush of 1 pxls with lighter brown color.

step10a

Given this amount of color, set this layer to normal at about 15% opacity.

step10b

With the similar way, create more hair strands to the model.

step10c

Here is the result so far. Select the model and all the hair layers. Hit Ctrl+E to merge them into a single layer. Name this new layer, say, model.

step10a

Step 11

Proceed to give this model some retouching on the skin and dress. Go to filter > camera raw. Prior giving it the filter, convert this layer into smart object by going to layer > smart objects > convert to smart object. Use the value below:

step11a

Given this values, the result should be like this:

step11b

Hide the effect of this filter on areas around the hair by masking the filter.

step11c

Step 12

Now we will do some color adjustment to the model to make it be well blended with the whole scene. Firstly, we give it a new fill layer with a clipping mask. Go to layer > new fill layer > solid color. Use color of #01848c.

step12a

step12b

Set this solid color layer to soft light at 100% opacity.

step12c

Mask this layer on areas around the hair. Use a very soft round brush (B) set to about 20% opacity with 0% hardness.

step12d step12e

Step 13

Give another color fill layer with a clipping mask. Use color of #0d6b6a. set this layer to soft light at about 40% opacity.

step13a

Step 14

Next, create a new layer with a clipping mask above the two color fill layers. Name this layer, say, texture 2. Give this layer cloud filter (filter > render > cloud). Use the color as given in the screenshot.

step14a

Give this cloud layer another filter: minimum (filter > others > minimum)

step14b

step14c

Mask some part of this layer on areas in red highlight.

step14d

step14e

The post Create an Underwater Dreamscape in Photoshop appeared first on Photoshop Tutorials.

How To Get Started With Photoshop CS6 – 10 Things Beginners Want to Know How To Do

Article publié pour la première fois le 08/03/2016

Photoshop Edit Menu tutorial


This is class room session, explaining students of photoshop batch, at Arrow Animations and web technologies.

Double Exposure Effect: Photoshop Tutorial

Double-exposure-effect-1200x565

In today’s Photoshop Tutorial, I will show you how to create a Double exposure effect by combining two images together, one of a person and another of a landscape.

Please keep in mind, if you’re not using the same images I used, you may have to adjust all the settings according to your images.

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Article publié pour la première fois le 02/02/2016

Photoshop Tutorial – Light Text Effect

Article publié pour la première fois le 02/11/2016

Photoshop Tutorial : Create a Pattern in 5 minutes

Article publié pour la première fois le 25/10/2016

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Article publié pour la première fois le 02/01/2015

How to Create a Human Portrait of a Dog in Photoshop

Welcome! Today I will be taking you though some of the processes behind simulating studio lighting on images taken outside of a controlled environment. We’ll be focusing on lighting for the most part and how to get some natural highlights and shadows.

What you’ll be creating

Created as something fun for a friend of mine, we’ll be making a studio “portrait” of a dog. For this I used some very simple techniques that should allow any pet owners here to use their own dogs as models! This will also serve as great practice for simulating studio lighting when doing photo manipulations in general. The rule to remember here is to take advantage of layers to produce dynamic and realistic shadows. So lets get started!

final-results

Tutorial Resources

Step 1

Lets go ahead and make a new document in Photoshop (File > New) and go with a taller tabloid size. However its also helpful to work in sizes that preform better on your own computer, and with this project size isn’t set in concrete.

Step1

Step 2

Now that we’ve got a document all set up, bring in a new layer ( Shft+Ctrl+N on PC and Cmd+Shft+N on Mac). Go ahead and name this layer “Background” or something similar for your own convinance. We’re going to make this a nice dark gradient so bring up the Gradient tool (G) and set the left color to #6c6c6c and the right to complete black #000000. Make sure the tool is set to radial (on the top bar its located right under where it says Type, Second from the left). Click in the middle and drag out just past one of the corners. This will give us a nice soft base to work off of.

Step2

Step2b

Step 3

Bring in your pet photo, remember the higher the quality you use here then the better it will look later. Even still theres a lot you can do with less than perfect pictures with time and effort. Go ahead and use the pen tool (P) to get a close cut around the edge of your pet. It doesn’t have to be exact (especially with fur) just a nice close shape. Once your happy with the line you have Right Click and click on Make Selection. Now we can use a wonderful tool called Refine Edge.

Step3

Step 4

With the selection still active and the Magic Wand tool as your active tool (W) right click and select Refine Edge. Basically this allows you to tweak your edge to better reflect the substance being cut out (fur has different opacities in places that a hard edge wont create properly). My settings are below, but an important part of refine edge is the brush associated with it. With the Refine Edge box still up you can brush around your selection in the work area. This will automatically try and figure out whats a part of your object and intended selection and what isn’t and add it to your selection. Its much easier to understand when you use it so I encourage you to play with it a bit before moving forward. This is a very important tool for extracting things like hair. Once you’re happy with the result click on OK and the selection will be applied. You’ll still have marching ants and the rest of your image will still be visible but once you mask out the layer (Layer > Layer Mask > Reveal All) your selection will show. Remember to mask out with the mask selected (The white box to the right of the layer thumbnail). From here we can use a similar technique on the pieces of clothing to bring them in nicely.

Step4

Step 5

Here we can bring in the clothing. Remember to use Masks so you can make any adjustments later. Mask and place them on your model. Keep in mind things like fur around the collar and ears hanging down over or behind the clothing. Adding little pieces of depth can help add to the realism of the final product.

Step5

Step 6

From here we can start adding shadows, these are really what will make this image pop and give it a believable feel. First lets make a hard shadow under the ears and collar as if the main light was coming from the top right. If you place your cursor over the mask for the dog and hold Ctrl or Cmd when you click on it it will select the mask. Bring in a new layer under the animal but above the clothing called “Hard Shadow”. With the Layer “Hard Shadow” active and the Subjects mask as the selection go to Selection > Transform Selection and move it down and to the left by just a little bit. Hit enter and use a nice fluffy brush at about 10% opacity to draw in a little shadow. No need to get too harsh here just enough to define the edge. Then deselect that (Select > Deselect) and bring in a new layer above “Hard Shadow” and call it “Soft Shadow”. Here we’ll use abut the same brush to draw in a fluffier shadow following the same line as the last one but without the hard edge. Let the Hard Shadow define the edge and the soft shadow give some depth.

Step6

Step 7

This Step depends entirely on if you chose to add a hat or any other clothing to the face, if you haven’t then feel free to move on. Go ahead and create a new layer on top of your subjects layer and call it Hat Shadow (or whatever article of clothing you’re using) and just brush in a nice soft shadow under the brim of the hat. Don’t be afraid to make it pretty dark right under it but work in 10% increments (using a black brush with 10% opacity).

Step7

Step 8

Again this step is optional but I thought it could be useful as it helps keep things clean and organized and also helps with computer performance. Group all the layers together that are involved with your main subject by selecting them all while holding shift and pressing Ctrl+G on PC or Cmd+G on Mac. This will group them together. By right clicking on this group you can convert it to a smart object. Making it work as one layer, however you can double click on the thumbnail and edit it in its own window. A nice little feature that can be very helpful in certain situations.

Step9

Step 9

Moving on to the overall lighting, we’ll start with the back light. Above the Background layer create a new layer (Ctrl+Shft+N on PC and CMD+Shft+N on Mac) and name it Back light. Brush in white with a nice big soft brush a soft light behind the right side of your model, similar to below. This will help extenuate the highlights later.

step10

Step 10

Before going forward lets sharpen up our image to give it a real studio feel. This can really be done whenever but i chose to do it here. With the smart object layer selected go to Filters>Sharpen>Smart Sharpen, my personal settings can be seen below but your own image may require a different touch.

Step11

Step 11

Next bring in a new layer on top of the subject layer and name it “Hightlight”. Right click on this layer and make it a clipping mask to the subject layer. This will make sure it only applies to the subject layer and not the Background. Brush in, with a big fluffy brush at about 20% opacity a little highlight on the right side. Set the layer’s blending mode to overlay. Be careful not to over do it, this will cause pixels to distort and end up looking bad later. A soft touch is encouraged here.

Step12

Step 12

We’ll do the opposite for the left side. A new layer named “LowersideShadow” with a clipping mask down to the subjects layer. Do roughly the same as above but with a black brush.

Step13

Step 13

Repeat the last step but this time with a normal blending mode and focusing more on the upper left than the lower. It may seem tedious but layering here will help create nice, realistic shadows.

Step14

Step 14

Here you can do the other clothing items and accessories. I chose to focus on the hat and add a slight shadow to the left just to give it a little bit more shape.

Step15

The post How to Create a Human Portrait of a Dog in Photoshop appeared first on Photoshop Tutorials.

Create a Textured Bird with Smoke in Photoshop

Today we’re going to be taking a look at a few basic techniques to get you started using Photoshop’s blending options to give you some very nice looking results fairly quickly!

Here we’ll be giving basic graphic shapes some depth and style with blending options. I chose to use a humming bird as the basic shape however this can be used however you’d like! I’ll be explaining as well as showing my settings for this look but I encourage you to experiment to get comfortable using these methods on your own! I’ll also be going over some techniques I use to get some nice bright colors in an otherwise dull piece rather quickly. You’ll need Photoshop CS3 or newer to follow this tutorial.

Tutorial Resources

  • Humming Bird – Shutterstock – However any stock photo can be used as its only for reference and wont be seen in the final result.
  • Smoke – Shutterstock – Again something you can find for free on sites like Free Stock Photo Exchange or Deviantart.
  • Concrete Texture for Background Shutterstock – However free sites can offer similar results.
  • Metal textures From CGTextures, a great site for high quality tetxures.
  • Bokeh Textures – Feel free to use the one you like best in combination with your color scheme.

Step 1

First up let’s make a document to work on. I like to use a nice big size with plenty of resolution to work with so it makes it easier to scale later on. However your welcome to use any size you see fit or that runs best on your computer.

1

Step 2

For the base of our background make a new layer (Shift+Control+N on pc) and used a green gradient. From light (#14dc02) in the center to dark (#008325) on the edges. This might seem subtle now but it will help us later on when we use textures to give focus to the subject without being overwhelming.

2

Step 3

Lets go ahead and bring in the first of our background textures, the concrete. I like to keep mine as smart objects so they can scale down and back up without loosing resolution in case you change your mind. For this we can set the blending mode to Soft Light and opacity to 27%. Below you can see that we’ll want to position it in the center so it covers the whole image.

3

Step 4

We’re going to do the same for the next two textures, make sure the cover the whole image setting their blending mode and opacity accordingly. Experiment a little here and find what looks good for you by rotating though different options at different opacities. Remember though this is the background, we want it to enhance our image and provide interest without overwhelming the focus of our piece. I also used a black and white filter (Adjustments > Black and White) on Auto to tone it down just a little bit. After your happy with your background its good to group it all together, select the all the layers you want grouped using SHIFT and clicking the ones you want and clicking CONTROL+G or going to Layer > Group Layers. You can even color code a group as you would a layer by right clicking on it and selecting a color at the bottom.

4

Step 5

Now that we’ve got our background all grouped up and organized its time to bring in the main subject. Depending on what you chose to use this part will be a little different but the process is the same. We’ll be using the pen tool to define our shapes the filling them with color by closing the shape and right clicking then selecting fill path. That will bring up the menu below where you’ll want to change the contents section to COLOR and select the color you want from the color picker. Remember to make all new shapes on new layers, with something like this you can end up with a lot of layers so its important to stay organized with groups and proper names (I.E. “body” “wings” and so on) and then even further you can group all these groups into one called “Bird” or whatever you’d like to call it. This will play a role later in getting a blending style over the subject as a whole.

5

5a

Step 6

So here we find ourselves with the subject all shaped out with with each shape in its own layer. Now we can group all the layers and groups for the subject into one group, I called mine “HummingBird”. Now what we’re going to do is apply an overall style to the subject as a whole by right clicking on your main group and clicking on Blending Options. Any styles we put in here will effect the group as if it was all one object rather than individual layers, very useful for giving the whole thing a drop shadow and the orange around the edge. Below you’ll find all the settings I used, play with them a little bit and see what you can come up with!

6

6b

6c

6d

6e

6f

Step 7

Now it may not look like much right now but its getting there! This next step will really pull it together and you’ll get an idea of how its coming together! We’re going to select any of the individual shape layers and apply the following settings in blending options. I usually go with the biggest shape so I can see how my settings look clearly as I apply them. When you’re happy with your results we’re going to apply it to the rest of your shape layers by right clicking on the layer you’ve applyed the style too and clicking COPY STYLE. Then we can right click on our shape layers and PASTE STYLE. Make this quicker by highlighting multipe layers at a time and pasting. (The pattern overlay here is entirely optional if your comfortable making your own patterns and bringing them into photoshop, a quick google search will show you how to do this)

7

7a

7b

7c

Step 8

Now that we have the Blending Options all set on each of our shape layers things are starting to look a lot like the final result! But there are still a few things we can do to really make this shine! First we’ll add the metal texture to each layer using clipping masks. There are a few ways to do this, including the Pattern Overlay option in our blending options but I like clipping masks personally because of the level of control. To do this place the texture youd like to use in a layer over the layer or group you’d like it too effect as shown below. Right click on it selecting Create Clipping Mask. This will make it so that it only shows up on the layer below it, clipping masks can be stacked so they all effect the one at the bottom. Position and rotate your texture for each group or layer to give a unique look to each one, this will add a sense of depth and help differentiate one layer from another. Change the Blending Mode to SOFT LIGHT and adjust your Opacity to your liking though I kept mine at 100% so

8

Step 9

Getting close to the end! Now we’re going to bring in that smoke texture, I got mine from a stock I purchased for another project but many can be found on sites like Deviantart and Free Stock Exchange. Bring it in on a layer above your background group but below the main subjects group, for smoke on a black background set the blending mode to screen, this will show only the whitest parts and make the blacker areas opaque, a very useful blending mode for things like dust, fire, smoke, even water splashes. If the smoke is too transparent try duplicating the layer on top of itself and using the same blending mode.We’ll also be using a layer mask to mask it out around the edges of the subject or however you’d like to give it a bit of variation from from the stiffness of our main subject (Layer > Layer Mask > Reveal All) Using layer masks can be very usful and is covered in a lot of tutorials but for those that don’t know it allows you to paint layers transparancy on using a black or white paintbrush (Black being fully transparent and white being fully opaque.) without deleting the image like the eraser tool does.

9

Step 10

Great Work! Your composition is complete! This final part is optional but could be informative for anyone whos interested in learning about color work and Gradiant Maps to give your work some interesting colors. To explain Gradiant Maps are like a Black and White filter but insead of Black and White you can control the colors involved. Go ahead and play around with it! Gradiant Maps can be a great tool for adding some great and vibrant colors to your picture as a whole, as well as giving it a overall more cohesive look, which is very important in works like photomanipulations, not as important in something like this but still can add to the feel of it! I also added a levels layer for some added contrast. Below are the settings for my adjustment layers, with my gradiant maps I usually reduce the opacity down to below 10% to add subtle changes. I would encourage you to play around with these to get a hang of how they work and how to use them!

10

10a

10b

10c

Final Results

HummingBird

Tutorial by Jacob Pryor

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Thank you for reading my very first tutorial! Let me know how I did in the comments below and feel free to check out my personal work on my behance page! Hopefully I covered some of the basic aspects of photoshop here so you can feel comfortable venturing out on your own!

– Jacob Pryor

The post Create a Textured Bird with Smoke in Photoshop appeared first on Photoshop Tutorials.

Photoshop Tutorial: Create League Of Legend Text Effect

Article publié pour la première fois le 25/02/2017

Create Bokeh Bombs With These Free Photoshop Actions

There’s a cool new effect in town called a bokeh bomb. These Photoshop actions by SparkleStock let you add absolutely beautiful bokeh in just two steps.

Bokeh Bomb Photoshop Actions (Lite)

These Photoshop actions can be used in two ways:

  • Create a bokeh bomb around the main object
  • Add bokeh to the background

How to use: Play the first action then paint over the main object. If you just want to add bokeh to the background, paint thin lines where you want the bokeh to appear. Play the Step 2 action and you’re done!

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If you’re looking for more, upgrade to the pro version which gives you 7 more styles and bokeh in larger sizes (useful for high-res photos). The pro version also comes with 180 bokeh overlays and 20 bokeh gradients.

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  • Caramel Style
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  • Bonus: 20 Bokeh Gradients

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The post Create Bokeh Bombs With These Free Photoshop Actions appeared first on Photoshop Tutorials.

How to Create a Beautiful and Emotional Angel Photo Manipulation in Photoshop

In this tutorial, you’ll learn how to create a beautiful scene for the angel by manipulating different stock images. You will create an angel by working on the blend mode, shadows & lighting, colour matching techniques and push your manipulations skills to a new level in Photoshop.

You will learn how you can create this Angel Manipulation in photoshop.We’ll first combine different stock images to create a nice scene and then use texture to give it a vignette effect. Then add model to the scene and work with shadows,lights,deal with hair and add wings to her create an angel. Blend the angel to the scene with variety of blendings techniques.Then add the leaves to the scene and finish it up with applying final adjustment layer.At the end I will show a simple way to make the aura or circle for an angel. You’ll need Photoshop CS6 or newer to follow this tutorial.

Tutorial Resources

Step 1

Start by creating a new document.Goto file>new and set the setting as shown in the image below.

step-001

Step 2

Now place the sand beach image to the main canvas by selecting File>place then locate the sand beach image and name it base.We use place command because photoshop automatically place the image as Smart Object.

step-002

Step 3

Now add a layer mask to the base image by selecting second button on layer panel or see the below image.Then pick the brush tool by pressing (B) on keyboard and gently paint with soft round black brush on the layer mask. You can see the result below.

step-003

Step 4

Now, add a Hue/Saturation(layer>new adjustment layer>hue/saturation or see the image below)adjustment layer then click the button shown in the image to create a clipping mask.By Creating Clipping mask this layer(Hue/Saturation) will only effect the layer which is clip to it not to the rest of the layers.Set the setting of the Hue/Saturation as shown in the image below.

step-004
Here are the results.
step-004a

Step 5

Now, Place the sky image below the base layer.

step-005

Step 6

Now,Add a Curves and Brightness/Contrast adjustment layer to sky and set the setting as shown in the image.

step-006

Here are the results.

step-006a

Step 7

Now, place the nebula image above the base layer. Now activate transform tool(Ctrl/Cmd+T or Edit > Free Transform) and then transform the image the as shown in the image below.

step-007

Then change the blend mode to soft light and reduce the opacity to 65%.Here are the results.You can see that we have created a vignette effect.We will add more vignette effect to the scene at the end of this tutorial.

step-007a

Step 8

Place the Rain texture above the nebula layer.

step-008

Step 9

Add a layer mask to the rain texture and paint with soft round black brush on layer mask to hide the unwanted part.You can see the result on layer mask as well as on the main canvas.

step-009

Change the blend mode to soft light. Here are the results

step-009

Step 10

Place the beach image to the canvas and activate the transform tool then scale it as shown in the image.Then change the blend mode of beach to Multiply.

step-010

Step 11

As you can see the arrows and selected part indicating the base image part and we have to hide these parts to blend base image properly to the scene.

step-011

To do this, again select the layer mask of the base image and paint with soft round black brush to hide it.You can see the results on layer mask and the overall results.

step-011a

Step 12

Now,Create a new layer by pressing (Ctrl+Shift+N) on keyboard then pick the soft round brush reduce the opacity and flow to 30%.Choose the color #0d2c2e and paint as shown in the image below.

step-012

Then change the blend mode to color dodge.You can see the results.Before heading forward,select all the layers we have created so far by holding shift key select the top layer then select the bottom layer and then group them by pressing CMD/CTRL+G. Name that group base.

step-012a

Step 13

Extract the model using your favourite selection tool then place it to the main canvas.

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Step 14

Now create a new layer(Ctrl+Shift+N) below the model layer and pick soft round black brush set the opacity and flow to 30% then paint some shadows(see the arrows).

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Step 15

In this step we will add more shadows for the model.So, duplicate the model layer and select the original layer. Then activate the transform tool(Ctrl/Cmd+T or Edit > Free Transform) and right click on it choose flip vertical. Then again right click on it choose distort and distort the image as shown in the image below.

step-015

Now,Drag the distorted image as shown in the image.

step-015a

Step 16

Reduce the lightness of the distorted image by adding Hue/Saturation adjustment layer. Set the setting as shown in the image but don’t forget to clip it.

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Then go to Filter>Blur>Gaussian Blur and the set the radius 63.5 . Here are the results

step-016a

Step 17

Now,Right click on the model duplicated image and choose the blending options. Apply the Color and Gradient Overlay effect to the model. See the image below for the setting.

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Here are the results after applying the blending options effects.

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Step 18

Now, we will blend the model to the scene.First of all, Reduce the exposure of the model by adding exposure adjustment layer and then match the color of the model to the scene by adding a color balance adjustment layer.See the setting of both adjustment layer below and don’t forget to clip these layers to the model.

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Here are the results.

step-018a

Step 19

We need to hide the exposure adjustment layer effect on model shoulder because lights come from there(see arrows).

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Step 20

To do this click on the layer mask of exposure adjustment layer and paint with soft round black brush to hide the effect..

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Here are the result so far.

step-020a

 Step 21

Now add a solid color adjustment layer to the model and choose the color #0a5933.Clip it to model layer.

step-021

Then change the blend mode to soft light and reduce the opacity to 50%.Here are the results:

step-021a

Step 22

In this step we will fix the hair. Open the hair stock psd file in Photoshop.Then choose the light layer(bottom) and drag it to the main canvas then name it hair.

step-022a

 

Hide the rest of the part by adding a layer mask to the hair then paint with soft round black brush.

step-022

 

Step 23

Now right click on the hair layer and choose blending options.Apply a drop shadow effect and then add a Hue/Saturation adjustment layer then clip it to hair.

step-023

As you can see we have blended the hair to the scene.Now select all the layer and group them.Name that group Model.

step-023a

Step 24

Add more hair to the model and this time select the top light layer in PSD files of hair stocks.Then Place it as shown in the image.Name it Hair 2.

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Add layer mask to hair 2 and hide the selected part in the image by adding layer mask to hair 2 then paint with soft round black brush.

step-024a

Step 25

Now,right click on the hair 2 layer and choose blending options.Then apply a drop shadow effect and set the setting as shown in the image.

step-025

Here are the results.

step-025a

Step 26

Add Hue/Saturation and Color Balance adjustments layers to hair 2 then clip it to hair 2. Set the setting as shown in the image below.

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Here are the results.Now group all the hair 2 layer and name that group Hair 2.

step-026a

Step 27

To create more thickness for the hair use burn tool and then duplicate the hair group 2 times.

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Step 28

After duplicating the hair 2 group two times, add layer mask to both the duplicated groups.Pick the soft round black brush and paint on the layer mask of duplicated hair 2 groups as shown in the image.

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Step 29

Now add wings to the model.

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Step 30

Right click on the wing layer and choose blending options.Apply Inner Shadow effect.

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Drop Shadow settings.

step-030a

Results should be similar to this.

step-030b

Step 31

Create a new layer above the wing layer,clip it to wing and Activate the Cone Stamp Tool (S) on keyboard then clone the part of the wing indicated by the circle.Again Create a new layer below the wing layer and grab the soft round black brush tool with the opacity and flow 30%.Paint the shadows indicated by arrows.You can also apply the Guassian blur filter or reduce the opacity of layer if you painted it too much.

step-031

Here are the results.

step-031a

Step 32

Now add a Exposure and Gradient Map Adjustment layer to the wing then clip it to wing.Set the blend mode of Gradient Map Adjustment layer to color dodge and reduce the opacity to 89%.Set the setting of these adjustments layer as shown in the image below.

step-032

The results should be similar to this.

step-032a

Step 33

Paint on the layer mask of the gradient map adjustment layer with a soft round black brush as shown in the image below to hide effect of the Gradient Map adjustment layer.

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Step 34

Add a color balance adjustment layer to the wings and clip it to wing.

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Solid Color adjustment layer settings and clip it to wing.Then set the blend mode of this layer to soft light and reduce the opacity to 17%.

step-034a

Step 35

Here are the results after applying color balance and solid color adjustment layer.

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Step 36

On the layer mask of the Color Balance adjustment layer paint with soft round black brush as shown in the image below.

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Step 37

Create a new layer above all the layers and then go to Edit>Fill.Set the setting as shown in the image below.

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Step 38

Then change the blend mode of this layer to overlay.Then pick the Dodge/Burn tool by pressing (O) on keyboard,set the exposure to 9% and range to shadow.Then Dodge and Burn as shown in the image.

step-038

Step 39

Place the leaves to the main document.Feel free to arrange the leaves as you want.I have used two leaves image in two layers to arrange the leaves as shown in the image below.

 

step-039

Step 40

Then, Select Filter>Blur>Gaussian Blur and set the radius to 2.8 pixels.

step-040

Here are the results.

step-040a

Step 41

Now group the leaves layer and then name it Leaves.Then apply Hue/Saturation and Curves adjustment layer to leaves group and clip it to Leaves group.

step-041

Here are the results.

step-041a

Step 42

Add a Color Balance adjustment layer to the leaves group to match color of the leaves to the scene and clip it to group.

step-042

Here are the results.

step-042a

Step 43

Create a new layer and pick the brush tool.Choose the color #45260e then paint some lights as shown in the image.Name this layer lights.

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Set the blend mode to color dodge.

step-043a

Step 44

Paint more lights to the scene.So, again create a new layer and paint with same color in previous step.Name this layer light 2.

step-044

Then set the blend mode to color dodge and reduce the opacity to 60%.Group lights layer and name that group Lights.

step-044a

Step 45

It’s time to add the final adjustment layers.From this step, we will apply six adjustment layer without clipping.So,add Gradient Map and Brightness/Contrast adjustment layer.Change the blend mode of the Gradient Map Adjustment layer to soft light and reduce the opacity to 58%.

step-045

Here are the results.

step-045a

Step 46

Add a Color Look up adjustment layer then set the blend mode to color and reduce the opacity to 47%.

step-046

Here are the results.

step-046a

Step 47

Now, add a Solid Color adjustment layer then change the blend mode to soft light and reduce the opacity to 56%.

step-047

Here are the results.

step-047a

Step 48

Now add a Color balance adjustment layer and set the setting as shown in the image below.

step-048

Here are the results.

step-048a

Step 49

Add another Color Look up adjustment layer and set the blend mode to color and reduce the opacity to 50%.

step-049

Here are the results.Group all the final adjustments and name that group Final Adjustments.

step-049a

Step 50

In this step I will show a simple way to create a circle or aura for an angel.To create aura for an angel,create a new layer then select the brush tool.Choose the soft round Left Hand Pose Brush and set the size to 60 pixels then hardness to 90%.Now Paint on the layer as shown in the image and you have results like this shown in the image below.

step-050

Step 51

Add a layer mask to the layer and reduce the brush size to 40 to 45 pixels.Paint on the layer mask as shown in the image below.

step-051

Here are the results.

step-051a

Step 52

Now,right click on the circle layer and choose blending options.Then add a outer glow effects.

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Step 53

Create a new layer and pick soft round black brush then choose the color #986f27.Paint the light on the model head as shown by arrow in the image below.

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Step 54

Create a new layer and load the debris brushes.Then Paint some debris like shown in the image below.

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Step 55

We will give a Vignette effect to the scene.To create Vignette effect Stamp all the layers in one layer by pressing (Ctrl+Shift+Alt+N).Then convert it to smart objects, to do this right click on layer and choose convert to smart objects.Then Go to Filter>Render>Lighting Effects and set the setting as shown in the image below.

step-055

Here are the results.

step-055a

Final Step

This is the final step. On the layer mask of the smart filter and paint with soft round black brush in the selected area as shown in the image below.Congratulations, you have created a Beautiful Angel.

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Final Results

final-results - Copy

Download the PSD

Tutorial by Bunty Pundir

profileThanks for following the tutorial. Hope,you enjoyed it and it’s not difficult for you.I am an artist form New Delhi, India.If you want to see my other artwork go to my DeviantArt profile page.Always remember three magical words “Never Give Up”.Have a Great Photoshopping Day.

– Bunny

The post How to Create a Beautiful and Emotional Angel Photo Manipulation in Photoshop appeared first on Photoshop Tutorials.

Photoshop tutorials | Splatter / Dispersion photo manipulation Tutorial

Article publié pour la première fois le 22/02/2017

beginners fantasy manipulation tutorial photoshop | photo effects [ Episode 5 ]

Photoshop Fantasy manipulation | Photo Effects Tutorial

Article publié pour la première fois le 04/04/2017

Photoshop CC – Text Portrait Effect [ CS7 ]

Text-Portrait-Effect-In-Photoshop

This creative Photoshop effect teaches you how to create a text portrait effect.
Also known as typography.

Article publié pour la première fois le 30/01/2015

Create a Cute Bunny House in Photoshop

Learn how to create this cute scene featuring bunnies and a carrot house. This tutorial will show you photo manipulation techniques to create a cartoon-like look.

Preview of Final Results

image002

Cute Bunny House Photoshop Tutorial

Tutorial Resources

Step 1

Create a new document and fill it with white ( or you can use any bright colors you like) and set the height larger than the width ( mine is 1000×1300 px).

Open grass stock. Extract grass only and move it into white canvas, resize it ( use combine key Cmd/Ctrl+T) as shown below:

image003

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Go to Edit-Transform-Warp and tweak the grass to make a shape of a hill:

image005

To make this hill look more natural, I make a new layer above grass one. Press R to active Smudge Tool with Strength about 50% and remember to check “Sample All Layers” on property bar. Turn off background layer ( white one) so it won’t be affected by smudging process. Use very small brush size ( about 6-8 px but it depends on the size of your picture) to stretch out small and tiny blades of grass and follow the position of the hill. You can see how I use this tool in screenshot below ( I turn on background layer to make you see obviously):

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Result:

image007

I want to sharpen it a bit so choose Filter-Sharpen-Unsharp Mask:

image008

Step 2

Open sky stock. Drag it by Move Tool ( press M to active it) into our picture, place it under hill layer. You can see I only take one part of this sky but you can choose any part for your taste.

image009

Step 3

Open stock with road and hill. Extract only this part and move it into our main picture, resize it and position it under hill and above sky one. Call this layer “road”.

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Flip it by choose Edit-Transform-Flip Horizontal and we have result:

image012

I want to blur it to create some depth for background. So choose Filter-Blur-Gassian Blur and set radius as 2:

image013

Step 4

You can see that the road look too dark against the rest. To correct it, I use some adjustment layers with Clipping Mask. On road layer, go to Layer-New Adjustment Layer-Curves:

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Layer-New Adjustment Layer-Color Balance:

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Step 5

I aim to set the main light source come from upper right so the road needs to be brighter.

image018

Create a new layer with Clipping Mask and use soft white brush to paint over the road. Change the mode to Soft Light 100%:

image019

image020

Name this layer “brighten 1”.

Create a new layer (Clipping Mask) and use soft white brush again to paint on the top right of the road as it catches most light from sky so it must be a bit brighter. Put the mode as Soft Light 100%:

image021

Step 6

To make color of the hill fit background, choose “hill” and “smudge tool” layer then press Cmd/Ctrl+G to make group for them. Click the small triangle symbol on the left side of this group to show all layers inside ( hill, smudge tool):

image022

Change the mode of this group from Pass Through ( default mode group) to Normal 100%:

image023

On smudge tool layer, go to Layer-New Adjustment Layer-Color Balance:

image024

Because the mode of this group changed to Normal 100% so this Color Balance layer only affects the layers inside this group ( hill, smudge tool):

image025

The hill needs to be brighter so I add a new layer ( inside this group and use soft white brush with opacity about 50-60% and 80-90 % painting on it ( as there are some parts brighter and anothers less). Put the mode of it to Soft Light 100%.

image026

image027

Rename this group “hill”.

Step 7

In this step we will make a rainbow. Make a new layer between road and hill ones. Hit G to active Gradient Tool then open Gradient box to choose Special Effects:

image028

Choose Russel’s Rainbow Gradient:

image029

Drag a line from left to the right:

image030

We have result:

image031

Go to Filter-Distort-Shear and change like this:

image032

Press Cmd/Ctrl+T to transform this rainbow:

image033

Change the mode to Screen 100%. Add layer mask for this layer and erase any rough edges to get the look as image below shows:

image034

Lower opacity to 40% and then go to Filter-Blur-Gassian Blur and choose radius as 9 px:

image035

Step 8

Open signpost picture. Cut it out , resize and place it beside the road that leads to the hill.

image036

Apply Gassian Blur with 2 px as this signpost is set in a blurred background ( the road).

image037

Add layer mask for this signpost and use soft black brush to hide its bottom to get a look it’s put in the ground:

image038

Make a new layer under signpost one. Hold Cmd/Ctrl while clicking the thumbnail of signpost to load its selection:

image039

Fill this selection with black then go to Edit-Transform-Flip Vertical. Move it under the bottom of signpost and transform it as shown below:

image040

Lower opacity to 40% and apply Gassian Blur with 2 px for it:

image041

Add layer mask for it and use soft black brush with opacity and flow about 50% to blur the top of this shadow:

image042

Step 9

I add some adjustment layers ( Clipping Mask) for this signpost to change its color.

Hue/Saturation:

image043

Levels:

image044

On the mask of Levels layer use soft black brush to clear arrow part as I think it should be a bit darker.

image045

Create a new layer and use soft white brush to paint on the parts which meet the light from sky. Change the mode to Soft Light 100%:

image046

image047

New layer again and use soft brush with color #888362 and paint at the bottom of this signpost. Put the mode as Multipy 50%:

image048

Step 10

Open stock with three carrots. Extract them from background then take two of them to place on the right side, make them blurred with Gassian Blur with 2 px as done with signpost:

image049

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Then I duplicate one of them and move it to the left, resize and transform it to be a bit smaller. Apply Flip Horizontal:

image051

Place these carrorts layers under signpost one.

Add layer mask for these carrots and clear their bottom:

image052

Make shadow for these carrots as done in step 8:

image053

To brighten these carrots, I make a new layer above carrots and their shadow ones. Use soft white brush with opacity 50% to paint on their left side and change the mode to Soft Light 100%:

image054

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Step 11

Make a new layer above carrots ones. Press T to active Text Tool and set foreground to white. I use Arial font with size 19 pt to type “BUNNY HOUSE” on the arrow of signpost and transform it a bit as the images below shows:

image056

I use a Layer Style for this text to make a carved look. Right click text layer, choose Blending Options:

image057

We have result:

image058

Right click text layer again, choose Rasterize Type. By this way we can apply filters for this text. Now go to Filter-Blur-Gassian Blur and choose radius as 2 :

image059

Step 12

Open stock with big carrot. Extract this part and place it on the hill, use transform tool to make bit bigger on the width. Place this layer on the top of layers.

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Use Warp Tool to make it look more porportioned:

image062

Now add layer mask for this carrot house. Open brush menu and choose Reset Brushes. Then your brushes will come back to default.

image063

Choose Grass brush, lower the size ( about 30 px) and erase the bottom of carrot house. Do it until you feel ok. Here is my result:

image064

image065

Step 13

Make shadow for this carrot house as we usually did but I change opacity to 30% and apply Gassian Blur of 6 px. Use layer mask to blur shadow bottom.

image066

I think the bottom of this house needs to be darker. So I make a new layer and place it under carrot house and its shadow ones. Use a similar green (#738452) with grass and paint along the bottom. Put the mode to Multipy 80%:

image067

image068

Step 14

I want to remove this part on carrot house. So I make a new layer with Clipping Mask for it and use Clone Tool ( hit S key) to clone over this part ( you can follow many good tutorials over the webs if you don’t know how to use this tool).

image069

image070

Create a new layer ( Clipping Mask) and use soft white brush painting on the right side of carrot house. I set the mode as Overlay 60%:

image071

I don’t brighten the top as it’s for roof.

Continue with a new layer ( Clipping Mask of course) and use white brush paint on the right side as shown below:

image072

Apply Gassian Blur with 6 px and change the mode as Overlay 40%:

image073

Step 15

To darken the bottom of this house and the grass part around it more, I make two new layers ( non-Clipping Mask). Use soft brush with color #d3ab8d and paint as shown below. Put the mode of them as Multipy 100%:

image074

image075

To add more light for the house ( as it catches light on the right side), I use Inner shadow effect. Right click carrot house layer, choose Blending Options:

image076

image077

Step 16

Open stock with roof. I only take the roof and position it on the top of carrot house:

image078

image079

Add layer mask and use hard black brush ( don’t use soft one as it will leave a soft and unatural look) to erase unecessary parts:

image080

Make a new layer under roof layer. Use soft black brush to paint under the bottom of the roof to make shadow on the house. Change opacity to 60%:

image081

Step 17

Create some adjustment layers ( Clipping Mask) for the roof to make its color fit the rest of background.

Color Balance:

image082

Levels:

image083

Use brush with opacity 100% to erase the bottom and 50% opacity for the right side of this roof on Levels layer mask as I find it too saturated:

image084

I make a new layer ( Clipping Mask) and take soft white brush to paint on the right side of roof and the edge of left side where light from sky comes to. Change the mode to Overlay 80%:

image085

Step 18

Open stock with three carrots. Cut out the top of one of them, transform and place it on the top of the roof.

image086

image087

Use layer mask to hide some parts below:

image088

Change its color by Color Balance layer with Clipping Mask:

image089

image090

Step 19

Create a new layer ( Clipping Mask) with Overlay mode and fill with 50% gray:

image091

Use Dodge and Burn Tool with Midtones Range and Exposure about 30% to create some depth for this top as I find it flat. You can see how I use with Normal mode:

image092

Overlay mode:

image093

Apply Inner shadow effect to increase the light of this top:

image094

image095

Step 20

Open stock with door. Cut it out and place it in frontage of carrot house.

image096

image097

Create a new layer under door one. Load door selection as we ‘ve done sometimes in previous steps and set feather as 3:

image098

Fill this selection with black and we have shadow of this door on the house:

image099

Add layer mask for this shadow and use brush to blur the top, bottom and on the edges of it :

image100

Step 21

Add some adjustment layers ( Clipping Mask) to make door color look fit the carrot house.

Color Balance:

image101

Hue/Saturation:

image102

image103

Step 22

Open rug stock. Isolate it from background, transform it and place it under door layers.

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image105

Call it “rug part 1”.

Make a new layer above the rug one. Use any tools you like to make a selection as shown:

image106

Fill it with color #1c2103:

image107

Add layer mask for it and use grass brush to blend it with the grass ( like in step 12):

image108

Name it “rug part 2”.

Step 23

To make the rug look more realistic, I add shadow for it. Right click “rug part 1” layer, choose Blending options:

image109

image110

Make group for these rug layers ( remember to change the mode to Normal 100%). Add a Color Balance layer to change a bit of their color:

image111

image112

Step 24

Open stock with windows. I choose one to move into our main picture, place it on the left side of carrot house:

image113

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Duplicate it and move it to the right side, on the lower position. Remember to transform it to fit direction of carrot house:

image115

Call them “window 1”, “window 2”.

Create two new layer under window ones. Use soft black brush with opacity about 40-50% paint along window contour to make shadow for them:

image116

Step 25

Make group for these windows and make a Hue/Saturation layer to change their color:

image117

image118

The window on the right side catches some light from background so it must be a bit brighter. Create a new layer and I use soft white brush to paint on its right side. Change the mode to Soft Light 100%:

image119

Step 26

Open fence stock. I only cut a small part of it, downsize and place it near the right side of carrot house:

image120

image121

Duplicate it twice and move them to the right:

image122

Add layer mask to blend their bottom with the grass:

image123

Call them “fence 1”, “fence 2”, “fence 3”.

Come back to fence stock again. Cut a very small part and place it under fence ones:

image124

image125

Duplicate this part and move to the right:

image126

Name them “fence 4”, “fence 5”. Apply Layer Style for these layers.

image127

image128

Step 27

Create group for fence ones. Make a new layer under them and load their selection by holding Cmd/Ctrl+click +Shift:

image129

Fill this selection with black then transform and lower opacity to 30%, apply Gassian Blur 2 px, to make shadow for them ( I won’t say in detail as you can look at previous steps as reference).

image130

Use a Color Balance layer to add a light yellow tone for the fence:

image131

image132

Make a new layer ( within fence group) and use soft white brush to brighten more the edges of the fence. I set the mode as Soft Light 100%:

image133

New layer again and I change brush color to black. Paint on fence bottom and change mode to Multipy 30%:

image134

Step 28

Open bunny 1 stock. First use your favorite method to extract and copy him into a new layer.

image135

Make a new layer and use Smudge Tool to create the fur for this bunny with same method done in step 1. I make a new layer between bunny and background and fill with dark green to make you see the result more obviously:

image136

Merge extracted bunny and smudge layer. Move it into our main picture, resize and place him at the right edge of foreground:

image137

Add layer mask and blend him with the grass:

image138

Step 29

Make a Color Balance layer ( Clipping Mask) to change his color :

image139

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Create a new layer and I use Dodge and Burn Tool with similar method in step 19 to change bunny contrast and add some light as he looks flat.

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Step 30

Create a layer under bunny 1 one. Use soft black brush to paint along his body to the front leg and lower opacity to 30%. Call it “bunny 1 shadow 1”:

image143

Make another shadow of bunny 1 on the grass with our familiar technique ( Normal mode 30%) :

image144

Step 31

Cut bunny 2 and make his fur as done with bunny 1. Place him at the left of foreground and blend him with layer mask:

image145

Make two shadows for this bunny as we did in step 30:

image146

I add a Color Balance layer with Clipping Mask for bunny 2:

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A Dodge and Burn layer to brighten and change contrast:

image149

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Step 32

Do the same with bunny 3 ( cut, make fur, blend, make shadow) and we have result:

image151

The bunny 3 looks too dark so I use Curves to brighten him. On bunny 3 layer, go to Layer-New Adjustment Layer-Curves:

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I use a new layer ( Clipping Mask) and brush with color #ebd991. Paint on the dark part of his back to brighten it:

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New layer again and I use brush with color #b9b6a8. Paint on the bright part of his left ear to darken it. Set the mode to Multipy 100%:

image155

A Dodge & Burn layer :

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Hue/Saturation to reduce yellow tone on bunny back:

image158

Step 33

Open daisies stock pack. Choose yellow one and only cut one flower and move it on the hill, resize to be much smaller:

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Duplicate it many times, resize and place them over the hill. I use 48 layers for this effect:

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Make group for all these daisy layers. Use Color Balance to reduce yellow tone a bit:

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Step 34

Create a Color Balance layer on the top ( non-Clipping Mask):

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Levels :

image166

Use soft black brush to remove contrast of carrot house, hill on the mask of Levels layer:

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Step 35

I use Gradient to change light focus and add more contrast of picture. Create a new layer on the top. Hit G to active Gradient tool and choose Radiant Gradient with default color ( black and white):

image168

Change the mode as Soft Light 100% and use layer mask to reduce contrast on the carrot house and hill:

image169

Last step: Make a new layer and take soft white brush to paint on top right of picture, two sides of carrot house to make them brighter. Change the mode as Soft Light 100%:

image170

Final Results

image171

Tutorial by Jenny Le

image172Thank you for following this tutorial. I hope you found some useful in it . You can ask me anything about this tutorial or contact me via my website. Enjoy photoshopping!

– Jenny

The post Create a Cute Bunny House in Photoshop appeared first on Photoshop Tutorials.

Quick Tip : Font Preview Sizes in Photoshop

In this quick tip, we'll look at how you can change the size of the preview for your font list in Photoshop

The post Quick Tip : Font Preview Sizes in Photoshop appeared first on TipSquirrel.

Amazing Surreal Shark Photoshop Tutorial You Have to Try

In this tutorial we will create an aquatic scene about a fisherman catching a big shark. There will be some blood and some underwater seamless blending.The techniques used here are simple so let’s get started.

What you’ll be creating

You will create an aquatic scene. You will need Photoshop CS5 or newer in order to follow this tutorial.

final-result

Tutorial Resources

Step 1

Create a new document 900×600 px. Save this file and (optional) name it “Fisherman”. Open the “Sky” photo and make a copy of the whole image by pressing Ctrl + A. Make a copy by pressing Ctrl + C. Go back to the “Fisherman” file and paste the copied file by pressing Ctrl + V. Use Free Transform (you can free transform layers by pressing Ctrl + T) to place the sky as I did in the image below.

1

Step 2

Create a clipped Curves adjustment layer (there are a lot of tutorial on clipping photoshop layers, it is suffice to say that in order to clip a layer to another you alt click between the two layers in the layer palette). Below are the settings I used in order to change the color of the sky (drag the blue curve up and the red curve down).

2

Step 3

Import the moon brushes. Create a new layer and create a new moon as I did. Group the layers together (Ctrl + G)(to keep the file tidy) and name it Sky.

3

Step 4

Open the image “Underwater”. Select all, copy and paste into the “Fisherman” scene just as we did in step 1. Resize it as shown in the image below (with free transform  Ctrl + T).

4

Step 5

Create a layer mask for the underwater layer (Layer -> Layer Mask -> Reveal All or you can click on the little icon in the layer palette). Select the Rectangular Marquee Tool and select the upper half. Make the foreground and background colors default ( shortcut D) and click the layer mask to make sure it is selected. Press Alt + Delete to fill the selection with black.

5

Step 6

Create a new layer and fill it with #79a272 color (a green color). Change the blending mode to overlay. Create a layer mask for this layer. Choose the Gradient Tool and while holding Shift drag from the upper portion of the image to the lower in order to create the effect shown below (remember, in the layer mask and not over the color layer).

6

Step 7

Import the Bubble brushes. Create a new layer and use the bubble brush as I did in the image below.

7

Step 8

Import the Fish brushes. Create a new layer and use one of the fish brushes to create a couple of small black fish in the underwater. Lower the opacity of the fish layer to 50%.

8

Step 9

Open the psd file “Fish”. Select a fish with the rectangular marquee tool. Copy and paste the fish into our working document. Convert the newly imported layer to a Smart Object (right click the layer and choose “Convert To Smart Object”). This will allow us to resize the layer without actual loss of pixel data. Place the fish near the left side of the underwater. Press Ctrl + D to duplicate the fish layer and move it next to the other fish.

9

Step 10

Import the light brushes. Create a new layer and change it�s blending mode to Overlay. Using one of the light brushes create a light as I did in the image below. Change the fill of the layer to 31%.

10

Step 11

Create a new layer and change the blending mode to Overlay. Use the light brush again to create a new light. Blur this light with a 20px Gaussian Blur (Filter > Blur > Gaussian Blur). Lower the fill to 51%. Create a layer mask and mask the half upper portion of the light.

11

Step 12

Duplicate the light layer and drag it to the left.

12

Step 13

Create a new curves adjustment layer. Drag the curve down in order to darken the scene. Fill the layer mask with black. With a white brush paint on the bottom of the scene in the layer mask to reveal the darkening effect.

13

Step 14

Create a hue/saturation adjustment layer. Below are the settings I used. Fill the layer mask with black and paint with white on the bottom of the scene (like I did on step 13). The reason we do this is because usually underwater should be darker and more desaturated than the rest of the scene.

14

Step 15

Open the image “Sea”. Copy all and paste into the working document.

15

Step 16

Create a layer mask for the sea layer. With a black brush paint in the layer mask until you have something resembling my result below.

16

Step 17

Create a Curves Adjustment layer and clip it to the sea layer. Drag the curve up to lighten the waves.

17

Step 18

Create another clipped Curves Adjustment layer. Drag the red curve down to make the waves bluer.

18

Step 19

Create a new layer and clip it to the sea layer. Change the blend mode to overlay. With a 20% opacity white brush paint in the areas shown below.

19

Step 20

Create a new layer and change the blending mode to Color Dodge. With a soft brush at 5% opacity paint with #008c29 color over the sea.

20

Step 21

Open the image “Little Shark”. Select all, copy and paste into our working document. Convert the little shark layer into a smart object and lower the opacity to 45%. Place the little shark as shown below.

21

Step 22

Open the image “Big Shark”. Select all, copy and paste into our document. Convert to smart object. Resize and place the big shark as I did in the image below.

22

Step 23

Add a layer mask to the big shark layer. With a black brush at 30% Opacity paint with black the lower areas of the shark so that it appears it is submerged into water.

23

Step 24

Create a new layer and change the blending mode to Overlay. Clip it to the shark layer. With a white brush at 20% Opacity paint over the nose and the tail of the shark to make them stand out.

24

Step 25

Create a clipped hue/saturation adjustment layer. Increase the saturation to 57 and fill the layer mask with black. With a white brush at 100% Opacity paint in the layer mask over the mouth of the shark to make it red and bloody.

25

Step 26

Create a new layer and clip it to the shark layer. Change the blending mode to Color Dodge. With a 1px white brush at 60% Opacity paint some lines on the portion of the shark that is above the water. This will make the shark stand out more.

26

Step 27

Create a new layer and clip it to the shark layer. Change the blending mode to Overlay. With a 3px brush at 50% opacity paint over the indicated areas.

27

Step 28

Create a clipped Curves Adjustment layer. Drag the curve down to darken. Fill the layer mask with black. With a white brush paint over the indicated areas in the layer mask.

28

Step 29

Create a clipped Hue/Saturation Adjustment layer. Drag the saturation slider all the way to -100. Fill the layer mask with black and with a white brush paint in the layer mask only inside the mouth to keep the redness.

29

Step 30

Create a new layer. Choose a chalk brush. With a white color draw some little waves crashing into the body of the shark like I did in the image below.

30

Step 31

On a new layer create some bubbles in the underwater portion of the shark.

31

Step 32

On a new layer with a yellowish color draw something like a hook in the mouth of the shark.

32

Step 33

Import the blood brush. Create a new layer and with a red color create a red splash near the mouth of the shark. You don�t have to use the same brush I use or the same splash, most blood splashes out there will do. Use a layer mask to hide unwanted parts of the red splash.

33

Step 34

Create a new layer and clip it to the splash layer. With a soft white brush draw some highlights on the splash.

34

Step 35

On a new layer create another red splash using the blood splatter brush. Group the blood layers together.

35

Step 36

On a new layer create some blood marks on the side of the shark using either the blood brush or the standard chalk brush.

36

Step 37

Make another layer and draw some blood hanging from a tooth of the shark. Make another clipped layer to the hanging blood layer and create some shadows and highlights to make the blood look more real.

37

Step 38

On a new layer create some blood flying from the mouth of the shark using the blood brush.

38

Step 39

Add some shading (highlights and shadows) to the blood layer you just created. I used a couple of layers to draw with white and black and a curves layer, all clipped to the blood layer.

39

Step 40

On a new layer cover with red the surface of the shark�s eye. Use a dark red.

40

Step 41

Now on another layer create with a brighter red the iris.

41

Step 42

At this step I feel that I can add more wounds to make the scene more realistic. Create a new layer and with the blood brush or the standard chalk brush create some red marks on the sharks nose. Double click the layer to enter blending mode and use the settings shown below.

42

Step 43

On a new layer draw by hand with a black and white brush some more shading for the wounds on the nose.

43

Step 44

Now let�s make some underwater wounds. On a new layer create some wounds near the tail of the shark with a dark red. Lower the opacity of the layer to 64%.

44

Step 45

With a round soft brush at 10% Opacity draw some red blood dispersing in the water near the wounds. Group all the layers associated with the shark and name the group “Shark” to keep the document tidy.

45

Step 46

Open the image “Boat”. Copy and paste the boat into our working document. Convert the boat to a smart object. Resize the boat as shown below.

46

Step 47

Add a layer mask to the boat layer. Mask away the bottom of the boat so that it looks submerged in the water.

47

Step 48

Create a clipped Hue/Saturation Adjustment layer. Drag the saturation slider to -66.

48

Step 49

Create a clipped Curves Adjustment layer. Drag the curve down to darken. In the layer mask use a soft white brush at 50% opacity and 2-3px size to create some lines along the lines of the boat.

49

Step 50

Create a new layer and clip it to the boat layer. Sample a blue color from the water and with a soft brush at 2-3 px create some blue lines along the boat. This step is just to have some color variation in the boat.

50

Step 51

Create new layer and clip it to the boat. With the chalk brush draw some blood spots on the boat surface.

51

Step 52

Create a new layer. With the chalk brush at 40-50% Opacity draw some small waves splashing into the boat.

52

Step 53

Open the file “Fisherman”. Make a selection of the fisherman (with the pen tool). Copy and paste the fisherman into our working document. Convert it to a smart object. If needed create a layer mask to hide additional parts of the fisherman.

53

Step 54

Create a clipped Curves adjustment layer. Drag the curve down to darken the fisherman until he is just a silhouette.

54

Step 55

Create a new layer and clip it to the fisherman. Sample a light blue color from the sky or sea and paint some light on the left side of the fisherman as shown below. No need for great precision, just the general feeling of light hitting the left side of the fisherman.

55

Step 56

You may notice that the fishing line is not complete. Create a new layer and with a black chalk brush at 1px size complete the line to the shark�s mouth.

56

Step 57

The fisherman while fighting the beast should have some blood on himself. Create a new layer and with the chalk brush draw a couple of red spots on the fisherman. Group all the layers related to the fisherman and name the group “Fisherman”.

57

Step 58

Time to add some splashes. Open the file “Splash1”. Choose Select > Color Range. Click once on a white spot on the image to make a selection of the drops and click ok.

58

Step 59

Now that we have a selection of the splash press Ctrl + J to make a new layer from the selection. Ctrl + A to select all, Ctrl + C to copy and while back in our working document Ctrl + V to paste the water drops.

59

Step 60

Add a layer mask and mask all the unwanted parts until you have something like the image below.

60

Step 61

Repeat the steps 59-60 two more times to add splashes in the indicated regions but this time using “Splash2” image.

61

Step 62

Import the splash brush. Create as many layers as you see fit and create splashes on them using the brush. You can mask portions of the splash you don�t like. Place some splashes around the shark and some around the boat. Group all the splashes together and further add a layer mask to the group to refine where the splashes are.

62

Step 63

Create a Color Balance adjustment layer. Use the settings shown below in order to achieve a darker, more interesting mood.

63

Step 64

Create a new layer and set the blending mode to Overlay. With a soft brush paint with white over the areas indicated below in order to emphasize them.

64

Step 65

Create a Curves adjustment layer. Drag the curve down to darken. Select the gradient tool and in the layer mask drag from the up left corner towards the right bottom corner with black and white as default colors in order to reveal the darkening effect only in the upper left portion of the scene.

65

Download the PSD

Tutorial by Johan Sandu

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Thank you for following this tutorial. I hope you have enjoyed it and learned some useful stuff. – Johan Sandu

The post Amazing Surreal Shark Photoshop Tutorial You Have to Try appeared first on Photoshop Tutorials.

How To Work & Record Photoshop Actions

In this photoshop lesson, Manni will show you how to record and work with photoshop actions. We will first apply an old techniques in order to show you the difference between real life and the photoshop actions! Small tip: Working with photoshop actions will speed up you photoshop time and your retouching life!

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Photoshop: 10 Easy Tips & Tricks You Must Know

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action movie poster design in photoshop tutorial by subhdevil

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Mastering Adobe Photoshop CC

In this Adobe Photoshop CC training course from Infinite Skills, you will learn how to use the worlds most popular graphics and photo editing software. This training is designed for the absolute beginner, and you will learn Photoshop from the ground up, with no prior experience required.

This training course breaks down the features and tools of Photoshop CC into easily understood parts, increasing your ability to understand and retain the information. You will learn how to: organize your files using Adobe Bridge, work with Camera Raw images, create and manage color in an image, utilize layers in Photoshop and work with filters. Andy shows you how to use tools such as dodge and burn, the magic wand, brushes, cloning and healing, and even Type in Photoshop. With almost 13 hours of instruction in this Photoshop CC tutorial, you will learn more than can be possibly listed here!

By the time you have completed this video based training for Adobe Photoshop CC, you will be familiar with the tools available to you in this graphics editing and creation software, and how to apply them to your own projects. Working files are included, allowing you to follow along with the author throughout the lessons.

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Summer Fashion In Photoshop

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In this tutorial, you will learn how to add some nice color
effects to your portrait, the main tools used in this episode are adjustment layers.
Total estimated time to complete this tutorial, 3 minutes.

Download the image I used here

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Create Double Exposures with These Photoshop Actions

Double exposure is a photographic technique that combines two images into one. In the past, we taught how to create double exposures in Photoshop using a simple technique. However, there are actually many different ways to do this. With this kit from SparkleStock, you can create better double exposure in half the time.

Instructions

To use these actions, simply create a document with two layers. Your foreground should be the top layer and if you’re trying to achieve one of those trendy double exposure photos, you should use a backlit photo. For the background, you can experiment with a variety of textures or landscape photos but it’s best to use an image that’s dark.

Once you’ve picked your images, simply play the “Play All Effects” action and let it run. When it’s done, you’ll find all the effects in your History panel. Finally, you can enable the Gradient layer to add a modern gradient effect. The kit also contains some premade gradients that work well with double exposure photos.

Download Double Exposure Kit

The free version has all you need to create double exposure. For more control, better results, and Photoshop Elements compatibility, upgrade to the Pro version. The product is compatible with Photoshop CS3 and newer (including Photoshop CC).

  • Photoshop Actions
  • 100% Nondestructive Editing
  • Double Exposure Blending Options
  • Double Exposure Blending Intensity
  • Double Exposure Textures
  • Texture Resolution
  • Gradients
  • Supports Photoshop Elements
  • Automatic Error Correction
  • Lite

  • Free

     

  • yes
  • yes
  • Normal, Opacity, and Screen
  • Medium (1 setting)
  • 3
  • Web Resolution (1000x667 pixels)
  • 3
  • Pro

  • $14

     

  • yes
  • yes
  • Normal, Opacity, Lighten, Screen, Color Dodge, Linear Dodge, Lighter Color, Hard Light, Linear Light, and Pin Light
  • Low to High (8 settings)
  • 16
  • Print Resolution (3000x2000 pixels)
  • 10
  • yes
  • yes
  • Pro

  • Free

    Requires paid SparkleStock membership

  • yes
  • yes
  • Normal, Opacity, Lighten, Screen, Color Dodge, Linear Dodge, Lighter Color, Hard Light, Linear Light, and Pin Light
  • Low to High (8 settings)
  • 16
  • Print Resolution (3000x2000 pixels)
  • 10
  • yes
  • yes

The post Create Double Exposures with These Photoshop Actions appeared first on Photoshop Tutorials.

How to Get Started With Adobe Photoshop CC – 10 Things Beginners Want To Know How To Do

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Photoshop Tutorial – Tool Uses and Basics

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